Total of 144 Card(s)
- View as Gallery
- View as List
- Gate Guardian
-
SE
Secret Rare - X
-
DARK
Level 11 [ Warrior / Effect ] ATK 3750 DEF 3400
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin".
- Feral Imp
- X
-
DARK
Level 4 [ Fiend / Normal ] ATK 1300 DEF 1400
- A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
- Winged Dragon, Guardian of the Fortress #1
- X
-
WIND
Level 4 [ Dragon / Normal ] ATK 1400 DEF 1200
- A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
- Summoned Skull
-
UR
Ultra Rare - X
-
DARK
Level 6 [ Fiend / Normal ] ATK 2500 DEF 1200
-
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
- Rock Ogre Grotto #1
- X
-
EARTH
Level 3 [ Rock / Normal ] ATK 800 DEF 1200
- Protected by a solid body of rock, this monster throws a bone-shattering punch.
- Armored Lizard
- X
-
EARTH
Level 4 [ Reptile / Normal ] ATK 1500 DEF 1200
- A lizard with a very tough hide and a vicious bite.
- Killer Needle
- X
-
WIND
Level 4 [ Insect / Normal ] ATK 1200 DEF 1000
- A huge bee with exceptional strength that's particularly dangerous in a swarm.
- Larvae Moth
- X
-
EARTH
Level 2 [ Insect / Effect ] ATK 500 DEF 400
- This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
- Harpie Lady
- X
-
WIND
Level 4 [ Winged Beast / Normal ] ATK 1300 DEF 1400
- This human-shaped animal with wings is beautiful to watch but deadly in battle.
- Harpie Lady Sisters
-
SR
Super Rare - X
-
WIND
Level 6 [ Winged Beast / Effect ] ATK 1950 DEF 2100
- Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".
- Kojikocy
- X
-
EARTH
Level 4 [ Warrior / Normal ] ATK 1500 DEF 1200
- A man-hunter with powerful arms that can crush boulders.
- Cocoon of Evolution
- X
-
EARTH
Level 3 [ Insect / Effect ] ATK 0 DEF 2000
- You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution".
- Crawling Dragon
- X
-
EARTH
Level 5 [ Dragon / Normal ] ATK 1600 DEF 1400
- This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.
- Armored Zombie
- X
-
DARK
Level 3 [ Zombie / Normal ] ATK 1500 DEF 0
- This warrior blindly swings a deadly blade with devastating force.
- Mask of Darkness
-
R
Rare - X
-
DARK
Level 2 [ Fiend / Flip / Effect ] ATK 900 DEF 400
- FLIP: Target 1 Trap in your GY; add that target to your hand.
- Doma The Angel of Silence
- X
-
DARK
Level 5 [ Fairy / Normal ] ATK 1600 DEF 1400
- This fairy rules over the end of existence.
- White Magical Hat
-
R
Rare - X
-
LIGHT
Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 700
- When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.
- Big Eye
- X
-
DARK
Level 4 [ Fiend / Flip / Effect ] ATK 1200 DEF 1000
- FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.
- Black Skull Dragon
-
UR
Ultra Rare - X
-
DARK
Level 9 [ Dragon / Fusion ] ATK 3200 DEF 2500
-
"Summoned Skull" + "Red-Eyes Black Dragon"
(This card is always treated as an "Archfiend" card.)
- Masked Sorcerer
-
R
Rare - X
-
DARK
Level 4 [ Spellcaster / Effect ] ATK 900 DEF 1400
- When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.
- Roaring Ocean Snake
- X
-
WATER
Level 6 [ Aqua / Fusion ] ATK 2100 DEF 1800
- "Mystic Lamp" + "Hyosube"
- Water Omotics
- X
-
WATER
Level 4 [ Aqua / Normal ] ATK 1400 DEF 1200
- Transforms the water overflowing from a jar into attacking dragons.
- Ground Attacker Bugroth
- X
-
EARTH
Level 4 [ Machine / Normal ] ATK 1500 DEF 1000
- A surface battle robot that was once used for sea warfare.
- Petit Moth
- X
-
EARTH
Level 1 [ Insect / Normal ] ATK 300 DEF 200
- This small but deadly creature is better off avoided.
- Elegant Egotist
-
R
Rare - X
-
SPELL
- If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.
