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- A-to-Z-Dragon Buster Cannon
- X
- LIGHT Level 10 [ Machine / Fusion / Effect ] ATK 4000 DEF 4000
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"ABC-Dragon Buster" + "XYZ-Dragon Cannon"
Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.
- ABC-Dragon Buster
- X
- LIGHT Level 8 [ Machine / Fusion / Effect ] ATK 3000 DEF 2800
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"A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union monsters with different names; Special Summon them.
- Ally of Justice Cosmic Gateway
- X
- DARK Level 8 [ Machine / Effect ] ATK 2400 DEF 1200
- If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card (from your hand).
- Ally of Justice Decisive Armor
- X
- DARK Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 3300
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1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.
- Ally of Justice Field Marshal
- X
- DARK Level 9 [ Machine / Synchro / Effect ] ATK 2900 DEF 2600
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1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
- Ally of Justice Light Gazer
- X
- DARK Level 8 [ Machine / Synchro / Effect ] ATK 2400 DEF 1600
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1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
- Ally of Justice Thunder Armor
- X
- DARK Level 8 [ Machine / Effect ] ATK 2700 DEF 2200
- Cannot be Special Summoned. If your "Ally of Justice" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Ancient Gear Dark Golem
- X
- EARTH Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
- This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- Ancient Gear Gadjiltron Dragon
- X
- EARTH Level 8 [ Machine / Effect ] ATK 3000 DEF 2000
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If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.
- Ancient Gear Golem
- X
- EARTH Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
- Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.