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Ultra Rare (Pharaoh's Rare)- Surgical Striker - H.A.M.P.
- X
-
DARK
Level 8 [ Machine / Effect ]
ATK 2500 DEF 2500 -
(This card is always treated as a "Sky Striker" card.)
If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.
UR
Ultra Rare- Aileron
- X
-
WIND
Level 1 [ Machine / Effect ]
ATK 0 DEF 0 -
(This card is always treated as a "Sky Striker" card.)
A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY.
UR
Ultra Rare- Sky Striker Mobilize - Linkage!
- X
-
SPELL
Quick-Play
- If you control no monsters in your Main Monster Zone: You cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.
UR
Ultra Rare- Sky Striker Ace - Raye
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1500 - (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
UR
Ultra Rare- Sky Striker Ace - Kagari
- X
-
FIRE
Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF - -
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
UR
Ultra Rare- Sky Striker Ace - Shizuku
- X
-
WATER
Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF - -
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
UR
Ultra Rare- Sky Striker Ace - Hayate
- X
-
WIND
Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF - -
1 non-WIND "Sky Striker Ace" monster
You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. Can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
UR
Ultra Rare- Sky Striker Ace - Zeke
- X
-
DARK
Link 2 [ Machine / Link/Effect ]
ATK 1500 DEF - -
2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.
UR
Ultra Rare- Sky Striker Mobilize - Engage!
- X
-
SPELL
- If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
UR
Ultra Rare- Sky Striker Mecha - Widow Anchor
- X
-
SPELL
Quick-Play
- If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
UR
Ultra Rare- Sky Striker Mecha - Shark Cannon
- X
-
SPELL
Quick-Play
- If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
UR
Ultra Rare- Sky Striker Mecha Modules - Multirole
- X
-
SPELL
Continuous
- Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.
UR
Ultra Rare- Yuki-Onna, the Icicle Mayakashi
- X
-
WATER
Link 3 [ Zombie / Link/Effect ]
ATK 2400 DEF - -
2+ Zombie monsters
You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.
UR
Ultra Rare- Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
- X
-
TRAP
- Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.
UR
Ultra Rare- Dakki, the Graceful Mayakashi
- X
-
FIRE
Level 2 [ Zombie / Tuner/Effect ]
ATK 1000 DEF 0 - You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.
UR
Ultra Rare- Hajun, the Winged Mayakashi
- X
-
WIND
Level 1 [ Zombie / Effect ]
ATK 600 DEF 400 - If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.
UR
Ultra Rare- Gashadokuro, the Skeletal Mayakashi
- X
-
DARK
Level 11 [ Zombie / Synchro/Effect ]
ATK 3300 DEF 2600 -
1 Tuner + 1+ non-Tuner monsters
You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn.
●If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
●If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.
UR
Ultra Rare- Mayakashi Return
- X
-
SPELL
- Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.
UR
Ultra Rare- Witchcrafter Vice-Madame
- X
-
DARK
Level 8 [ Spellcaster / Fusion/Effect ]
ATK 2700 DEF 2800 -
1 "Witchcrafter" monster + 1 Spellcaster monster
When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn).
●Destroy 1 card on the field.
●Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck.
●Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.
UR
Ultra Rare- Witchcrafter Confusion Confession
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn.
UR
Ultra Rare- Witchcrafter Haine
- X
-
DARK
Level 7 [ Spellcaster / Effect ]
ATK 2400 DEF 1000 - Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.
UR
Ultra Rare- Witchcrafter Genni
- X
-
WIND
Level 1 [ Spellcaster / Effect ]
ATK 300 DEF 500 - During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.
UR
Ultra Rare- Witchcrafter Creation
- X
-
SPELL
- Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.
UR
Ultra RareLimited
Limited- Keldo the Sacred Protector
- X
-
EARTH
Level 4 [ Fairy / Effect ]
ATK 1200 DEF 1600 - You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
UR
Ultra RareLimited
Limited- Mudora the Sword Oracle
- X
-
EARTH
Level 4 [ Fairy / Effect ]
ATK 1500 DEF 1800 - You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
UR
Ultra RareForbidden
Forbidden- Kelbek the Ancient Vanguard
- X
-
EARTH
Level 4 [ Fairy / Effect ]
ATK 1500 DEF 1800 - If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.
