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Magical Abductor

Attribute EARTH EARTH
Level Level 4
ATK 1700
DEF 1400

Spellcaster / Pendulum / Effect

Pendulum Effect
Pendulum Scale 3
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.
1
Sets
2019-04-19
SR08-EN012
STRUCTURE DECK: ORDER OF THE SPELLCASTERS

C

Common
2017-06-23
PEVO-EN029
PENDULUM EVOLUTION

SR

Super Rare
2016-09-02
MP16-EN073
2016 MEGA-TINS MEGA PACK

R

Rare
2015-08-07
CORE-EN041
CLASH OF REBELLIONS

R

Rare

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Search Results: 1 - 10 of 67
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Once per turn: You can target 1 face-up card you control that you can place a Spell Counter on; change this Attack Position card you control to face-up Defense Position, and if you do, place 1 Spell Counter on that target.
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If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
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SPELL SPELL Continuous Continuous
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Arcanite Magician
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LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Arcanite Magician/Assault Mode
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LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ] ATK 900 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
Armor Exe
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LIGHT LIGHT Level Level 4 [ Rock / Effect ] ATK 2400 DEF 1400
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
Beast Magic Attack
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SPELL SPELL Quick-Play Quick-Play
Remove Spell Counters from your field to activate 1 of these effects.
●2: Return 1 "Mythical Beast" Pendulum Monster you control to the hand.
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●6: Special Summon 1 face-up Pendulum Monster from your Extra Deck.
You can only activate 1 "Beast Magic Attack" per turn.
Blast Magician
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FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1400 DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
Breaker the Dark Magical Warrior
Breaker the Dark Magical Warrior
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is Normal Summoned: Place 2 Spell Counters on it. If this card is Pendulum Summoned: Place 3 Spell Counters on it. Gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.

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