Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Crystal Keeper

Crystal Keeper
1
Attribute FIRE
Level 4
Pendulum Scale 2
Pendulum Effect
Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed.
Monster Type Warrior
Card Type Pendulum / Effect
ATK 1500
DEF 1800
Card Text
If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up from your field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
Sets
2018-05-04 FLOD-EN093 FLAMES OF DESTRUCTION  
Related Cards
Search Results: 1 - 10 of 10

  • Crystal Beast Amber Mammoth
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1600  
    When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Amber Mammoth
  • Crystal Beast Amethyst Cat
    EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1200 DEF 400  
    This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Amethyst Cat
  • Crystal Beast Cobalt Eagle
    WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 800  
    Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Cobalt Eagle
  • Crystal Beast Emerald Tortoise
    WATER WATER Level Level 3 [ Aqua / Effect ] ATK 600 DEF 2000  
    Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Emerald Tortoise
  • Crystal Beast Ruby Carbuncle
    LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 300 DEF 300  
    When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Ruby Carbuncle
  • Crystal Beast Sapphire Pegasus
    WIND WIND Level Level 4 [ Beast / Effect ] ATK 1800 DEF 1200  
    When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Sapphire Pegasus
  • Crystal Beast Topaz Tiger
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 1000  
    If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    Crystal Beast Topaz Tiger
  • Rainbow Dark Dragon
    DARK DARK Level Level 10 [ Dragon / Effect ] ATK 4000 DEF 0  
    (This card is always treated as an "Ultimate Crystal" card.)
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
    Rainbow Dark Dragon
  • Rainbow Dragon
    LIGHT LIGHT Level Level 10 [ Dragon / Effect ] ATK 4000 DEF 0  
    (This card is always treated as an "Ultimate Crystal" card.)
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.
    Rainbow Dragon
  • Rainbow Overdragon
    LIGHT LIGHT Level Level 12 [ Dragon / Fusion / Effect ] ATK 4000 DEF 0  
    7 "Crystal Beast" monsters
    (This card is always treated as an "Ultimate Crystal" card.)
    Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster (in which case you do not use "Polymerization"). Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.
    Rainbow Overdragon
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