Total of 178 Card(s)
- View as Gallery
- View as List
- Blue-Eyes White Dragon
-
UR
Ultra Rare - X
- LIGHT Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
- This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
- Dark Magician
-
UR
Ultra Rare - X
- DARK Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
- The ultimate wizard in terms of attack and defense.
- Red-Eyes Black Dragon
-
UR
Ultra Rare - X
- DARK Level 7 [ Dragon / Normal ] ATK 2400 DEF 2000
- A ferocious dragon with a deadly attack.
- Elemental HERO Neos
- X
- LIGHT Level 7 [ Warrior / Normal ] ATK 2500 DEF 2000
- A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
- Kuriboh
- X
- DARK Level 1 [ Fiend / Effect ] ATK 300 DEF 200
- During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
- Barrel Dragon
-
UR
Ultra Rare - X
- DARK Level 7 [ Machine / Effect ] ATK 2600 DEF 2200
- Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
- Buster Blader
- X
- EARTH Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
- Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
- Lava Golem
-
UR
Ultra Rare - X
- FIRE Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
- Night Assailant
-
UR
Ultra Rare - X
- DARK Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
-
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
- Harpie Lady 1
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1300 DEF 1400
-
(This card's name is always treated as "Harpie Lady".)
All WIND monsters on the field gain 300 ATK.
- Harpie Lady 2
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1300 DEF 1400
-
(This card's name is always treated as "Harpie Lady".)
Negate the effects of Flip monsters this card destroys by battle.
- Harpie Lady 3
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1300 DEF 1400
-
(This card's name is always treated as "Harpie Lady".)
An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns.
- Winged Kuriboh
- X
- LIGHT Level 1 [ Fairy / Effect ] ATK 300 DEF 200
- If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
- Cyber Dragon
-
UR
Ultra Rare - X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Elemental HERO Stratos
- X
- WIND Level 4 [ Warrior / Effect ] ATK 1800 DEF 300
-
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
- Card Trooper
-
UR
Ultra Rare - X
- EARTH Level 3 [ Machine / Effect ] ATK 400 DEF 400
- Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
- Red-Eyes Darkness Metal Dragon
- X
- DARK Level 10 [ Dragon / Effect ] ATK 2800 DEF 2400
- You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
- Dark Paladin
-
UR
Ultra Rare - X
- DARK Level 8 [ Spellcaster / Fusion / Effect ] ATK 2900 DEF 2400
-
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
- Elemental HERO Flame Wingman
-
UR
Ultra Rare - X
- WIND Level 6 [ Warrior / Fusion / Effect ] ATK 2100 DEF 1200
-
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
- Elemental HERO Shining Flare Wingman
- X
- LIGHT Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
-
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
- Goyo Guardian
- X
- EARTH Level 6 [ Warrior / Synchro / Effect ] ATK 2800 DEF 2000
-
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
- Polymerization
-
UR
Ultra Rare - X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
- Mystical Space Typhoon
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Book of Moon
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Enemy Controller
- X
- SPELL Quick-Play
-
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Skill Drain
-
Limited
LimitedUR
Ultra Rare - X
- TRAP Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
- Blizzed, Defender of the Ice Barrier
- X
- WATER Level 1 [ Aqua / Effect ] ATK 300 DEF 500
- If this card is destroyed by battle and sent to the GY: Draw 1 card.
- Blizzard Warrior
- X
- WATER Level 3 [ Warrior / Effect ] ATK 1400 DEF 400
- If this card destroys an opponent's monster by battle: Look at the top card of their Deck and place it on the top or bottom of the Deck.
- Cryomancer of the Ice Barrier
- X
- WATER Level 2 [ Aqua / Tuner / Effect ] ATK 1300 DEF 0
- While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.
- Royal Knight of the Ice Barrier
- X
- WATER Level 5 [ Warrior / Effect ] ATK 2000 DEF 2000
- If this card is Tribute Summoned: Special Summon 1 "Ice Coffin Token" (Aqua/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's field. This Token cannot be Tributed for a Tribute Summon.
- Dai-sojo of the Ice Barrier
- X
- WATER Level 6 [ Spellcaster / Effect ] ATK 1600 DEF 2200
- If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects.