- Sanga of the Thunder
-
SR
Super Rare - X
-
LIGHT
Level 7 [ Thunder / Effect ] ATK 2600 DEF 2200
- Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
- Kazejin
-
SR
Super Rare - X
-
WIND
Level 7 [ Spellcaster / Effect ] ATK 2400 DEF 2200
- Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
- Suijin
-
SR
Super Rare - X
-
WATER
Level 7 [ Aqua / Effect ] ATK 2500 DEF 2400
- Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
- Mystic Lamp
- X
-
DARK
Level 1 [ Spellcaster / Effect ] ATK 400 DEF 300
- This monster can attack your opponent's Life Points directly.
- Steel Scorpion
- X
-
EARTH
Level 1 [ Machine / Effect ] ATK 250 DEF 300
- A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack.
- Ocubeam
- X
-
LIGHT
Level 5 [ Fairy / Normal ] ATK 1550 DEF 1650
- Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement.
- Leghul
- X
-
EARTH
Level 1 [ Insect / Effect ] ATK 300 DEF 350
- This monster may attack your opponent's Life Points directly.
- Ooguchi
- X
-
WATER
Level 1 [ Aqua / Effect ] ATK 300 DEF 250
- This monster may attack your opponent's Life Points directly.
- Leogun
- X
-
EARTH
Level 5 [ Beast / Normal ] ATK 1750 DEF 1550
- Huge monster with a lion's mane similar to the King of Beasts.
- Blast Juggler
- X
-
FIRE
Level 3 [ Machine / Effect ] ATK 800 DEF 900
- You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.
- Jinzo #7
- X
-
DARK
Level 2 [ Machine / Effect ] ATK 500 DEF 400
- This monster can attack your opponent's Life Points directly.
- Magician of Faith
-
R
Rare - X
-
LIGHT
Level 1 [ Spellcaster / Flip / Effect ] ATK 300 DEF 400
- FLIP: Target 1 Spell in your GY; add that target to your hand.
- Ancient Elf
- X
-
LIGHT
Level 4 [ Spellcaster / Normal ] ATK 1450 DEF 1200
- This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
- Deepsea Shark
- X
-
WATER
Level 5 [ Fish / Fusion ] ATK 1900 DEF 1600
- "Bottom Dweller" + "Tongyo"
- Bottom Dweller
- X
-
WATER
Level 5 [ Fish / Normal ] ATK 1650 DEF 1700
- This is one sea creature whose wrath is something monsters fear to face.
- Destroyer Golem
- X
-
EARTH
Level 4 [ Rock / Normal ] ATK 1500 DEF 1000
- A golem with a massive right hand for crushing its victims.
- Kaminari Attack
- X
-
WIND
Level 5 [ Thunder / Fusion ] ATK 1900 DEF 1400
- "Ocubeam" + "Mega Thunderball"
- Rainbow Flower
- X
-
EARTH
Level 2 [ Plant / Effect ] ATK 400 DEF 500
- This monster may attack your opponent's Life Points directly.
- Morinphen
- X
-
DARK
Level 5 [ Fiend / Normal ] ATK 1550 DEF 1300
- A strange fiend with long arms and razor-sharp talons.
- Mega Thunderball
- X
-
WIND
Level 2 [ Thunder / Normal ] ATK 750 DEF 600
- Rolls along the ground releasing bolts of electricity to attack its enemies.
- Tongyo
- X
-
WATER
Level 4 [ Fish / Normal ] ATK 1350 DEF 800
- This monster captures other fish with its long tongue and sucks the energy out of them.
- Empress Judge
- X
-
EARTH
Level 6 [ Warrior / Fusion ] ATK 2100 DEF 1700
- "Queen's Double" + "Hibikime"
- Pale Beast
- X
-
EARTH
Level 4 [ Beast / Normal ] ATK 1500 DEF 1200
- With skin tinged a bluish-white, this strange creature is a fearsome sight to behold.
- Electric Lizard
- X
-
EARTH
Level 3 [ Thunder / Effect ] ATK 850 DEF 800
- A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.
- Hunter Spider
- X
-
EARTH
Level 5 [ Insect / Normal ] ATK 1600 DEF 1400
- This monster feeds on whatever it catches in its web.
- Ancient Lizard Warrior
- X
-
EARTH
Level 4 [ Reptile / Normal ] ATK 1400 DEF 1100
- Before the dawn of man, this lizard warrior ruled supreme.
- Queen's Double
- X
-
EARTH
Level 1 [ Warrior / Effect ] ATK 350 DEF 300
- This monster may attack your opponent's Life Points directly.
- Trent
- X
-
EARTH
Level 5 [ Plant / Normal ] ATK 1500 DEF 1800
- A guardian of the woods, this massive tree is believed to be immortal.
- Disk Magician
- X
-
DARK
Level 4 [ Machine / Normal ] ATK 1350 DEF 1000
- This monster hides in a saucer and only appears when executing an attack.
