Total of 104 Card(s)
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- Blue-Eyes Toon Dragon
-
SE
Secret Rare - X
- LIGHT Level 8 [ Dragon / Toon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Penguin Knight
- X
- WATER Level 3 [ Aqua / Effect ] ATK 900 DEF 800
- When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.
- Axe of Despair
-
UR
Ultra Rare - X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Black Pendant
-
SR
Super Rare - X
- SPELL Equip
- The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
- Horn of Light
- X
- SPELL Equip
- Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
- Malevolent Nuzzler
- X
- SPELL Equip
- The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
- Spellbinding Circle
-
UR
Ultra Rare - X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
- Metal Fish
- X
- WATER Level 5 [ Machine / Normal ] ATK 1600 DEF 1900
- A metal fish with a razor-sharp caudal fin.
- Electric Snake
- X
- LIGHT Level 3 [ Thunder / Effect ] ATK 800 DEF 900
- When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
- Queen Bird
- X
- WIND Level 5 [ Winged Beast / Normal ] ATK 1200 DEF 2000
- This monster attacks enemies using its huge beak.
- Ameba
-
R
Rare - X
- WATER Level 1 [ Aqua / Effect ] ATK 300 DEF 350
- When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.
- Peacock
- X
- WIND Level 5 [ Winged Beast / Normal ] ATK 1700 DEF 1500
- A large peacock that launches its feathers in a lethal attack.
- Maha Vailo
-
SR
Super Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1550 DEF 1400
- Gains 500 ATK for each Equip Card equipped to this card.
- Guardian of the Throne Room
- X
- LIGHT Level 4 [ Machine / Normal ] ATK 1650 DEF 1600
- A robot guard built to protect throne rooms, it is armed with homing missiles.
- Fire Kraken
- X
- FIRE Level 4 [ Aqua / Normal ] ATK 1600 DEF 1500
- A squid that thrives on fire and heat.
- Minar
- X
- EARTH Level 3 [ Insect / Effect ] ATK 850 DEF 750
- When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points.
- Griggle
- X
- EARTH Level 1 [ Plant / Effect ] ATK 350 DEF 300
- When the control of this face-up card on the field shifts to your opponent, increase your Life Points by 3000 points. This effect can only be used once as long as this card remains face-up on the field.
- Tyhone #2
- X
- FIRE Level 6 [ Dragon / Normal ] ATK 1700 DEF 1900
- A crimson dragon that spits fireballs to create a blazing sea of fire.
- Ancient One of the Deep Forest
- X
- EARTH Level 6 [ Beast / Normal ] ATK 1800 DEF 1900
- This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.
- Dark Witch
- X
- LIGHT Level 5 [ Fairy / Normal ] ATK 1800 DEF 1700
- A popular creature in mythology that delivers fatal attacks with a sharp spear.
- Weather Report
- X
- WATER Level 4 [ Aqua / Flip / Effect ] ATK 950 DEF 1500
- FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn).
- Mechanical Snail
- X
- DARK Level 3 [ Machine / Normal ] ATK 800 DEF 1000
- A cyborg snail that still travels at a slow pace.
- Giant Turtle Who Feeds on Flames
- X
- WATER Level 5 [ Aqua / Normal ] ATK 1400 DEF 1800
- A crimson-shelled tortoise that feeds on flames.
- Liquid Beast
- X
- WATER Level 3 [ Aqua / Normal ] ATK 950 DEF 800
- A liquid life form that thrives on water.
- Hiro's Shadow Scout
-
R
Rare - X
- DARK Level 2 [ Fiend / Flip / Effect ] ATK 650 DEF 500
- FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
- High Tide Gyojin
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1650 DEF 1300
- A very agile half-fish warrior known for its relentless attacks.
- Invader of the Throne
-
SR
Super Rare - X
- EARTH Level 4 [ Warrior / Flip / Effect ] ATK 1350 DEF 1700
- FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.
- Whiptail Crow
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1650 DEF 1600
- Attacks from the skies with a whip-like tail.
- Slot Machine
- X
- DARK Level 7 [ Machine / Normal ] ATK 2000 DEF 2300
- The machine's ability is said to vary according to its slot results.
- Relinquished
-
UR
Ultra Rare - X
- DARK Level 1 [ Spellcaster / Ritual / Effect ] ATK 0 DEF 0
- You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
- Red Archery Girl
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1400 DEF 1500
- A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
- Gravekeeper's Servant
- X
- SPELL Continuous
- Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.
