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The Lost Art Promotion 8

( Release Date : 12/20/2023 )

Total of 11 Card(s)
Don Zaloog
Don Zaloog

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
When this card inflicts battle damage to your opponent: You can activate 1 of these effects;
●Discard 1 random card from their hand.
●Send the top 2 cards of their Deck to the GY.
Traptrix Allomerus
Traptrix Allomerus

UR

Ultra Rare
X
EARTH EARTH Rank Rank 4 [ Insect / Xyz / Effect ] ATK 2200 DEF 600
2+ Level 4 monsters
Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
Traptrix Genlisea
Traptrix Genlisea

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1200 DEF 1600
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
Senju of the Thousand Hands
Senju of the Thousand Hands

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
Stygian Dirge
Stygian Dirge

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Reduce the Levels of all monsters your opponent controls by 1.
Zombyra the Dark
Zombyra the Dark

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 2100 DEF 500
Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK.
Magician's Salvation
Magician's Salvation

UR

Ultra Rare
X
SPELL SPELL Field Field
When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.
Mitsu the Insect Ninja
Mitsu the Insect Ninja

UR

Ultra Rare
X
WATER WATER Level Level 2 [ Insect / Effect ] ATK 200 DEF 2100
If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
Dark Ruler No More
Dark Ruler No More

UR

Ultra Rare
X
SPELL SPELL
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
Masked Ninja Ebisu
Masked Ninja Ebisu

UR

Ultra Rare
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1800
Once per turn, if you control a "Ninja" monster other than "Masked Ninja Ebisu": You can activate this effect; return Spells/Traps your opponent controls to the hand, equal to the number of "Ninja" monsters you control, also each of your "Goe Goe the Gallant Ninja" can attack directly this turn.
Macro Cosmos
Macro Cosmos

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.