Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Shooting Star

Shooting Star
1
Icon Normal Trap
Card Text
If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
Sets
2014-04-25 DRLG-EN026 DRAGONS OF LEGEND Secret Rare
Related Cards
Search Results: 1 - 10 of 17

  • Malefic Stardust Dragon
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2500 DEF 2000  
    Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    Malefic Stardust Dragon
  • Stardust Assault Warrior
    WIND WIND Level Level 6 [ Warrior / Synchro / Effect ] ATK 2100 DEF 1200  
    1 Tuner + 1+ non-Tuner monsters
    When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Stardust Assault Warrior
  • Stardust Charge Warrior
    WIND WIND Level Level 6 [ Warrior / Synchro / Effect ] ATK 2000 DEF 1300  
    1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
    Stardust Charge Warrior
  • Stardust Chronicle Spark Dragon
    LIGHT LIGHT Level Level 10 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500  
    1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
    Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.
    Stardust Chronicle Spark Dragon
  • Stardust Divinity
    LIGHT LIGHT Level Level 10 [ Fairy / Synchro / Effect ] ATK 3000 DEF 3000  
    1 LIGHT Tuner + 2 or more non-Tuner Fairy-Type monsters
    This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
    This card cannot be used in a Duel.
    Stardust Divinity
  • Stardust Dragon
    WIND WIND Level Level 8 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000  
    1 Tuner + 1+ non-Tuner monsters
    When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
    Stardust Dragon
  • Stardust Dragon/Assault Mode
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.
    Stardust Dragon/Assault Mode
  • Stardust Flash
    TRAP TRAP  
    Target 1 "Stardust" monster in your Graveyard; Special Summon it.
    Stardust Flash
  • Stardust Mirage
    TRAP TRAP  
    If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 "Stardust Mirage" per turn.
    Stardust Mirage
  • Stardust Phantom
    LIGHT LIGHT Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0  
    When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
    Stardust Phantom
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