- Hyosube
- X
-
WATER
Level 4 [ Aqua / Normal ] ATK 1500 DEF 900
- This amphibian is strong on the attack, but leaves much to be desired when defending.
- Hibikime
- X
-
EARTH
Level 4 [ Warrior / Normal ] ATK 1450 DEF 1000
- Confuses enemy monsters with a noise that is harsh to the ears.
- Fake Trap
-
R
Rare - X
-
TRAP
- You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).
- Tribute to The Doomed
-
SR
Super Rare - X
-
SPELL
- Discard 1 card, then target 1 monster on the field; destroy it.
- Soul Release
- X
-
SPELL
- Target up to 5 cards in any GY(s); banish them.
- The Cheerful Coffin
- X
-
SPELL
- Discard up to 3 Monster Cards from your hand to the Graveyard.
- Change of Heart
-
Limited
LimitedUR
Ultra Rare - X
-
SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
- Baby Dragon
- X
-
WIND
Level 3 [ Dragon / Normal ] ATK 1200 DEF 700
- Much more than just a child, this dragon is gifted with untapped power.
- Blackland Fire Dragon
- X
-
DARK
Level 4 [ Dragon / Normal ] ATK 1500 DEF 800
- A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
- Swamp Battleguard
- X
-
EARTH
Level 5 [ Warrior / Effect ] ATK 1800 DEF 1500
- Gains 500 ATK for each "Lava Battleguard" you control.
- Battle Steer
- X
-
EARTH
Level 5 [ Beast-Warrior / Normal ] ATK 1800 DEF 1300
- A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
- Time Wizard
-
UR
Ultra Rare - X
-
LIGHT
Level 2 [ Spellcaster / Effect ] ATK 500 DEF 400
- Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
- Saggi the Dark Clown
- X
-
DARK
Level 3 [ Spellcaster / Normal ] ATK 600 DEF 1500
- This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
- Dragon Piper
- X
-
FIRE
Level 3 [ Pyro / Flip / Effect ] ATK 200 DEF 1800
- FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
- Illusionist Faceless Mage
- X
-
DARK
Level 5 [ Spellcaster / Normal ] ATK 1200 DEF 2200
- Manipulates enemy attacks with the power of illusion.
- Sangan
-
R
Rare - X
-
DARK
Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
- Great Moth
-
R
Rare - X
-
EARTH
Level 8 [ Insect / Effect ] ATK 2600 DEF 2500
- This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
- Kuriboh
-
SR
Super Rare - X
-
DARK
Level 1 [ Fiend / Effect ] ATK 300 DEF 200
- During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
- Jellyfish
- X
-
WATER
Level 4 [ Aqua / Normal ] ATK 1200 DEF 1500
- An almost invisible, semi-transparent jellyfish that drifts in the sea.
- Castle of Dark Illusions
- X
-
DARK
Level 4 [ Fiend / Flip / Effect ] ATK 920 DEF 1930
- FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
- King of Yamimakai
- X
-
DARK
Level 5 [ Fiend / Normal ] ATK 2000 DEF 1530
- Wields the power of darkness to destroy its enemies.
- Catapult Turtle
-
SR
Super Rare - X
-
WATER
Level 5 [ Aqua / Effect ] ATK 1000 DEF 2000
- Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.
- Mystic Horseman
- X
-
EARTH
Level 4 [ Beast / Normal ] ATK 1300 DEF 1550
- Half man and half horse, this monster is known for its extreme speed.
- Rabid Horseman
- X
-
EARTH
Level 6 [ Beast-Warrior / Fusion ] ATK 2000 DEF 1700
- "Battle Ox" + "Mystic Horseman"
- Crass Clown
- X
-
DARK
Level 4 [ Fiend / Effect ] ATK 1350 DEF 1400
- If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand.
- Pumpking the King of Ghosts
- X
-
DARK
Level 6 [ Zombie / Effect ] ATK 1800 DEF 2000
- If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
- Dream Clown
- X
-
EARTH
Level 3 [ Warrior / Effect ] ATK 1200 DEF 900
- If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
- Tainted Wisdom
- X
-
DARK
Level 3 [ Fiend / Effect ] ATK 1250 DEF 800
- If this Attack Position card is changed to face-up Defense Position: Shuffle your Deck.
- Ancient Brain
- X
-
DARK
Level 3 [ Fiend / Normal ] ATK 1000 DEF 700
- A fallen fairy that is powerful in the dark.
