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OTS TOURNAMENT PACK 21

( Release Date : 02/08/2023 )

Total of 26 Card(s)
Spright Blue
Spright Blue

UL

Ultimate Rare
X
DARK DARK Level Level 2 [ Thunder / Effect ] ATK 1100 DEF 1000
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.
Tearlaments Reinoheart
Tearlaments Reinoheart

UL

Ultimate Rare
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 2100
If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.
Kashtira Fenrir
Kashtira Fenrir

UL

Ultimate Rare
X
EARTH EARTH Level Level 7 [ Psychic / Effect ] ATK 2400 DEF 2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
Spright Red
Spright Red

SR

Super Rare
X
FIRE FIRE Level Level 2 [ Thunder / Effect ] ATK 1200 DEF 1800
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.
Tearlaments Merrli
Tearlaments Merrli

Limited

Limited

SR

Super Rare
X
DARK DARK Level Level 2 [ Aqua / Effect ] ATK 800 DEF 2000
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.
Tearlaments Havnis
Tearlaments Havnis

Limited

Limited

SR

Super Rare
X
DARK DARK Level Level 3 [ Aqua / Effect ] ATK 1600 DEF 1000
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.
Tobari the Sky Ninja
Tobari the Sky Ninja

SR

Super Rare
X
EARTH EARTH Level Level 1 [ Winged Beast / Effect ] ATK 0 DEF 0
This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of "Tobari the Sky Ninja" once per turn. You can send this card from your hand to the GY; Special Summon 1 "Ninja" monster from your hand in face-up or face-down Defense Position. During your opponent's Main or Battle Phase (Quick Effect): You can Fusion Summon 1 "Ninja" Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
Scareclaw Kashtira
Scareclaw Kashtira

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Psychic / Effect ] ATK 0 DEF 2600
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.
Number 29: Mannequin Cat
Number 29: Mannequin Cat

SR

Super Rare
X
LIGHT LIGHT Rank Rank 2 [ Beast / Xyz / Effect ] ATK 2000 DEF 900
2 Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.
Epurrely Happiness
Epurrely Happiness

SR

Super Rare
X
LIGHT LIGHT Rank Rank 2 [ Fairy / Xyz / Effect ] ATK 2000 DEF 100
2 Level 2 monsters
At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.
Rescue-ACE HQ
Rescue-ACE HQ

SR

Super Rare
X
SPELL SPELL Field Field
While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.
Light of the Branded
Light of the Branded

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Fusion Monster on the field or in either GY; return it to the Extra Deck, then you can Special Summon 1 "Fallen of Albaz" from your GY to your field and 1 monster from your opponent's GY to their field. You can only activate 1 "Light of the Branded" per turn.
Mysterious Puppeteer
Mysterious Puppeteer
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1500
(This card is not treated as a "Puppet" card.)
If another monster is Normal or Flip Summoned: Gain 500 LP.
Testudo erat Numen
Testudo erat Numen
X
WATER WATER Level Level 1 [ Aqua / Effect ] ATK 0 DEF 1800
Neither player can Special Summon monsters with 1800 or more ATK.
Abyss Actor - Curtain Raiser
Abyss Actor - Curtain Raiser
X
DARK DARK Level Level 4 [ Fiend / Pendulum / Effect ] ATK 1100 DEF 1000
Pendulum Scale P Scale 7 If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
Mudragon of the Swamp
Mudragon of the Swamp
X
WATER WATER Level Level 4 [ Wyrm / Fusion / Effect ] ATK 1900 DEF 1600
2 monsters with the same Attribute but different Types
Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
Gishki Aquamirror
Gishki Aquamirror
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck, then target 1 "Gishki" Ritual Monster in your GY; add it to your hand.
Contact with the Aquamirror
Contact with the Aquamirror
X
SPELL SPELL
If you control a WATER monster: Activate 1 of these effects, or if you control a WATER Ritual Monster, you can activate both of these effects, in sequence;
●Look at all Set cards in your opponent's Spell & Trap Zone.
●Look at the top 2 cards of either player's Deck, then place them on the top of the Deck in any order.
Photon Sanctuary
Photon Sanctuary
X
SPELL SPELL
Special Summon 2 "Photon Tokens" (Thunder/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material. You cannot Summon other monsters the turn you activate this card, except LIGHT monsters.
Galaxy Expedition
Galaxy Expedition
X
SPELL SPELL
If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
Sacred Sword of Seven Stars
Sacred Sword of Seven Stars
X
SPELL SPELL
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
Time-Space Trap Hole
Time-Space Trap Hole
X
TRAP TRAP
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.
Mischief of the Gnomes
Mischief of the Gnomes
X
TRAP TRAP
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).
Trap Hole of Spikes
Trap Hole of Spikes
X
TRAP TRAP
When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.
Network Trap Hole
Network Trap Hole
X
TRAP TRAP
When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.
Amaze Attraction Majestic Merry-Go-Round
Amaze Attraction Majestic Merry-Go-Round
X
TRAP TRAP
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster;
●You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead.
●Your opponent: The equipped monster loses 500 ATK for each of your "Attraction" Traps equipped to a monster(s).