Prophecy Destroyer
Attribute
DARK

Level
Level 6

ATK
2500
DEF
1200
Spellcaster / Effect
Card Text
If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
Sets
2013-01-18
CT09-EN019
COLLECTIBLE TIN 2012 WAVE 2.5
SE
Secret Rare
2012-08-28
REDU-EN081
RETURN OF THE DUELIST
UR
Ultra Rare
2012-08-28
REDU-EN081
RETURN OF THE DUELIST
UL
Ultimate RareRelated Cards
Search Results: 1 - 10 of 17
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- Hidden Spellbook (Updated from: Hidden Book of Spell)
- X
-
TRAP
- During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
- Spellbook Library of the Crescent
- X
-
SPELL
- If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.
- Spellbook Library of the Heliosphere
- X
-
SPELL
- If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.
- Spellbook Magician of Prophecy
- X
-
WATER
Level 2 [ Spellcaster / Effect ] ATK 500 DEF 400
- If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.
- Spellbook of Eternity
- X
-
SPELL
- Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.
- Spellbook of Fate
- X
-
SPELL
Quick-Play
-
If you control a Spellcaster monster: You can banish up to 3 "Spellbook" Spells from your GY; apply this effect, depending on the number of Spells banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
●1: Return 1 Set Spell/Trap on the field to the hand.
●2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
●3: Banish 1 card your opponent controls.
- Spellbook of Judgment
- X
-
SPELL
Quick-Play
- During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.
- Spellbook of Knowledge
- X
-
SPELL
- Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.
- Spellbook of Life
- X
-
SPELL
Equip
- Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.
- Spellbook of Miracles
- X
-
SPELL
- Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.
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