Total of 27 Card(s)
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- Fallen of Albaz
-
UL
Ultimate Rare - X
- DARK Level 4 [ Dragon / Effect ] ATK 1800 DEF 0
- If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
- Water Enchantress of the Temple
-
UL
Ultimate Rare - X
- WATER Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 1200
- If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.
- Skill Drain
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Limited
LimitedUL
Ultimate Rare - X
- TRAP Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
- Caius the Shadow Monarch
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SR
Super Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2400 DEF 1000
- If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.
- Trap Eater
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SR
Super Rare - X
- DARK Level 4 [ Fiend / Tuner / Effect ] ATK 1900 DEF 1600
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.
- Pain Painter
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SR
Super Rare - X
- DARK Level 2 [ Zombie / Tuner / Effect ] ATK 400 DEF 200
- This card's name becomes "Plaguespreader Zombie" while on the field. Once per turn: You can target up to 2 Zombie monsters you control, except this card; they become Level 2 (until the end of this turn), and if they do, they cannot be used as Synchro Material, except for the Synchro Summon of a Zombie monster.
- D/D Berfomet
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SR
Super Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1400 DEF 1800
- Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
- Performapal Odd-Eyes Dissolver
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SR
Super Rare - X
- DARK Level 8 [ Spellcaster / Pendulum / Effect ] ATK 2000 DEF 2600
- P Scale 4 Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
- At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.
- D/D/D Flame King Genghis
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SR
Super Rare - X
- FIRE Level 6 [ Fiend / Fusion / Effect ] ATK 2000 DEF 1500
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2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand.
- D/D/D Oracle King d'Arc
-
SR
Super Rare - X
- DARK Level 7 [ Fiend / Fusion / Effect ] ATK 2800 DEF 2000
-
2 "D/D" monsters
Any effect that would inflict damage to you makes you gain that much LP, instead.
- Forbidden Chalice
-
SR
Super Rare - X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
- Hercules Beetle
- X
- EARTH Level 5 [ Insect / Normal ] ATK 1500 DEF 2000
- A massive beetle with a tough carapace and a dangerous horn.
- Kuwagata α
- X
- EARTH Level 4 [ Insect / Normal ] ATK 1250 DEF 1000
- A very vicious stag beetle that goes for the head.
- Swamp Battleguard
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 1800 DEF 1500
- Gains 500 ATK for each "Lava Battleguard" you control.
- Lava Battleguard
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 1550 DEF 1800
- Gains 500 ATK for each "Swamp Battleguard" you control.
- Night Assailant
- X
- DARK Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
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FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
- Gorz the Emissary of Darkness
- X
- DARK Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500
-
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
- Lonefire Blossom
- X
- FIRE Level 3 [ Plant / Effect ] ATK 500 DEF 1400
- Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
- Heroic Challenger - Thousand Blades
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1300 DEF 1100
- Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.
- Wisdom-Eye Magician
- X
- LIGHT Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1500
- P Scale 5 If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
- You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
- Performapal Skullcrobat Joker
- X
- DARK Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1800 DEF 100
- P Scale 8 You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
- When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
- Fairy Tail - Snow
-
Forbidden
Forbidden - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
- If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
- Destrudo the Lost Dragon's Frisson
- X
- DARK Level 7 [ Dragon / Tuner / Effect ] ATK 1000 DEF 3000
- If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
- Heroic Champion - Excalibur
- X
- LIGHT Rank 4 [ Warrior / Xyz / Effect ] ATK 2000 DEF 2000
-
2 Level 4 Warrior monsters
Once per turn: You can detach 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn.
- Heroic Champion - Gandiva
- X
- EARTH Rank 4 [ Warrior / Xyz / Effect ] ATK 2100 DEF 1800
-
2 Level 4 Warrior monsters
Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can detach 1 material from this card; destroy that Special Summoned monster(s).
- Symph Amplifire
- X
- SPELL Field
-
Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed.
●5: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field.
●7: Banish cards your opponent controls and/or in their GY, up to the number of "Symphonic Warrior" cards on the field.
- Red Reboot
-
Forbidden
Forbidden - X
- TRAP Counter
- When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.