- Curse of Fiend
- X
- SPELL
- Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase.
- Upstart Goblin
- X
- SPELL
- Draw 1 card, then your opponent gains 1000 LP.
- Toll
- X
- SPELL Continuous
- Each player must pay 500 Life Points to declare an attack.
- Final Destiny
- X
- SPELL
- Discard 5 cards from your hand. Destroy all cards on the field.
- Snatch Steal
-
Limited
LimitedUR
Ultra Rare - X
- SPELL Equip
- Equip only to a monster your opponent controls. Take control of the equipped monster. Once per turn, during your opponent's Standby Phase: They gain 1000 LP.
- Chorus of Sanctuary
- X
- SPELL Field
- Increase the DEF of all Defense Position monsters by 500 points.
- Confiscation
-
Forbidden
ForbiddenSR
Super Rare - X
- SPELL
- Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.
- Delinquent Duo
-
Forbidden
ForbiddenUR
Ultra Rare - X
- SPELL
- Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.
- Darkness Approaches
- X
- SPELL
- Discard 2 cards from your hand. Select 1 face-up monster and change it to face-down Defense Position.
- Fairy's Hand Mirror
- X
- TRAP
- When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.
- Tailor of the Fickle
- X
- SPELL Quick-Play
- Switch 1 Equip Card equipped to a monster to another correct target.
- Rush Recklessly
-
R
Rare - X
- SPELL Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
- The Reliable Guardian
- X
- SPELL Quick-Play
- Increase 1 face-up monster's DEF by 700 points until the end of this turn.
- The Forceful Sentry
-
Forbidden
ForbiddenUR
Ultra Rare - X
- SPELL
- Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.
- Chain Energy
- X
- SPELL Continuous
- Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.
- Mystical Space Typhoon
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Giant Trunade
-
Forbidden
ForbiddenSR
Super Rare - X
- SPELL
- Return all Spell and Trap Cards on the field to the hand.
- Painful Choice
-
Forbidden
ForbiddenSR
Super Rare - X
- SPELL
- Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.
- Snake Fang
- X
- TRAP
- Decrease 1 selected monster's DEF by 500 points during the turn this card is activated.
- Black Illusion Ritual
-
SR
Super Rare - X
- SPELL Ritual
- This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
- Octoberser
- X
- WATER Level 5 [ Aqua / Normal ] ATK 1600 DEF 1400
- With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.
- Psychic Kappa
- X
- WATER Level 2 [ Aqua / Normal ] ATK 400 DEF 1000
- An amphibian with a myriad of powers to shield it from enemy attacks.
- Horn of the Unicorn
-
R
Rare - X
- SPELL Equip
- The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
- Labyrinth Wall
- X
- EARTH Level 5 [ Rock / Normal ] ATK 0 DEF 3000
- These walls form a labyrinth with no exit for enemies.
- Wall Shadow
- X
- DARK Level 7 [ Warrior / Effect ] ATK 1600 DEF 3000
- Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".
- Twin Long Rods #2
- X
- WATER Level 3 [ Aqua / Normal ] ATK 850 DEF 700
- An amphibious creature with two whip-like tails.
- Stone Ogre Grotto
- X
- EARTH Level 5 [ Rock / Normal ] ATK 1600 DEF 1500
- A behemoth shaped by giant boulders.
- Magical Labyrinth
- X
- SPELL Equip
- Equip only to "Labyrinth Wall". You can Tribute the equipped monster; Special Summon "Wall Shadow" from your Deck.
- Eternal Rest
- X
- SPELL
- Destroy all monsters equipped with Equip Cards.
- Megamorph
-
UR
Ultra Rare - X
- SPELL Equip
- While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
- Commencement Dance
- X
- SPELL Ritual
- This card is used to Ritual Summon "Performance of Sword". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
- Hamburger Recipe
- X
- SPELL Ritual
- This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
- House of Adhesive Tape
- X
- TRAP
- If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
- Eatgaboon
- X
- TRAP
- If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
- Turtle Oath
- X
- SPELL Ritual
- This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
- Performance of Sword
- X
- EARTH Level 6 [ Warrior / Ritual ] ATK 1950 DEF 1850
- You can Ritual Summon this card with "Commencement Dance".
- Hungry Burger
- X
- DARK Level 6 [ Warrior / Ritual ] ATK 2000 DEF 1850
- You can Ritual Summon this card with "Hamburger Recipe".
