Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

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  • A-Team: Trap Disposal Unit
    FIRE FIRE Level Level 2 [ Machine / Effect ] ATK 300 DEF 400  
    This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
    A-Team: Trap Disposal Unit
  • Abaki
    FIRE FIRE Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 1100  
    When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
    Abaki
  • Achacha Archer
    FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 600  
    When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
    Achacha Archer
  • Achacha Chanbara
    FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1400 DEF 1400  
    During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.
    Achacha Chanbara
  • Aitsu
    FIRE FIRE Level Level 5 [ Fairy / Normal ] ATK 100 DEF 100  
    He seems to be very unreliable, but he might have incredible potential.
    Aitsu
  • Alien Mars
    FIRE FIRE Level Level 3 [ Reptile / Effect ] ATK 1000 DEF 1000  
    The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".
    Alien Mars
  • Alien Telepath
    FIRE FIRE Level Level 4 [ Reptile / Effect ] ATK 1600 DEF 1000  
    Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alien Telepath
  • Altergeist Hexstia
    FIRE FIRE Link Link 2 [ Spellcaster / Link / Effect ] ATK 1500 DEF -  
    2 "Altergeist" monsters
    Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.
    Altergeist Hexstia
  • Ambulance Rescueroid
    FIRE FIRE Level Level 6 [ Machine / Fusion / Effect ] ATK 2300 DEF 1800  
    "Rescueroid" + "Ambulanceroid"
    This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.
    Ambulance Rescueroid
  • Amphibious Swarmship Amblowhale
    FIRE FIRE Link Link 4 [ Machine / Link / Effect ] ATK 2600 DEF -  
    2+ Effect Monsters
    Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn.
    ●If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it.
    ●If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
    Amphibious Swarmship Amblowhale
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