- Guardian of the Labyrinth
- X
-
EARTH
Level 4 [ Warrior / Normal ] ATK 1000 DEF 1200
- A monster that guards the entrance to the Netherworld.
- Prevent Rat
- X
-
EARTH
Level 4 [ Beast / Normal ] ATK 500 DEF 2000
- This creature is shielded with a tough hide of hair and is excellent at defending itself.
- The Little Swordsman of Aile
- X
-
WATER
Level 3 [ Warrior / Effect ] ATK 800 DEF 1300
- Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.
- Princess of Tsurugi
-
R
Rare - X
-
WIND
Level 3 [ Warrior / Flip / Effect ] ATK 900 DEF 700
- FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
- Protector of the Throne
- X
-
EARTH
Level 4 [ Warrior / Normal ] ATK 800 DEF 1500
- While the king is away, this queen protects his throne with a mighty defense.
- Tremendous Fire
- X
-
SPELL
- Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
- Jirai Gumo
- X
-
EARTH
Level 4 [ Insect / Effect ] ATK 2200 DEF 100
- When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP.
- Shadow Ghoul
-
R
Rare - X
-
DARK
Level 5 [ Zombie / Effect ] ATK 1600 DEF 1300
- Gains 100 ATK for each monster in your GY.
- Labyrinth Tank
- X
-
DARK
Level 7 [ Machine / Fusion ] ATK 2400 DEF 2400
- "Giga-Tech Wolf" + "Cannon Soldier"
- Ryu-Kishin Powered
- X
-
DARK
Level 4 [ Fiend / Normal ] ATK 1600 DEF 1200
- A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
- Bickuribox
- X
-
DARK
Level 7 [ Fiend / Fusion ] ATK 2300 DEF 2000
- "Crass Clown" + "Dream Clown"
- Giltia the D. Knight
- X
-
LIGHT
Level 5 [ Warrior / Fusion ] ATK 1850 DEF 1500
- "Guardian of the Labyrinth" + "Protector of the Throne"
- Launcher Spider
- X
-
FIRE
Level 7 [ Machine / Normal ] ATK 2200 DEF 2500
- A mechanical spider with rocket launchers capable of random fire.
- Giga-Tech Wolf
- X
-
FIRE
Level 4 [ Machine / Normal ] ATK 1200 DEF 1400
- An iron wolf with razor-sharp fangs that can penetrate any armor.
- Thunder Dragon
- X
-
LIGHT
Level 5 [ Thunder / Effect ] ATK 1600 DEF 1500
- You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.
- 7 Colored Fish
- X
-
WATER
Level 4 [ Fish / Normal ] ATK 1800 DEF 800
- A rare rainbow fish that has never been caught by mortal man.
- The Immortal of Thunder
- X
-
LIGHT
Level 4 [ Thunder / Flip / Effect ] ATK 1500 DEF 1300
- FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
- Punished Eagle
- X
-
WIND
Level 6 [ Winged Beast / Fusion ] ATK 2100 DEF 1800
- "Blue-Winged Crown" + "Niwatori"
- Insect Soldiers of the Sky
- X
-
WIND
Level 3 [ Insect / Effect ] ATK 1000 DEF 800
- The ATK of this card increases by 1000 points whenever it attacks a WIND monster.
- Hoshiningen
-
R
Rare - X
-
LIGHT
Level 2 [ Fairy / Effect ] ATK 500 DEF 700
- All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK.
- Musician King
- X
-
LIGHT
Level 5 [ Spellcaster / Fusion ] ATK 1750 DEF 1500
- "Witch of the Black Forest" + "Lady of Faith"
- Yado Karu
- X
-
WATER
Level 4 [ Aqua / Effect ] ATK 900 DEF 1700
- When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
- Cyber Saurus
- X
-
EARTH
Level 5 [ Machine / Fusion ] ATK 1800 DEF 1400
-
"Blast Juggler" + "Two-Headed King Rex"
(This card is not treated as a "Cyber" card.)
- Cannon Soldier
-
R
Rare - X
-
DARK
Level 4 [ Machine / Effect ] ATK 1400 DEF 1300
- You can Tribute 1 monster; inflict 500 damage to your opponent.
- Muka Muka
-
R
Rare - X
-
EARTH
Level 2 [ Rock / Effect ] ATK 600 DEF 300
- Gains 300 ATK/DEF for each card in your hand.