- Medium of the Ice Barrier
- X
- WATER Level 7 [ Spellcaster / Effect ] ATK 2200 DEF 1600
- If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
- Pilgrim of the Ice Barrier
- X
- WATER Level 4 [ Warrior / Effect ] ATK 1500 DEF 1000
- Cannot be destroyed by battle with a monster that has 1900 or more ATK.
- Geomancer of the Ice Barrier
- X
- WATER Level 3 [ Spellcaster / Tuner / Effect ] ATK 800 DEF 1200
- Once while face-up on the field: You can discard 1 card and declare 1 Attribute; monsters with that declared Attribute cannot target this card for attacks.
- Shock Troops of the Ice Barrier
- X
- WATER Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 800
- You can Tribute this card, then target 1 WATER monster on the field; destroy it, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand.
- Samurai of the Ice Barrier
- X
- WATER Level 4 [ Warrior / Effect ] ATK 1800 DEF 1500
- If this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.
- Dewdark of the Ice Barrier
- X
- WATER Level 2 [ Aqua / Tuner / Effect ] ATK 1200 DEF 800
- If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.
- Caravan of the Ice Barrier
- X
- WATER Level 1 [ Sea Serpent / Effect ] ATK 500 DEF 200
- Once per turn: You can target 2 "Ice Barrier" monsters in your GY; shuffle both into the Deck, then each player draws 1 card.
- Spellbreaker of the Ice Barrier
- X
- WATER Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 2000
- Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field.
- General Grunard of the Ice Barrier
- X
- WATER Level 8 [ Warrior / Effect ] ATK 2800 DEF 1000
- During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Defender of the Ice Barrier
- X
- WATER Level 3 [ Aqua / Tuner / Effect ] ATK 200 DEF 1600
- While you control another "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.
- Warlock of the Ice Barrier
- X
- WATER Level 3 [ Spellcaster / Effect ] ATK 400 DEF 1000
- While you control another "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.
- Sacred Spirit of the Ice Barrier
- X
- WATER Level 4 [ Zombie / Spirit / Effect ] ATK 1600 DEF 1200
- Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. If you control another "Ice Barrier" monster, this card's End Phase effect instead becomes "Target 1 monster your opponent controls; return it to the hand".
- General Raiho of the Ice Barrier
- X
- WATER Level 6 [ Warrior / Effect ] ATK 2100 DEF 2300
- When your opponent's monster effect activated on the field resolves, they must discard 1 card or the effect is negated (their choice).
- Strategist of the Ice Barrier
- X
- WATER Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1600
- Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; draw 1 card.
- Secret Guards of the Ice Barrier
- X
- WATER Level 2 [ Aqua / Effect ] ATK 100 DEF 1600
- Your opponent cannot target "Ice Barrier" monsters you control with monster effects.
- General Gantala of the Ice Barrier
- X
- WATER Level 7 [ Warrior / Effect ] ATK 2700 DEF 2000
- Once per turn, during your End Phase: You can target 1 "Ice Barrier" monster in your GY, except "General Gantala of the Ice Barrier"; Special Summon it.
- Dance Princess of the Ice Barrier
- X
- WATER Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 900
- Once per turn, if you control another "Ice Barrier" monster: You can reveal any number of "Ice Barrier" monsters in your hand, then target an equal number of Set Spells/Traps your opponent controls; return those targets to the hand.
- Brionac, Dragon of the Ice Barrier
-
UR
Ultra Rare - X
- WATER Level 6 [ Sea Serpent / Synchro / Effect ] ATK 2300 DEF 1400
-
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
- Dewloren, Tiger King of the Ice Barrier
-
UR
Ultra Rare - X
- WATER Level 6 [ Beast / Synchro / Effect ] ATK 2000 DEF 1400
-
1 Tuner + 1+ non-Tuner WATER monsters
You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn.
- Gungnir, Dragon of the Ice Barrier
-
UR
Ultra Rare - X
- WATER Level 7 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1700
-
1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
- Trishula, Dragon of the Ice Barrier
-
UR
Ultra Rare - X
- WATER Level 9 [ Dragon / Synchro / Effect ] ATK 2700 DEF 2000
-
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
- Medallion of the Ice Barrier
- X
- SPELL
- Add 1 "Ice Barrier" monster from your Deck to your hand.