- Crab Turtle
- X
- WATER Level 8 [ Aqua / Ritual ] ATK 2550 DEF 2500
- This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
- Ryu-Ran
- X
- FIRE Level 7 [ Dragon / Normal ] ATK 2200 DEF 2600
- A vicious little dragon sheltered in an egg that looks deceptively harmless.
- Manga Ryu-Ran
-
R
Rare - X
- FIRE Level 7 [ Dragon / Toon / Effect ] ATK 2200 DEF 2600
-
(This card is always treated as a "Toon" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Mermaid
-
UR
Ultra Rare - X
- WATER Level 4 [ Aqua / Toon / Effect ] ATK 1400 DEF 1500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Toon Summoned Skull
-
UR
Ultra Rare - X
- DARK Level 6 [ Fiend / Toon / Effect ] ATK 2500 DEF 1200
-
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.
- Jigen Bakudan
- X
- FIRE Level 2 [ Pyro / Flip / Effect ] ATK 200 DEF 1000
- FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
- Hyozanryu
-
R
Rare - X
- LIGHT Level 7 [ Dragon / Normal ] ATK 2100 DEF 2800
- A dragon created from a massive diamond that sparkles with blinding light.
- Toon World
-
SR
Super Rare - X
- SPELL Continuous
- Activate this card by paying 1000 LP.
- Cyber Jar
-
Limited
LimitedR
Rare - X
- DARK Level 3 [ Rock / Flip / Effect ] ATK 900 DEF 900
- FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
- Banisher of the Light
-
SR
Super Rare - X
- LIGHT Level 3 [ Fairy / Effect ] ATK 100 DEF 2000
- Any card sent to the GY is banished instead.
- Giant Rat
-
R
Rare - X
- EARTH Level 4 [ Beast / Effect ] ATK 1400 DEF 1450
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
- Senju of the Thousand Hands
-
R
Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
- When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
- UFO Turtle
-
R
Rare - X
- FIRE Level 4 [ Machine / Effect ] ATK 1400 DEF 1200
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
- Flash Assailant
- X
- DARK Level 4 [ Fiend / Effect ] ATK 2000 DEF 2000
- Decrease the ATK and DEF of this card by 400 points for each card in your hand.
- Karate Man
-
R
Rare - X
- EARTH Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
- You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.
- Dark Zebra
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1800 DEF 400
- If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
- Giant Germ
-
R
Rare - X
- DARK Level 2 [ Fiend / Effect ] ATK 1000 DEF 100
- When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
- Nimble Momonga
-
R
Rare - X
- EARTH Level 2 [ Beast / Effect ] ATK 1000 DEF 100
- If this card is destroyed by battle and sent to the GY: Gain 1000 LP, then you can Special Summon any number of "Nimble Momonga" from your Deck in face-down Defense Position.
- Spear Cretin
- X
- DARK Level 2 [ Fiend / Flip / Effect ] ATK 500 DEF 500
- FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.
- Shining Angel
-
R
Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 800
- When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
- Boar Soldier
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 2000 DEF 500
- This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.
- Mother Grizzly
-
R
Rare - X
- WATER Level 4 [ Beast-Warrior / Effect ] ATK 1400 DEF 1000
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.
- Flying Kamakiri #1
-
R
Rare - X
- WIND Level 4 [ Insect / Effect ] ATK 1400 DEF 900
- When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
- Ceremonial Bell
- X
- LIGHT Level 3 [ Spellcaster / Effect ] ATK 0 DEF 1850
- Both players must keep their hands revealed.
- Sonic Bird
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1400 DEF 1000
- When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
- Mystic Tomato
-
R
Rare - X
- DARK Level 4 [ Plant / Effect ] ATK 1400 DEF 1100
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
- Kotodama
- X
- EARTH Level 3 [ Fairy / Effect ] ATK 0 DEF 1600
- If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
- Gaia Power
- X
- SPELL Field
- Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
- Umiiruka
- X
- SPELL Field
- Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.
- Molten Destruction
- X
- SPELL Field
- Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.
- Rising Air Current
- X
- SPELL Field
- Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points.
- Luminous Spark
- X
- SPELL Field
- Increase the ATK of all LIGHT monsters by 500 points and decrease their DEF by 400 points.
- Mystic Plasma Zone
- X
- SPELL Field
- Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.
- Messenger of Peace
-
SR
Super Rare - X
- SPELL Continuous
- Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.
- Serpent Night Dragon
-
SE
Secret Rare - X
- DARK Level 7 [ Dragon / Normal ] ATK 2350 DEF 2400
- A dragon created from the soul of a wicked knight.