Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Guard Penguin

Guard Penguin
1
Attribute WATER
Level 4
Monster Type Winged Beast
Card Type Effect
ATK 0
DEF 1200
Card Text
When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.
Sets
2017-03-31 DUSA-EN005 DUELIST SAGA Ultra Rare
Related Cards
Search Results: 1 - 8 of 8

  • Nopenguin
    WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1600 DEF 100  
    During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
    Nopenguin
  • Penguin Brave
    WATER WATER Level Level 6 [ Aqua / Synchro / Effect ] ATK 2400 DEF 1200  
    1 Tuner + 1+ non-Tuner monsters
    Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.
    Penguin Brave
  • Penguin Cleric
    WATER WATER Level Level 3 [ Aqua / Effect ] ATK 600 DEF 1700  
    If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.
    Penguin Cleric
  • Penguin Ninja
    WATER WATER Level Level 3 [ Aqua / Flip / Effect ] ATK 1400 DEF 700  
    FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand.
    You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.
    Penguin Ninja
  • Penguin Squire
    WATER WATER Level Level 5 [ Aqua / Tuner / Effect ] ATK 1800 DEF 600  
    Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.
    Penguin Squire
  • Puny Penguin
    WATER WATER Level Level 1 [ Aqua / Effect ] ATK 400 DEF 400  
    When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position.
    Puny Penguin
  • Royal Penguins Garden
    SPELL SPELL Continuous Continuous  
    When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn.
    Royal Penguins Garden
  • The Great Emperor Penguin
    WATER WATER Level Level 5 [ Aqua / Effect ] ATK 1800 DEF 1500  
    You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".
    The Great Emperor Penguin
1