Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Stardust Sifr Divine Dragon

Stardust Sifr Divine Dragon
1
Attribute LIGHT
Level 12
Monster Type Dragon
Card Type Synchro / Effect
ATK 4000
DEF 4000
Card Text
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.
Sets
2017-08-25 MP17-EN054 2017 MEGA-TINS MEGA PACK Ultra Rare
2016-05-06 SHVI-EN096 SHINING VICTORIES Ultra Rare
Related Cards
Search Results: 1 - 10 of 19

  • Cosmic Flare
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.
    Cosmic Flare
  • Malefic Stardust Dragon
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2500 DEF 2000  
    Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    Malefic Stardust Dragon
  • Necroid Synchro
    SPELL SPELL  
    Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
    Necroid Synchro
  • Shooting Star
    TRAP TRAP  
    If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
    Shooting Star
  • Stardust Assault Warrior
    WIND WIND Level Level 6 [ Warrior / Synchro / Effect ] ATK 2100 DEF 1200  
    1 Tuner + 1+ non-Tuner monsters
    When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Stardust Assault Warrior
  • Stardust Charge Warrior
    WIND WIND Level Level 6 [ Warrior / Synchro / Effect ] ATK 2000 DEF 1300  
    1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
    Stardust Charge Warrior
  • Stardust Chronicle Spark Dragon
    LIGHT LIGHT Level Level 10 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500  
    1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
    Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.
    Stardust Chronicle Spark Dragon
  • Stardust Divinity
    LIGHT LIGHT Level Level 10 [ Fairy / Synchro / Effect ] ATK 3000 DEF 3000  
    1 LIGHT Tuner + 2 or more non-Tuner Fairy-Type monsters
    This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
    This card cannot be used in a Duel.
    Stardust Divinity
  • Stardust Dragon
    WIND WIND Level Level 8 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000  
    1 Tuner + 1+ non-Tuner monsters
    When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
    Stardust Dragon
  • Stardust Dragon/Assault Mode
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.
    Stardust Dragon/Assault Mode
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