Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Cyber Dragon Drei

Cyber Dragon Drei
1
Attribute LIGHT
Level 4
Monster Type Machine
Card Type Effect
ATK 1800
DEF 800
Card Text
This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.
Sets
2018-09-28 LED3-EN020 LEGENDARY DUELISTS: WHITE DRAGON ABYSS  
2017-10-06 LEDD-ENB03 LEGENDARY DRAGON DECKS  
2014-02-07 SDCR-EN002 CYBER DRAGON REVOLUTION STRUCTURE DECK Super Rare
Related Cards
Search Results: 1 - 10 of 29

  • Armored Cybern
    WIND WIND Level Level 4 [ Machine / Union / Effect ] ATK 0 DEF 2000  
    Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
    Armored Cybern
  • Attack Reflector Unit
    TRAP TRAP  
    Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
    Attack Reflector Unit
  • Chimeratech Fortress Dragon
    DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 0 DEF 0  
    "Cyber Dragon" + 1+ Machine monsters
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.
    Chimeratech Fortress Dragon
  • Chimeratech Megafleet Dragon
    DARK DARK Level Level 10 [ Machine / Fusion / Effect ] ATK 0 DEF 0  
    1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.
    Chimeratech Megafleet Dragon
  • Chimeratech Overdragon
    DARK DARK Level Level 9 [ Machine / Fusion / Effect ] ATK ? DEF ?  
    "Cyber Dragon" + 1+ Machine monsters
    Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.
    Chimeratech Overdragon
  • Chimeratech Rampage Dragon
    DARK DARK Level Level 5 [ Machine / Fusion / Effect ] ATK 2100 DEF 1600  
    2+ "Cyber Dragon" monsters
    A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
    Chimeratech Rampage Dragon
  • Cyber Dragon
    LIGHT LIGHT Level Level 5 [ Machine / Effect ] ATK 2100 DEF 1600  
    If only your opponent controls a monster, you can Special Summon this card (from your hand).
    Cyber Dragon
  • Cyber Dragon Core
    LIGHT LIGHT Level Level 2 [ Machine / Effect ] ATK 400 DEF 1500  
    When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.
    Cyber Dragon Core
  • Cyber Dragon Herz
    LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 100 DEF 100  
    This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.
    ●If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
    ●If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.
    Cyber Dragon Herz
  • Cyber Dragon Nachster
    LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 200 DEF 200  
    This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.
    Cyber Dragon Nachster
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