Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Search Results: 1 - 10 of 36

 
  • Achichi @Ignister
    FIRE FIRE Level Level 2 [ Cyberse / Effect ] ATK 800 DEF 800  
    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.
    Achichi @Ignister
  • Auram the World Chalice Blademaster
    FIRE FIRE Link Link 2 [ Cyberse / Link / Effect ] ATK 2000 DEF -  
    2 "World Chalice" monsters
    Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
    Auram the World Chalice Blademaster
  • Degrade Buster
    FIRE FIRE Level Level 7 [ Cyberse / Effect ] ATK 2500 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
    Degrade Buster
  • Fire Phoenix @Ignister
    FIRE FIRE Link Link 3 [ Cyberse / Link / Effect ] ATK 2300 DEF -  
    2+ Cyberse monsters
    During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.
    Fire Phoenix @Ignister
  • Flame Administrator
    FIRE FIRE Link Link 2 [ Cyberse / Link / Effect ] ATK 1200 DEF -  
    2 Cyberse monsters
    All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
    Flame Administrator
  • Flame Bufferlo
    FIRE FIRE Level Level 3 [ Cyberse / Effect ] ATK 1400 DEF 200  
    If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
    Flame Bufferlo
  • Geomathmech Final Sigma
    FIRE FIRE Level Level 12 [ Cyberse / Synchro / Effect ] ATK 3000 DEF 0  
    1 Tuner + 1+ non-Tuner monsters
    Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.
    Geomathmech Final Sigma
  • Geomathmech Magma
    FIRE FIRE Level Level 8 [ Cyberse / Synchro / Tuner / Effect ] ATK 2500 DEF 0  
    1 Tuner + 1+ non-Tuner monsters
    When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Geomathmech Magma" once per turn.
    Geomathmech Magma
  • Mathmech Addition
    FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000  
    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
    Mathmech Addition
  • Mathmech Subtraction
    FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000  
    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.
    Mathmech Subtraction
1 2 3 4 »