UR
Ultra RareForbidden
Forbidden- Agido the Ancient Sentinel
- X
-
EARTH
Level 4 [ Fairy / Effect ]
ATK 1500 DEF 1300 - If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn.
UR
Ultra Rare- Gravekeeper's Trap
- X
-
TRAP
Continuous
- While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)- Exchange of Despair and Hope
- X
-
TRAP
- If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn.
UR
Ultra Rare- Blast Held by Destiny
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if "Exchange of the Spirit" is not in your GY, you take damage equal to the damage they took. If this card is sent from the hand or Deck to the GY: You can target 1 Level 4 EARTH Fairy monster in your GY; add it to your hand. You can only use each effect of "Blast Held by Destiny" once per turn.
UR
Ultra Rare- Exchange of the Spirit
- X
-
TRAP
- If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
UR
Ultra Rare- The Iris Swordsoul
- X
-
LIGHT
Level 8 [ Spellcaster / Effect ]
ATK 2500 DEF 2500 -
During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from;
●Hand: Special Summon 1 monster from your hand.
●Deck: Draw 2 cards.
●Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck.
You can only use each effect of "The Iris Swordsoul" once per turn.
UR
Ultra Rare- Swordsoul of Mo Ye
- X
-
WATER
Level 4 [ Wyrm / Effect ]
ATK 1700 DEF 1800 - If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.
UR
Ultra Rare- Swordsoul of Taia
- X
-
WIND
Level 4 [ Wyrm / Effect ]
ATK 1800 DEF 1500 - You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.
UR
Ultra Rare- Swordsoul Strategist Longyuan
- X
-
FIRE
Level 6 [ Wyrm / Effect ]
ATK 1200 DEF 2300 - You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.
UR
Ultra Rare- Swordsoul Auspice Chunjun
- X
-
EARTH
Level 6 [ Wyrm / Effect ]
ATK 2400 DEF 1800 - Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.
UR
Ultra Rare- Swordsoul Grandmaster - Chixiao
- X
-
LIGHT
Level 8 [ Wyrm / Synchro/Effect ]
ATK 2800 DEF 1000 -
1 Tuner + 1+ non-Tuner Wyrm monsters
If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.
UR
Ultra Rare- Swordsoul Supreme Sovereign - Chengying
- X
-
WATER
Level 10 [ Wyrm / Synchro/Effect ]
ATK 3000 DEF 3000 -
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
UR
Ultra Rare- Swordsoul Sinister Sovereign - Qixing Longyuan
- X
-
FIRE
Level 10 [ Wyrm / Synchro/Effect ]
ATK 2900 DEF 2300 -
1 Tuner + 1+ non-Tuner Wyrm monsters
If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Sinister Sovereign - Qixing Longyuan" once per turn.
UR
Ultra Rare- Swordsoul Emergence
- X
-
SPELL
- Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.
UR
Ultra Rare- Swordsoul Sacred Summit
- X
-
SPELL
- Target 1 "Swordsoul" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Sacred Summit" once per turn.
UR
Ultra Rare- Swordsoul Assessment
- X
-
TRAP
- Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn.
UR
Ultra Rare- Swordsoul Blackout
- X
-
TRAP
- Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.
UR
Ultra Rare- Swordsoul Strife
- X
-
TRAP
Continuous
- If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 "Swordsoul" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Strife" once per turn.
UR
Ultra Rare- Yata-Garasu
- X
-
WIND
Level 2 [ Fiend / Spirit/Effect ]
ATK 200 DEF 100 - Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.
UR
Ultra Rare- Black Luster Soldier - Envoy of the Beginning
- X
-
LIGHT
Level 8 [ Warrior / Effect ]
ATK 3000 DEF 2500 -
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
UR
Ultra Rare- Vampire's Curse
- X
-
DARK
Level 6 [ Zombie / Effect ]
ATK 2000 DEF 800 - When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK.
UR
Ultra Rare- Doom Dozer
- X
-
EARTH
Level 8 [ Insect / Effect ]
ATK 2800 DEF 2600 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
UR
Ultra Rare- Mezuki
- X
-
EARTH
Level 4 [ Zombie / Effect ]
ATK 1700 DEF 800 - You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
UR
Ultra Rare- Chaos Hunter
- X
-
DARK
Level 7 [ Fiend / Effect ]
ATK 2500 DEF 1600 - When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
UR
Ultra Rare- Beautunaful Princess
- X
-
WATER
Level 1 [ Fish / Effect ]
ATK 0 DEF 0 - When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.
