Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Crystal Rose

Crystal Rose
1
Attribute LIGHT
Level 2
Monster Type Rock
Card Type Effect
ATK 500
DEF 500
Card Text
Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.
Sets
2017-03-10 SP17-EN021 STAR PACK BATTLE ROYAL  
2017-03-10 SP17-EN021 STAR PACK BATTLE ROYAL Starfoil
2015-08-07 CORE-EN012 CLASH OF REBELLIONS Rare
Related Cards
Search Results: 1 - 10 of 43

  • Aria the Melodious Diva
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1600 DEF 1200  
    While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle.
    Aria the Melodious Diva
  • Bloom Diva the Melodious Choir
    LIGHT LIGHT Level Level 6 [ Fairy / Fusion / Effect ] ATK 1000 DEF 2000  
    1 "Melodious Maestra" monster + 1 "Melodious" monster
    Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.
    Bloom Diva the Melodious Choir
  • Bloom Harmonist the Melodious Composer
    LIGHT LIGHT Link Link 2 [ Fairy / Link / Effect ] ATK 1000 DEF -  
    2 Fairy monsters
    If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
    Bloom Harmonist the Melodious Composer
  • Bloom Prima the Melodious Choir
    LIGHT LIGHT Level Level 7 [ Fairy / Fusion / Effect ] ATK 1900 DEF 2000  
    1 "Melodious Maestra" monster + 1 or more "Melodious" monsters
    This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
    Bloom Prima the Melodious Choir
  • Canon the Melodious Diva
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 2000  
    If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target 1 "Melodious" monster you control; change its battle position.
    Canon the Melodious Diva
  • Elegy the Melodious Diva
    LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 2000 DEF 1200  
    Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.
    Elegy the Melodious Diva
  • Gem-Knight Alexandrite
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 1200  
    You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
    Gem-Knight Alexandrite
  • Gem-Knight Amber
    EARTH EARTH Level Level 4 [ Thunder / Gemini / Effect ] ATK 1600 DEF 1400  
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
    ●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
    Gem-Knight Amber
  • Gem-Knight Amethyst
    EARTH EARTH Level Level 7 [ Aqua / Fusion / Effect ] ATK 1950 DEF 2450  
    1 "Gem-Knight" monster + 1 Aqua-Type monster
    Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
    Gem-Knight Amethyst
  • Gem-Knight Aquamarine
    EARTH EARTH Level Level 6 [ Aqua / Fusion / Effect ] ATK 1400 DEF 2600  
    "Gem-Knight Sapphire" + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
    Gem-Knight Aquamarine
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