- Mist Valley Thunderbird
- X
- WIND Level 3 [ Thunder / Effect ] ATK 1100 DEF 700
- If this face-up card on the field returns to the hand: Special Summon it, but it cannot attack this turn.
- Mist Valley Shaman
- X
- WIND Level 3 [ Winged Beast / Tuner / Effect ] ATK 1200 DEF 1200
- Once per turn: You can return 1 other monster you control to the hand; this card gains 500 ATK until the end of this turn.
- Mist Valley Soldier
- X
- WIND Level 4 [ Winged Beast / Tuner / Effect ] ATK 1700 DEF 300
- At the end of the Damage Step, if this card battled an opponent's monster that was not destroyed: Return that opponent's monster to the hand. You must control this face-up card to activate and to resolve this effect.
- Mist Valley Baby Roc
- X
- WIND Level 2 [ Winged Beast / Tuner / Effect ] ATK 400 DEF 600
- When this card is sent from the hand to the GY: You can Special Summon it.
- Mist Valley Executor
- X
- WIND Level 5 [ Thunder / Effect ] ATK 2100 DEF 1600
- If this card is Normal Summoned: Return all face-up Spells and Traps from the field to the hand.
- Mist Valley Falcon
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 2000 DEF 1200
- Cannot declare an attack unless you return 1 card you control to the hand.
- Mist Valley Apex Avian
-
UR
Ultra Rare - X
- WIND Level 7 [ Winged Beast / Effect ] ATK 2700 DEF 2000
- Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.
- Mist Valley Thunder Lord
- X
- WIND Level 7 [ Thunder / Synchro / Effect ] ATK 2600 DEF 2400
-
1 Tuner + 1+ non-Tuner "Mist Valley" monsters
Once per turn (Quick Effect): You can target 1 other card you control; return that target to the hand, and if you do, this card gains 500 ATK until the end of this turn.
- Flamvell Guard
- X
- FIRE Level 1 [ Dragon / Tuner / Normal ] ATK 100 DEF 2000
- A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.
- Flamvell Dragnov
- X
- FIRE Level 2 [ Dragon / Effect ] ATK 1100 DEF 200
- If this card is destroyed by battle and sent to the GY: Inflict 500 damage to your opponent. You can banish this card from your GY and 1 face-up FIRE monster you control; add 1 "Flamvell Dragnov" from your Deck to your hand.
- Flamvell Magician
- X
- FIRE Level 4 [ Spellcaster / Tuner / Effect ] ATK 1400 DEF 200
- Gains 400 ATK while you control an "Ally of Justice" monster.
- Flamvell Grunika
- X
- FIRE Level 4 [ Dragon / Effect ] ATK 1700 DEF 200
- If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of the destroyed monster x 200.
- Flamvell Baby
- X
- FIRE Level 1 [ Pyro / Tuner / Effect ] ATK 800 DEF 200
- You can send this card from your hand to the GY, then target 1 FIRE monster you control; that target gains 400 ATK.
- Neo Flamvell Origin
- X
- FIRE Level 2 [ Pyro / Tuner / Effect ] ATK 500 DEF 200
- If you control a "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their GY, you can Special Summon this card (from your hand).
- Neo Flamvell Hedgehog
- X
- FIRE Level 3 [ Pyro / Tuner / Effect ] ATK 800 DEF 200
- If this card is destroyed by battle: Target 1 card in your opponent's GY; banish it. If this card on the field is destroyed by card effect: Target 1 FIRE monster with 200 or less DEF in your GY, except "Neo Flamvell Hedgehog"; add that target to your hand.
- Neo Flamvell Shaman
- X
- FIRE Level 3 [ Pyro / Effect ] ATK 1700 DEF 200
- If this card destroys an opponent's monster by battle, and you have 3 or more "Flamvell" monsters in your GY: Target 1 card in your opponent's GY; banish it, then if your opponent had no Spells in their GY when this effect was activated, inflict 500 damage to your opponent.
- Neo Flamvell Garuda
- X
- FIRE Level 3 [ Pyro / Effect ] ATK 1200 DEF 1800
- Once per turn, during your End Phase, if you control another "Flamvell" monster: Target 1 card in your opponent's GY; banish it.
