Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Cyber Dragon Infinity

Cyber Dragon Infinity Cyber Dragon Infinity
1 2
Attribute LIGHT
Rank 6
Monster Type Machine
Card Type Xyz / Effect
ATK 2100
DEF 1600
Card Text
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
Sets
2020-11-13 MAGO-EN033 Gold Series: Maximum Gold Premium Gold Rare
2020-03-20 DUOV-EN059 DUEL OVERLOAD Ultra Rare
2017-10-06 LEDD-ENB31 LEGENDARY DRAGON DECKS Ultra Rare
2016-09-02 MP16-EN237 2016 MEGA-TINS MEGA PACK Secret Rare
2016-01-15 BOSH-EN094 BREAKERS OF SHADOW Secret Rare
Related Cards
Search Results: 1 - 7 of 7

  • Chimeratech Megafleet Dragon
    DARK DARK Level Level 10 [ Machine / Fusion / Effect ] ATK 0 DEF 0  
    1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.
    Chimeratech Megafleet Dragon
  • Chimeratech Rampage Dragon
    DARK DARK Level Level 5 [ Machine / Fusion / Effect ] ATK 2100 DEF 1600  
    2+ "Cyber Dragon" monsters
    A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
    Chimeratech Rampage Dragon
  • Cyber Dragon Core
    LIGHT LIGHT Level Level 2 [ Machine / Effect ] ATK 400 DEF 1500  
    When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.
    Cyber Dragon Core
  • Cyber Dragon Nova
    LIGHT LIGHT Rank Rank 5 [ Machine / Xyz / Effect ] ATK 2100 DEF 1600  
    2 Level 5 Machine monsters
    Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
    Cyber Dragon Nova
  • Cyber Emergency
    SPELL SPELL  
    Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.
    Cyber Emergency
  • Cyber Eternity Dragon
    LIGHT LIGHT Level Level 10 [ Machine / Fusion / Effect ] ATK 2800 DEF 4000  
    1 "Cyber Dragon" monster + 2 Machine monsters
    If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.
    Cyber Eternity Dragon
  • Super Strident Blaze
    SPELL SPELL Equip Equip  
    Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 "Cyber Dragon" monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect.
    Super Strident Blaze
1