- The Bistro Butcher
- X
-
DARK
Level 4 [ Fiend / Effect ] ATK 1800 DEF 1000
- When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
- Star Boy
-
R
Rare - X
-
WATER
Level 2 [ Aqua / Effect ] ATK 550 DEF 500
- As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
- Milus Radiant
-
R
Rare - X
-
EARTH
Level 1 [ Beast / Effect ] ATK 300 DEF 250
- As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
- Flame Cerebrus
- X
-
FIRE
Level 6 [ Pyro / Normal ] ATK 2100 DEF 1800
- Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders.
- Niwatori
- X
-
EARTH
Level 3 [ Winged Beast / Normal ] ATK 900 DEF 800
- Swallows enemies whole and uses their essence as energy.
- Dark Elf
-
R
Rare - X
-
DARK
Level 4 [ Spellcaster / Effect ] ATK 2000 DEF 800
- This card requires a cost of 1000 of your own Life Points to attack.
- Mushroom Man #2
- X
-
EARTH
Level 3 [ Warrior / Effect ] ATK 1250 DEF 800
- A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase.
- Lava Battleguard
- X
-
EARTH
Level 5 [ Warrior / Effect ] ATK 1550 DEF 1800
- Gains 500 ATK for each "Swamp Battleguard" you control.
- Witch of the Black Forest
-
R
Rare - X
-
DARK
Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1200
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
- Little Chimera
-
R
Rare - X
-
FIRE
Level 2 [ Beast / Effect ] ATK 600 DEF 550
- All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
- Bladefly
-
R
Rare - X
-
WIND
Level 2 [ Insect / Effect ] ATK 600 DEF 700
- As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
- Lady of Faith
- X
-
LIGHT
Level 3 [ Spellcaster / Normal ] ATK 1100 DEF 800
- Soothes the souls of others by chanting a mysterious spell.
- Twin-Headed Thunder Dragon
-
SR
Super Rare - X
-
LIGHT
Level 7 [ Thunder / Fusion ] ATK 2800 DEF 2100
- "Thunder Dragon" + "Thunder Dragon"
- Witch's Apprentice
-
R
Rare - X
-
DARK
Level 2 [ Spellcaster / Effect ] ATK 550 DEF 500
- As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
- Blue-Winged Crown
- X
-
WIND
Level 4 [ Winged Beast / Normal ] ATK 1600 DEF 1200
- With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight.
- Skull Knight
- X
-
DARK
Level 7 [ Spellcaster / Fusion ] ATK 2650 DEF 2250
- "Tainted Wisdom" + "Ancient Brain"
- Gazelle the King of Mythical Beasts
- X
-
EARTH
Level 4 [ Beast / Normal ] ATK 1500 DEF 1200
-
This monster moves so fast that it looks like an illusion to mortal eyes.
(This card is always treated as a "Phantom Beast" card.)
- Garnecia Elefantis
-
SR
Super Rare - X
-
EARTH
Level 7 [ Beast-Warrior / Normal ] ATK 2400 DEF 2000
- A monster so heavy that each step rocks the earth.
- Barrel Dragon
-
UR
Ultra Rare - X
-
DARK
Level 7 [ Machine / Effect ] ATK 2600 DEF 2200
- Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
- Solemn Judgment
-
UR
Ultra Rare - X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
- Magic Jammer
-
UR
Ultra Rare - X
-
TRAP
Counter
- When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
- Seven Tools of the Bandit
-
UR
Ultra Rare - X
-
TRAP
Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Horn of Heaven
-
UR
Ultra Rare - X
-
TRAP
Counter
- When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).
- Shield & Sword
-
R
Rare - X
-
SPELL
- Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.
- Sword of Deep-Seated
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.
- Block Attack
- X
-
SPELL
- Target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position.
- The Unhappy Maiden
- X
-
LIGHT
Level 1 [ Spellcaster / Effect ] ATK 0 DEF 100
- When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.
- Robbin' Goblin
-
R
Rare - X
-
TRAP
Continuous
- Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
- Germ Infection
- X
-
SPELL
Equip
- The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.
- Paralyzing Potion
- X
-
SPELL
Equip
- A non Machine-Type monster equipped with this card cannot attack.
- Mirror Force
-
UR
Ultra Rare - X
-
TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Ring of Magnetism
- X
-
SPELL
Equip
- You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.
- Share the Pain
- X
-
SPELL
- Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
- Stim-Pack
- X
-
SPELL
Equip
- The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.
- Heavy Storm
-
Forbidden
ForbiddenSR
Super Rare - X
-
SPELL
- Destroy all Spell and Trap Cards on the field.
- Thousand Dragon
-
SE
Secret Rare - X
-
WIND
Level 7 [ Dragon / Fusion ] ATK 2400 DEF 2000
- "Time Wizard" + "Baby Dragon"