- Neo Flamvell Sabre
- X
- FIRE Level 4 [ Pyro / Effect ] ATK 1500 DEF 200
- While your opponent has 4 or less cards in their GY, this card gains 600 ATK. While your opponent has 8 or more cards in their GY, this card loses 300 ATK.
- Flamvell Uruquizas
- X
- FIRE Level 6 [ Pyro / Synchro / Effect ] ATK 2100 DEF 400
-
1 Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: It gains 300 ATK.
- Ancient Flamvell Deity
- X
- FIRE Level 7 [ Pyro / Synchro / Effect ] ATK 2500 DEF 200
-
1 FIRE Tuner + 1+ non-Tuner Pyro monsters
If this card is Synchro Summoned: Banish cards from your opponent's GY, up to the number of cards in their hand, and if you do, this card gains 200 ATK for each card banished by this effect.
- Ally of Justice Clausolas
- X
- DARK Level 6 [ Machine / Normal ] ATK 2300 DEF 1200
- A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.
- Ally Mind
- X
- DARK Level 5 [ Machine / Tuner / Normal ] ATK 1800 DEF 1400
- A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.
- Ally of Justice Garadholg
- X
- DARK Level 4 [ Machine / Effect ] ATK 1600 DEF 400
- If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
- Ally of Justice Rudra
- X
- DARK Level 5 [ Machine / Effect ] ATK 1900 DEF 1200
- If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.
- Ally of Justice Nullfier
- X
- DARK Level 4 [ Machine / Effect ] ATK 1600 DEF 1200
- If this card battles a LIGHT monster, after damage calculation: Negate the effects of that monster (including in the GY).
- Ally of Justice Searcher
- X
- DARK Level 3 [ Machine / Effect ] ATK 1400 DEF 100
- Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
- Ally of Justice Enemy Catcher
- X
- DARK Level 6 [ Machine / Effect ] ATK 1800 DEF 1800
- When this card is Normal Summoned: You can target 1 face-down Defense Position monster your opponent controls; take control of that target until the End Phase.
- Ally of Justice Thunder Armor
- X
- DARK Level 8 [ Machine / Effect ] ATK 2700 DEF 2200
- Cannot be Special Summoned. If your "Ally of Justice" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Ally of Justice Cosmic Gateway
- X
- DARK Level 8 [ Machine / Effect ] ATK 2400 DEF 1200
- If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card (from your hand).
- Ally of Justice Reverse Break
- X
- DARK Level 4 [ Machine / Effect ] ATK 1200 DEF 1200
- If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
- Ally of Justice Unlimiter
- X
- DARK Level 2 [ Machine / Effect ] ATK 600 DEF 200
- You can Tribute this card, then target 1 "Ally of Justice" monster you control; that target's ATK becomes double its original ATK until the end of this turn.
- Ally of Justice Omni-Weapon
- X
- DARK Level 5 [ Machine / Effect ] ATK 2200 DEF 800
- If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
- Ally of Justice Quarantine
- X
- DARK Level 4 [ Machine / Effect ] ATK 1700 DEF 1200
- Neither player can Special Summon LIGHT monsters.
- Ally of Justice Cycle Reader
- X
- DARK Level 3 [ Machine / Tuner / Effect ] ATK 1000 DEF 1000
- (Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
- Ally of Justice Catastor
- X
- DARK Level 5 [ Machine / Synchro / Effect ] ATK 2200 DEF 1200
-
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
- Ally of Justice Field Marshal
- X
- DARK Level 9 [ Machine / Synchro / Effect ] ATK 2900 DEF 2600
-
1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
- Ally of Justice Decisive Armor
-
UR
Ultra Rare - X
- DARK Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 3300
-
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.
- Naturia Beetle
- X
- EARTH Level 4 [ Insect / Effect ] ATK 400 DEF 1800
- Each time a Spell Card is activated, switch the original ATK and DEF of this card.
- Naturia Rock
- X
- EARTH Level 3 [ Rock / Effect ] ATK 1200 DEF 1200
- Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand.
- Naturia Guardian
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 400
- If your opponent Normal Summons a monster: This card gains 300 ATK until the end of this turn.
- Naturia Vein
- X
- EARTH Level 1 [ Plant / Tuner / Effect ] ATK 200 DEF 300
- When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
- Naturia Antjaw
- X
- EARTH Level 2 [ Insect / Effect ] ATK 400 DEF 200
- When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
- Naturia Spiderfang
- X
- EARTH Level 4 [ Insect / Effect ] ATK 2100 DEF 400
- Cannot declare an attack unless your opponent activated a card or effect this turn.
