Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Galaxy Mirror Sage

Galaxy Mirror Sage
1
Attribute LIGHT
Level 3
Monster Type Spellcaster
Card Type Effect
ATK 0
DEF 800
Card Text
FLIP: You gain 500 LP for each "Galaxy" monster in your Graveyard.
When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field.
Sets
2015-09-18 MP15-EN002 2015 MEGA-TINS MEGA PACK  
2014-05-16 PRIO-EN002 PRIMAL ORIGIN  
Related Cards
Search Results: 1 - 10 of 44

  • Accellight
    SPELL SPELL  
    If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
    Accellight
  • Eternal Galaxy
    TRAP TRAP  
    If you control a "Photon" or "Galaxy" monster: Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Photon" or "Galaxy" Xyz Monster that is 4 Ranks higher than that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Eternal Galaxy" per turn.
    Eternal Galaxy
  • Galactic Charity
    SPELL SPELL  
    If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn.
    Galactic Charity
  • Galaxy Brave
    LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 0 DEF 0  
    If this card is in your hand: You can reveal 1 "Photon" monster in your hand; Special Summon this card, and if you do, its Level becomes the Level of that "Photon" monster. If this card is Normal or Special Summoned: You can target 1 "Galaxy" monster in your GY; this card's ATK/DEF become that monster's ATK/DEF. You can only use each effect of "Galaxy Brave" once per turn.
    Galaxy Brave
  • Galaxy Cleric
    LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 600  
    If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.
    Galaxy Cleric
  • Galaxy Cyclone
    SPELL SPELL  
    Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
    Galaxy Cyclone
  • Galaxy Dragon
    LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 2000 DEF 1200  
    This card cannot attack directly, and can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also that monster has its effects negated during this Battle Phase, as long as this card remains face-up on the field.
    Galaxy Dragon
  • Galaxy Expedition
    SPELL SPELL  
    If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
    Galaxy Expedition
  • Galaxy Knight
    LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 2600  
    If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in Defense Position. This ATK decrease lasts until the end of this turn.
    Galaxy Knight
  • Galaxy Queen's Light
    SPELL SPELL  
    Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.
    Galaxy Queen's Light
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