Vampire Sorcerer
Attribute
DARK
Level
Level 4
ATK
1500
DEF
1500
Zombie / Effect
Card Text
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
Sets
2023-03-31
SGX3-ENC07
SPEED DUEL GX: DUELISTS OF SHADOWS
C
Common
2022-05-06
GFP2-EN070
GHOSTS FROM THE PAST: THE 2ND HAUNTING
UR
Ultra Rare
2018-05-25
DASA-EN049
DARK SAVIORS
SR
Super Rare
2014-08-29
MP14-EN151
2014 MEGA-TINS MEGA PACK
UR
Ultra Rare
2013-11-08
SHSP-EN029
SHADOW SPECTERS
UR
Ultra RareRelated Cards
Search Results: 1 - 10 of 30
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- Crimson Knight Vampire Bram
- X
- DARK Rank 5 [ Zombie / Xyz / Effect ] ATK 2500 DEF 0
-
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
- Dhampir Vampire Sheridan
- X
- DARK Rank 6 [ Zombie / Xyz / Effect ] ATK 2600 DEF 1000
-
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
- Shadow Vampire
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
- Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
- The Zombie Vampire
- X
- DARK Rank 8 [ Zombie / Xyz / Effect ] ATK 3000 DEF 2800
-
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
- Vampire Awakening
- X
- TRAP
- Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
- Vampire Baby
- X
- DARK Level 3 [ Zombie / Effect ] ATK 700 DEF 1000
- At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
- Vampire Domination
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
- Vampire Dragon
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2400 DEF 0
- When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand.
- Vampire Duke
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 0
- Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn.
- Vampire Familiar
- X
- DARK Level 1 [ Zombie / Effect ] ATK 500 DEF 0
- If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.