- Naturia Rosewhip
- X
- EARTH Level 3 [ Plant / Tuner / Effect ] ATK 400 DEF 1700
- Your opponent can only activate 1 Spell/Trap Card each turn.
- Naturia Cosmobeet
- X
- EARTH Level 2 [ Plant / Tuner / Effect ] ATK 1000 DEF 700
- When your opponent Normal Summons/Sets a monster: You can Special Summon this card from your hand.
- Naturia Dragonfly
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1200 DEF 400
- Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY.
- Naturia Sunflower
- X
- EARTH Level 2 [ Plant / Effect ] ATK 500 DEF 0
- When your opponent's monster effect is activated (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
- Naturia Cliff
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1500 DEF 1000
- When this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck in Attack Position.
- Naturia Tulip
- X
- EARTH Level 2 [ Plant / Tuner / Effect ] ATK 600 DEF 1500
- Each time your opponent activates a Spell/Trap Card, for the rest of this turn all "Naturia" monsters you control will gain 500 ATK.
- Naturia Horneedle
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1800 DEF 100
- When your opponent Special Summons a monster(s) (Quick Effect): You can Tribute 1 other face-up "Naturia" monster you control; destroy that monster(s).
- Naturia Fruitfly
- X
- EARTH Level 3 [ Insect / Effect ] ATK 800 DEF 1500
- All monsters your opponent controls lose 300 ATK/DEF for each "Naturia" monster you control. Once per turn: You can target 1 monster your opponent controls with 0 DEF; take control of that target until the End Phase.
- Naturia Hydrangea
- X
- EARTH Level 5 [ Plant / Effect ] ATK 1900 DEF 2000
- During your turn, if the effect of a "Naturia" monster was activated on your field, you can Special Summon this card (from your hand).
- Naturia Butterfly
- X
- EARTH Level 3 [ Insect / Tuner / Effect ] ATK 500 DEF 1200
- Once per turn, when your opponent's monster declares an attack: You can send the top card of your Deck to the GY, and if you do, negate that attack.
- Naturia Ladybug
- X
- EARTH Level 1 [ Insect / Effect ] ATK 100 DEF 100
- When you Synchro Summon a "Naturia" monster: You can Special Summon this card from your GY. During your Main Phase: You can Tribute this card, then target 1 "Naturia" monster you control; it gains 1000 ATK until the end of this turn.
- Naturia Strawberry
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 1200
- Once per turn, if your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; this card gains 100 ATK x the Level of that monster, until the end of this turn.
- Naturia Bamboo Shoot
-
UR
Ultra Rare - X
- EARTH Level 5 [ Plant / Effect ] ATK 2000 DEF 2000
- While you control this face-up card that was Tribute Summoned by Tributing a "Naturia" monster, your opponent cannot activate Spell/Trap Cards.
- Naturia Stinkbug
- X
- EARTH Level 3 [ Insect / Tuner / Effect ] ATK 200 DEF 500
- When a "Naturia" monster you control is targeted for an attack (Quick Effect): You can send this card from the field to the GY; negate that attack, then end the Battle Phase.
- Naturia Mantis
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1700 DEF 1500
- When your opponent Normal Summons a monster: You can send 1 "Naturia" monster from your hand to the GY; destroy that Summoned monster.
- Naturia Ragweed
- X
- EARTH Level 3 [ Plant / Effect ] ATK 1200 DEF 2000
- When your opponent draws a card(s) (except during the Draw Phase or Damage Step): You can send this card from the field to the GY; draw 2 cards.
- Naturia White Oak
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1800 DEF 1400
- When your opponent activates a card or effect that targets this card (Quick Effect): You can send this card from the field to the GY; Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck, but they cannot declare an attack, also destroy them during your End Phase.
- Naturia Cherries
-
UR
Ultra Rare - X
- EARTH Level 1 [ Plant / Tuner / Effect ] ATK 200 DEF 200
- If this card is sent from your field to your GY by an opponent's card: You can Special Summon up to 2 "Naturia Cherries" from your Deck in face-down Defense Position.
