Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Brilliant Fusion

Brilliant Fusion
1
Icon Continuous Spell
Card Text
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
Limited Limited
Sets
2018-06-29 BLRR-EN064 BATTLES OF LEGEND: RELENTLESS REVENGE Secret Rare
2017-12-01 OP06-EN002 OTS TOURNAMENT PACK 6 Ultimate Rare
2016-09-02 MP16-EN082 2016 MEGA-TINS MEGA PACK Super Rare
2015-08-07 CORE-EN056 CLASH OF REBELLIONS Super Rare
Related Cards
Search Results: 1 - 10 of 34

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    SPELL SPELL Field Field  
    "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
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  • Frightfur Factory
    SPELL SPELL Continuous Continuous  
    You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn.
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    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 1200  
    You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
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  • Gem-Knight Amber
    EARTH EARTH Level Level 4 [ Thunder / Gemini / Effect ] ATK 1600 DEF 1400  
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
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  • Gem-Knight Amethyst
    EARTH EARTH Level Level 7 [ Aqua / Fusion / Effect ] ATK 1950 DEF 2450  
    1 "Gem-Knight" monster + 1 Aqua-Type monster
    Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
    Gem-Knight Amethyst
  • Gem-Knight Aquamarine
    EARTH EARTH Level Level 6 [ Aqua / Fusion / Effect ] ATK 1400 DEF 2600  
    "Gem-Knight Sapphire" + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
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  • Gem-Knight Citrine
    EARTH EARTH Level Level 7 [ Pyro / Fusion / Effect ] ATK 2200 DEF 1950  
    1 "Gem-Knight" monster + 1 Pyro-Type monster
    Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
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  • Gem-Knight Crystal
    EARTH EARTH Level Level 7 [ Rock / Normal ] ATK 2450 DEF 1950  
    A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
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  • Gem-Knight Emerald
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 800  
    You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
    Gem-Knight Emerald
  • Gem-Knight Fusion
    SPELL SPELL  
    Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
    Gem-Knight Fusion
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