UR
Ultra Rare- D/D Savant Kepler
- X
-
DARK
Level 1 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0 -
P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
-
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
UR
Ultra Rare- Shiranui Solitaire
- X
-
FIRE
Level 4 [ Zombie / Effect ]
ATK 500 DEF 0 - You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
UR
Ultra Rare- Bururu @Ignister
- X
-
WIND
Level 3 [ Cyberse / Tuner/Effect ]
ATK 600 DEF 1000 - If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.
UR
Ultra Rare- Blue-Eyes Abyss Dragon
- X
-
LIGHT
Level 8 [ Dragon / Effect ]
ATK 2500 DEF 2500 - If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.
UR
Ultra Rare- Galaxy-Eyes Afterglow Dragon
- X
-
LIGHT
Level 8 [ Dragon / Effect ]
ATK 3000 DEF 2500 - If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.
UR
Ultra Rare- Rilliona, the Magistus of Verre
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 800 DEF 1800 -
If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 "Magistus" Spell/Trap from your Deck to your hand.
●Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.
You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.
You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
UR
Ultra Rare- Incredible Ecclesia, the Virtuous
- X
-
LIGHT
Level 4 [ Spellcaster / Tuner/Effect ]
ATK 1500 DEF 1500 - If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
UR
Ultra Rare- Therion "Bull" Ain
- X
-
FIRE
Level 7 [ Warrior / Effect ]
ATK 2100 DEF 1600 -
You can only use each of the following effects of "Therion "Bull" Ain" once per turn.
●You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".
UR
Ultra Rare- Therion "Duke" Yul
- X
-
LIGHT
Level 8 [ Psychic / Effect ]
ATK 2100 DEF 2800 -
You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn.
●You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects.
A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".
UR
Ultra Rare- Dragonecro Nethersoul Dragon
- X
-
DARK
Level 8 [ Dragon / Fusion/Effect ]
ATK 3000 DEF 0 -
2 Zombie monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster: Change that monster's ATK to 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0) with the same Level/ATK as the original Level/ATK of that monster. You can only control 1 "Dragonecro Nethersoul Dragon".
UR
Ultra Rare- Elder Entity N'tss
- X
-
LIGHT
Level 4 [ Fairy / Fusion/Effect ]
ATK 2500 DEF 1200 -
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
UR
Ultra Rare- Millennium-Eyes Restrict
- X
-
DARK
Level 1 [ Spellcaster / Fusion/Effect ]
ATK 0 DEF 0 -
"Relinquished" + 1 Effect Monster
Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's original name cannot attack, also their effects on the field and their activated effects are negated.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)- Predaplant Ambulomelides
- X
-
DARK
Level 5 [ Plant / Fusion/Effect ]
ATK 1000 DEF 2500 -
2 "Predaplant" monsters
If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.
UR
Ultra Rare- Cat Shark
- X
-
WATER
Rank 2 [ Beast / Xyz/Effect ]
ATK 500 DEF 500 -
2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
UR
Ultra Rare- Number 93: Utopia Kaiser
- X
-
LIGHT
Rank 12 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
2+ "Number" Xyz Monsters, with the same Rank, that have material
Once per turn: You can Special Summon Rank 9 or lower "Number" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of materials with different names attached to this card, but their effects are negated, then detach 1 material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another "Number" Xyz Monster, this card cannot be destroyed by battle or card effects.
UR
Ultra Rare- Toadally Awesome
- X
-
WATER
Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0 -
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
UR
Ultra Rare- Onibimaru Soul Sweeper
- X
-
DARK
Rank 2 [ Fiend / Xyz/Effect ]
ATK 1900 DEF 1600 -
2+ Level 2 monsters
You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.