- Naturia Pumpkin
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1400 DEF 800
- When this card is Normal Summoned while your opponent controls a monster: You can Special Summon 1 "Naturia" monster from your hand.
- Naturia Pineapple
- X
- EARTH Level 2 [ Plant / Effect ] ATK 100 DEF 100
- All face-up monsters you control become Plant monsters. Once per turn, during your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your GY except Plant or Beast: You can Special Summon this card from your GY. You must control no Spells or Traps to activate and resolve this effect.
- Naturia Exterio
-
UR
Ultra Rare - X
- EARTH Level 10 [ Beast / Fusion / Effect ] ATK 2800 DEF 2400
-
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Spell/Trap Card is activated (Quick Effect): You can banish 1 card from your GY, then send the top card of your Deck to the GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
- Naturia Beast
-
UR
Ultra Rare - X
- EARTH Level 5 [ Beast / Synchro / Effect ] ATK 2200 DEF 1700
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
- Naturia Leodrake
- X
- EARTH Level 9 [ Beast / Synchro ] ATK 3000 DEF 1800
- 1 EARTH Tuner + 1+ non-Tuner EARTH monsters
- Naturia Barkion
-
UR
Ultra Rare - X
- EARTH Level 6 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1800
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
- Naturia Landoise
- X
- EARTH Level 7 [ Rock / Synchro / Effect ] ATK 2350 DEF 1600
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a monster effect is activated (Quick Effect): You can send 1 Spell from your hand to the GY; negate the activation, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect.
- Fabled Lurrie
- X
- LIGHT Level 1 [ Fiend / Effect ] ATK 200 DEF 400
- If this card is discarded to the GY: Special Summon it.
- Fabled Grimro
-
UR
Ultra Rare - X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1700 DEF 1000
- If you control a "Fabled" monster: You can send this card from your hand to the GY; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
- Fabled Gallabas
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 800
- You can discard 1 card to the GY, then target 1 monster your opponent controls with DEF less than or equal to this card's ATK; destroy that target.
- Fabled Kushano
- X
- LIGHT Level 3 [ Fiend / Tuner / Effect ] ATK 1100 DEF 800
- If this card is in your GY: You can discard 1 "Fabled" monster to the GY, except "Fabled Kushano"; add this card to your hand.
- Fabled Urustos
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 200
- While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.
- Fabled Krus
- X
- LIGHT Level 2 [ Fiend / Effect ] ATK 1000 DEF 800
- If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target.
- Fabled Topi
- X
- LIGHT Level 1 [ Fiend / Effect ] ATK 500 DEF 200
- If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
- Fabled Soulkius
- X
- LIGHT Level 6 [ Fiend / Effect ] ATK 2200 DEF 2100
- If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card.
- Fabled Miztoji
- X
- LIGHT Level 2 [ Fiend / Tuner / Effect ] ATK 400 DEF 200
- You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
- Fabled Dyf
- X
- LIGHT Level 3 [ Fiend / Effect ] ATK 1400 DEF 1700
- When a "Fabled" monster(s) is sent from the hand to your GY (except during the Damage Step): You can Tribute this card, then target 1 of those monsters; Special Summon it.
- Fabled Ashenveil
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1600 DEF 1200
- Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
- Fabled Oltro
- X
- LIGHT Level 2 [ Fiend / Tuner / Effect ] ATK 800 DEF 500
- Once per turn: You can send 1 card from your hand to the GY; Special Summon 1 Level 3 "Fabled" monster from your hand.
- The Fabled Chawa
- X
- LIGHT Level 1 [ Beast / Tuner / Effect ] ATK 200 DEF 100
- During your Main Phase: You can activate this effect; discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand.
- The Fabled Catsith
- X
- LIGHT Level 1 [ Beast / Tuner / Effect ] ATK 800 DEF 600
- If this card is discarded to the GY: Target 1 face-up card on the field; destroy that target.
- The Fabled Cerburrel
- X
- LIGHT Level 2 [ Beast / Tuner / Effect ] ATK 1000 DEF 400
- If this card is discarded to the GY: Special Summon it.
- The Fabled Ganashia
- X
- LIGHT Level 3 [ Beast / Effect ] ATK 1600 DEF 1000
- If this card is discarded to the GY: Special Summon it. If Summoned this way, it gains 200 ATK, but banish it when it leaves the field.
