Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Shaddoll Fusion

Shaddoll Fusion
1
Icon Normal Spell
Card Text
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
Sets
2018-08-17 SHVA-EN057 SHADOWS IN VALHALLA Secret Rare
2015-09-18 MP15-EN103 2015 MEGA-TINS MEGA PACK Super Rare
2014-08-15 DUEA-EN059 DUELIST ALLIANCE Super Rare
Related Cards
Search Results: 1 - 10 of 30

  • Curse of the Shadow Prison
    SPELL SPELL Field Field  
    Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials.
    Curse of the Shadow Prison
  • Cyberdark Inferno
    SPELL SPELL Field Field  
    "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
    Cyberdark Inferno
  • El Shaddoll Anoyatyllis
    WATER WATER Level Level 9 [ Fiend / Fusion / Effect ] ATK 2700 DEF 2000  
    1 "Shaddoll" monster + 1 WATER monster
    Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or Graveyard using Spell/Trap effects. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    El Shaddoll Anoyatyllis
  • El Shaddoll Construct
    LIGHT LIGHT Level Level 8 [ Fairy / Fusion / Effect ] ATK 2800 DEF 2500  
    1 "Shaddoll" monster + 1 LIGHT monster
    Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Construct
  • El Shaddoll Fusion
    SPELL SPELL Quick-Play Quick-Play  
    Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.
    El Shaddoll Fusion
  • El Shaddoll Grysta
    FIRE FIRE Level Level 7 [ Rock / Fusion / Effect ] ATK 2450 DEF 1950  
    1 "Shaddoll" monster + 1 FIRE monster
    Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    El Shaddoll Grysta
  • El Shaddoll Shekhinaga
    EARTH EARTH Level Level 10 [ Machine / Fusion / Effect ] ATK 2600 DEF 3000  
    1 "Shaddoll" monster + 1 EARTH monster
    Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    El Shaddoll Shekhinaga
  • El Shaddoll Wendigo
    WIND WIND Level Level 6 [ Psychic / Fusion / Effect ] ATK 200 DEF 2800  
    1 "Shaddoll" monster + 1 WIND monster
    Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    El Shaddoll Wendigo
  • El Shaddoll Winda
    DARK DARK Level Level 5 [ Spellcaster / Fusion / Effect ] ATK 2200 DEF 800  
    1 "Shaddoll" monster + 1 DARK monster
    Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Winda
  • Evil Mind
    SPELL SPELL  
    If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY;
    ●1+: Draw 1 card.
    ●4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
    ●10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
    You can only activate 1 "Evil Mind" per turn.
    Evil Mind
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