Toon Ancient Gear Golem
Toon Ancient Gear Golem
Attribute
EARTH

Level
Level 8

ATK
3000
DEF
3000
Machine / Toon / Effect
Card Text
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap until the end of the Damage Step.
Sets
2022-03-18
SGX1-ENI11
SPEED DUEL GX: DUEL ACADEMY BOX
C
Common
2020-09-11
DLCS-EN073
DRAGONS OF LEGEND: THE COMPLETE SERIES
C
Common
2020-07-03
LDS1-EN063
LEGENDARY DUELISTS: SEASON 1
C
Common
2015-07-17
DRL2-EN022
DRAGONS OF LEGEND 2
SR
Super RareRelated Cards
Search Results: 1 - 10 of 33
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- Ancient Gear Advance
- X
-
SPELL
Continuous
-
When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field).
●You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing.
You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.
- Ancient Gear Ballista
- X
-
EARTH
Link 2 [ Machine / Link / Effect ] ATK 1500 DEF -
-
2 EARTH Machine monsters
If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.
- Ancient Gear Castle
- X
-
SPELL
Continuous
- All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
- Ancient Gear Catapult
- X
-
SPELL
- While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.
- Ancient Gear Commander
- X
-
EARTH
Level 4 [ Machine / Effect ] ATK 500 DEF 2000
- You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.
- Ancient Gear Dark Golem
- X
-
EARTH
Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
- This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- Ancient Gear Drill
- X
-
SPELL
- If you control an "Ancient Gear" monster: Discard 1 card; Set 1 Spell Card directly from your Deck. This turn, that Spell Card cannot be activated.
- Ancient Gear Explosive
- X
-
SPELL
- Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.
- Ancient Gear Factory
- X
-
SPELL
- Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.
- Ancient Gear Fist
- X
-
SPELL
Equip
- Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.