- The Fabled Nozoochee
- X
- LIGHT Level 2 [ Beast / Effect ] ATK 1200 DEF 800
- During your Main Phase: You can discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand. When this card is Special Summoned this way: You can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.
- The Fabled Peggulsus
- X
- LIGHT Level 1 [ Beast / Tuner / Effect ] ATK 100 DEF 1600
- When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY.
- The Fabled Kokkator
- X
- LIGHT Level 4 [ Beast / Effect ] ATK 1700 DEF 1500
- When this card destroys an opponent's monster by battle and sends it to the GY: You can discard 1 "Fabled" monster; draw 1 card.
- Fabled Dianaira
- X
- LIGHT Level 8 [ Fiend / Effect ] ATK 2800 DEF 100
- You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Fabled" monster. Once per turn, the first opponent's Normal Spell Card effect to resolve becomes "Your opponent discards 1 card".
- Fabled Valkyrus
- X
- LIGHT Level 8 [ Fiend / Synchro / Effect ] ATK 2900 DEF 1700
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 Fiend monster; draw 1 card.
- Fabled Leviathan
- X
- LIGHT Level 10 [ Fiend / Synchro / Effect ] ATK 3000 DEF 2000
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand.
- Fabled Ragin
-
UR
Ultra Rare - X
- LIGHT Level 5 [ Fiend / Synchro / Effect ] ATK 2300 DEF 1800
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw until you have 2 cards in your hand.
- The Fabled Unicore
- X
- LIGHT Level 4 [ Beast / Synchro / Effect ] ATK 2300 DEF 1000
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.
- The Fabled Kudabbi
- X
- LIGHT Level 4 [ Beast / Synchro / Effect ] ATK 2200 DEF 1100
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
This card gains the following effect based on the number of cards in your hand.
●0: Cannot be destroyed by battle or card effects.
●3+: Once per turn, during the End Phase: Destroy this card.
- Dragunity Dux
-
UR
Ultra Rare - X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1500 DEF 1000
- Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.
- Dragunity Legionnaire
- X
- WIND Level 3 [ Winged Beast / Effect ] ATK 1200 DEF 800
- When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.
- Dragunity Tribus
- X
- WIND Level 1 [ Winged Beast / Effect ] ATK 500 DEF 300
- When this card is Normal or Special Summoned: You can send 1 Level 3 or lower Dragon monster from your Deck to the GY.
- Dragunity Darkspear
- X
- WIND Level 3 [ Dragon / Tuner / Effect ] ATK 1000 DEF 1000
- Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target.
- Dragunity Phalanx
-
UR
Ultra Rare - X
- WIND Level 2 [ Dragon / Tuner / Effect ] ATK 500 DEF 1100
- Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
- Dragunity Militum
- X
- WIND Level 4 [ Winged Beast / Effect ] ATK 1700 DEF 1200
- Once per turn: You can target 1 "Dragunity" card in your Spell & Trap Zone; Special Summon it.
- Dragunity Primus Pilus
- X
- WIND Level 5 [ Winged Beast / Effect ] ATK 2200 DEF 1600
- When this card is Normal or Special Summoned: You can target 1 Winged Beast "Dragunity" monster you control; equip it with 1 Level 3 or lower Dragon "Dragunity" monster from your Deck.
- Dragunity Brandistock
- X
- WIND Level 1 [ Dragon / Tuner / Effect ] ATK 600 DEF 400
- While this card is equipped to a monster, that monster can make a second attack during each Battle Phase.
- Dragunity Javelin
- X
- WIND Level 2 [ Dragon / Tuner / Effect ] ATK 1200 DEF 800
- If this face-up card is destroyed while in a Monster Zone, you can equip it to 1 Winged Beast "Dragunity" monster you control, instead of sending it to the GY.
- Dragunity Corsesca
- X
- WIND Level 1 [ Dragon / Tuner / Effect ] ATK 800 DEF 700
- When a monster equipped with this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
- Dragunity Partisan
- X
- WIND Level 2 [ Dragon / Tuner / Effect ] ATK 1200 DEF 800
- When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner.
