Ritual Beast Tamer Zeframpilica
Attribute
WIND
Level
Level 3
ATK
1000
DEF
1500
Psychic / Pendulum / Effect
Pendulum Effect
Pendulum Scale
1
You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
Card Text
When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
Sets
2017-06-23
PEVO-EN048
PENDULUM EVOLUTION
SR
Super Rare
2015-05-15
CROS-EN028
CROSSED SOULS
C
CommonRelated Cards
Search Results: 1 - 10 of 34
- View as Gallery
- View as List
- Chosen of Zefra
- X
- TRAP Continuous
-
This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck.
●3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck.
●5 or more: Monsters you control cannot be destroyed by an opponent's card effects.
●8 or more: Monsters you control cannot be targeted by an opponent's card effects.
●10: You can send this card to the Graveyard; shuffle all cards from your opponent's hand, field, and Graveyard into the Deck.
- Oracle of Zefra
- X
- SPELL Field
-
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect:
●Ritual: Shuffle 1 monster on the field into the Deck.
●Fusion: Special Summon 1 monster from your hand.
●Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
●Xyz: Draw 1 card, then discard 1 card.
You can only activate 1 "Oracle of Zefra" per turn.
- Ritual Beast Ambush
- X
- TRAP
- Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.
- Ritual Beast Return
- X
- SPELL Quick-Play
- Banish 1 "Ritual Beast" monster from your hand, then target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it.
- Ritual Beast Steeds
- X
- TRAP
- If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
- Ritual Beast Tamer Elder
- X
- WIND Level 2 [ Psychic / Effect ] ATK 200 DEF 1000
- After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
- Ritual Beast Tamer Lara
- X
- WIND Level 1 [ Psychic / Effect ] ATK 100 DEF 2000
- If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
- Ritual Beast Tamer Wen
- X
- WIND Level 3 [ Psychic / Effect ] ATK 1500 DEF 1000
- If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
- Ritual Beast Tamer Zefrawendi
- X
- WIND Level 3 [ Psychic / Pendulum / Effect ] ATK 1500 DEF 1000
- P Scale 7 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
- When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.
- Ritual Beast Ulti-Apelio
- X
- WIND Level 6 [ Pyro / Fusion / Effect ] ATK 2600 DEF 400
-
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.