Ritual Beast Ulti-Apelio
Attribute
WIND
Level
Level 6
ATK
2600
DEF
400
Pyro / Fusion / Effect
Card Text
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monsterMust be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Sets
2015-02-13
THSF-EN028
THE SECRET FORCES
SE
Secret RareRelated Cards
Search Results: 1 - 10 of 21
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- Ritual Beast Ambush
- X
- TRAP
- Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your GY; Special Summon them in Defense Position. For the rest of this turn after this card resolves, you cannot Special Summon, except "Ritual Beast" monsters. You can only activate 1 "Ritual Beast Ambush" per turn.
- Ritual Beast Inheritance
- X
- SPELL Continuous
- Monsters your opponent controls lose 200 ATK for each different Type among the "Ritual Beast" monsters you control. You can only use each of the following effects of "Ritual Beast Inheritance" once per turn. You can reveal 1 "Ritual Beast" monster in your hand; add 1 "Ritual Beast" monster with a different Type from your Deck to your hand, then discard 1 card. If 2 or more monsters are Special Summoned to your field at the same time (except during the Damage Step): You can target 1 monster on the field; change its battle position.
- Ritual Beast Return
- X
- SPELL Quick-Play
- Banish 1 "Ritual Beast" monster from your hand, then target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it.
- Ritual Beast Steeds
- X
- TRAP
- If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
- Ritual Beast Tamer Elder
- X
- WIND Level 2 [ Psychic / Effect ] ATK 200 DEF 1000
- After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
- Ritual Beast Tamer Lara
- X
- WIND Level 1 [ Psychic / Effect ] ATK 100 DEF 2000
- If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
- Ritual Beast Tamer Wen
- X
- WIND Level 3 [ Psychic / Effect ] ATK 1500 DEF 1000
- If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
- Ritual Beast Tamer Zeframpilica
- X
- WIND Level 3 [ Psychic / Pendulum / Effect ] ATK 1000 DEF 1500
- P Scale 1 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
- When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
- Ritual Beast Tamer Zefrawendi
- X
- WIND Level 3 [ Psychic / Pendulum / Effect ] ATK 1500 DEF 1000
- P Scale 7 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
- When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.
- Ritual Beast Ulti-Cannahawk
- X
- WIND Level 6 [ Thunder / Fusion / Effect ] ATK 1400 DEF 1600
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1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the GY, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.