- Dragunity Pilum
- X
- WIND Level 3 [ Dragon / Tuner / Effect ] ATK 1400 DEF 1000
- When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
- Dragunity Angusticlavii
- X
- WIND Level 5 [ Winged Beast / Effect ] ATK 2100 DEF 1000
- If this card attacks a Defense Position monster while equipped with a Dragon "Dragunity" monster, inflict piercing battle damage.
- Dragunity Knight - Gae Bulg
-
UR
Ultra Rare - X
- WIND Level 6 [ Dragon / Synchro / Effect ] ATK 2000 DEF 1100
-
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn.
- Dragunity Knight - Gae Dearg
- X
- WIND Level 6 [ Dragon / Synchro / Effect ] ATK 2400 DEF 800
-
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.
- Dragunity Knight - Trident
- X
- WIND Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1700
-
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per turn: You can send up to 3 cards you control to the GY; look at your opponent's Extra Deck, and if you do, send an equal number of cards from there to the GY.
- Dragunity Knight - Barcha
-
UR
Ultra Rare - X
- WIND Level 8 [ Dragon / Synchro / Effect ] ATK 2000 DEF 1200
-
1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
When this card is Synchro Summoned: You can target any number of Dragon "Dragunity" monsters in your GY; equip those Dragon monsters to this card. This card gains 300 ATK for each "Dragunity" card equipped to it.
- Mist Wurm
-
UR
Ultra Rare - X
- WIND Level 9 [ Thunder / Synchro / Effect ] ATK 2500 DEF 1500
-
1 Tuner + 2+ non-Tuner monsters
If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.
- Wrath of Neos
- X
- SPELL
- Target 1 "Elemental HERO Neos" in your Monster Zone; shuffle that "Elemental HERO Neos" into the Deck, and if you do, destroy all cards on the field.
- Detonate
- X
- SPELL Quick-Play
- Destroy as many "Kuriboh" and "Kuriboh Tokens" you control as possible, then destroy cards your opponent controls, up to the number of cards destroyed by this effect.
- Berserker Crush
- X
- SPELL Quick-Play
- Banish 1 monster from your GY, then target 1 "Winged Kuriboh" you control; that target's ATK/DEF become equal to the ATK/DEF of the monster that was banished, until the end of this turn.
- Evolution Burst
- X
- SPELL
- If you control "Cyber Dragon": Target 1 card your opponent controls; destroy that target. "Cyber Dragon" cannot attack the turn you activate this card.
- Swallow's Nest
- X
- SPELL Quick-Play
- Tribute 1 face-up Winged Beast monster; Special Summon 1 Winged Beast monster from your Deck with the same Level the Tributed monster had on the field.
- Dragunity Guisarme
-
SE
Secret Rare - X
- WIND Level 3 [ Dragon / Tuner / Effect ] ATK 600 DEF 1600
- When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn.
- Armed Dragon, the Armored Dragon
-
SE
Secret Rare - X
- WIND Level 4 [ Dragon / Effect ] ATK 1900 DEF 1400
- When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except "Armed Dragon, the Armored Dragon", but it cannot attack directly this turn.
- Pile Armed Dragon
-
SE
Secret Rare - X
- WIND Level 7 [ Dragon / Effect ] ATK 2800 DEF 1000
- You can send 1 other WIND Dragon monster or 1 other Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 "Armed Dragon" monster from your hand or Deck to the GY, except "Pile Armed Dragon", then target 1 face-up monster you control; that targeted monster gains ATK equal to the Level of the monster sent to the GY x 300, until the end of this turn, also you can only attack with 1 monster this turn. You can only use each effect of "Pile Armed Dragon" once per turn.
- Deep Sea Repetiteur
-
SE
Secret Rare - X
- WATER Level 5 [ Sea Serpent / Synchro / Tuner / Effect ] ATK 1800 DEF 1500
-
"Deep Sea Diva" + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn.
- Armory Arm
-
SE
Secret Rare - X
- LIGHT Level 4 [ Machine / Synchro / Effect ] ATK 1800 DEF 1200
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK.
- Power Tool Dragon
-
SE
Secret Rare - X
- EARTH Level 7 [ Machine / Synchro / Effect ] ATK 2300 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
- Formula Synchron
-
SE
Secret Rare - X
- LIGHT Level 2 [ Machine / Synchro / Tuner / Effect ] ATK 200 DEF 1500
-
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.