UR
Ultra Rare- Knightmare Cerberus
- X
-
EARTH
Link 2 [ Fiend / Link/Effect ]
ATK 1600 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
UR
Ultra Rare- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
UR
Ultra Rare- Borrelsword Dragon
- X
-
DARK
Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF - -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
UR
Ultra Rare- Black Luster Soldier - Soldier of Chaos
- X
-
EARTH
Link 3 [ Warrior / Link/Effect ]
ATK 3000 DEF - -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)- Traptrix Sera
- X
-
EARTH
Link 1 [ Plant / Link/Effect ]
ATK 800 DEF - -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
UR
Ultra RareForbidden
Forbidden- Apollousa, Bow of the Goddess
- X
-
WIND
Link 4 [ Fairy / Link/Effect ]
ATK ? DEF - -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
UR
Ultra RareLimited
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
UR
Ultra Rare- Scapegoat
- X
-
SPELL
Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
UR
Ultra RareLimited
Limited- Change of Heart
- X
-
SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)- A Legendary Ocean
- X
-
SPELL
Field
-
(This card is always treated as "Umi".)
All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.
UR
Ultra RareLimited
Limited- Instant Fusion
- X
-
SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
UR
Ultra Rare- A Hero Lives
- X
-
SPELL
- If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
UR
Ultra Rare- Dark Calling
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
UR
Ultra Rare- Secret Village of the Spellcasters
- X
-
SPELL
Field
- If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
UR
Ultra Rare- Foolish Return
- X
-
SPELL
Quick-Play
- Target 1 card in your opponent's GY; shuffle it into the Deck.
UR
Ultra Rare- Pendulum Call
- X
-
SPELL
- Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
UR
Ultra Rare- Magician's Restage
- X
-
SPELL
Continuous
- You can target 1 Level 3 or lower Spellcaster monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 "Magician" Continuous Spell from your Deck to your hand, except "Magician's Restage".
UR
Ultra Rare- Cyber Revsystem
- X
-
SPELL
- Special Summon 1 "Cyber Dragon" from your hand or GY. It cannot be destroyed by card effects.
UR
Ultra Rare- Dragonmaid Changeover
- X
-
SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.
UR
Ultra RareSemi-limited
Semi-limited- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)Limited
Limited- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
UR
Ultra RareUR (PR)
Ultra Rare (Pharaoh's Rare)- Dracoback, the Rideable Dragon
- X
-
SPELL
Equip
- Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.
UR
Ultra RareLimited
Limited- Anti-Spell Fragrance
- X
-
TRAP
Continuous
- Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
UR
Ultra Rare- Metal Reflect Slime
- X
-
TRAP
Continuous
- Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000) (this card is also still a Trap). If Summoned this way, this card cannot attack.
UR
Ultra RareLimited
Limited- Skill Drain
- X
-
TRAP
Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
UR
Ultra Rare- Light-Imprisoning Mirror
- X
-
TRAP
Continuous
- Negate all LIGHT monster effects activated on the field or in the GY.
UR
Ultra Rare- Shadow-Imprisoning Mirror
- X
-
TRAP
Continuous
- Negate all DARK monster effects activated on the field or in the GY.
UR
Ultra RareLimited
Limited- Gozen Match
- X
-
TRAP
Continuous
- Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
UR
Ultra Rare- Evenly Matched
- X
-
TRAP
- At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
UR
Ultra Rare- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
UR
Ultra Rare- Ice Dragon's Prison
- X
-
TRAP
- Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.
UR
Ultra Rare- Blue-Eyes White Dragon
- X
-
LIGHT
Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Elemental HERO Neos
- X
-
LIGHT
Level 7 [ Warrior / Normal ]
ATK 2500 DEF 2000 - A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Dark Magician Girl
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 2000 DEF 1700 - Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
UR (PR)
Ultra Rare (Pharaoh's Rare)Limited
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Necrovalley
- X
-
SPELL
Field
- All "Gravekeeper's" monsters on the field gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
UR (PR)
Ultra Rare (Pharaoh's Rare)Limited
Limited- Gold Sarcophagus
- X
-
SPELL
- Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
UR (PR)
Ultra Rare (Pharaoh's Rare)- The Seal of Orichalcos
- X
-
SPELL
Field
- All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. If this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from the Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Toon Kingdom
- X
-
SPELL
Field
- When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.
UR (PR)
Ultra Rare (Pharaoh's Rare)- The True Name
- X
-
SPELL
- Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Crystal Bond
- X
-
SPELL
- Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn.
UR (PR)
Ultra Rare (Pharaoh's Rare)- Mirror Force
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
UR (PR)
Ultra Rare (Pharaoh's Rare)