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GHOSTS FROM THE PAST

( Release Date : 04/16/2021 )

Total of 132 Card(s)
Vampire Voivode
Vampire Voivode

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Zombie / Effect ] ATK 2800 DEF 2100
If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.
Laval Archer
Laval Archer

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1000 DEF 200
If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.
Lavalval Salamander
Lavalval Salamander

UR

Ultra Rare
X
FIRE FIRE Level Level 7 [ Dragon / Synchro / Effect ] ATK 2600 DEF 200
1 Tuner + 1+ non-Tuner FIRE monsters
If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.
Hieratic Sky Dragon Overlord of Heliopolis
Hieratic Sky Dragon Overlord of Heliopolis

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2400
2 Level 8 monsters
Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
Hieratic Seal of Creation
Hieratic Seal of Creation

UR

Ultra Rare
X
SPELL SPELL
Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 "Hieratic" Xyz Monster with a different original name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 "Hieratic" monster in your GY; Special Summon it in Defense Position. You can only use 1 "Hieratic Seal of Creation" effect per turn, and only once that turn.
Nehshaddoll Genius
Nehshaddoll Genius

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Machine / Flip / Effect ] ATK 1800 DEF 1000
FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own.
If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn.
Helshaddoll Hollow
Helshaddoll Hollow

UR

Ultra Rare
X
FIRE FIRE Level Level 9 [ Fiend / Flip / Effect ] ATK 2900 DEF 2900
FLIP: You can target 1 face-up monster your opponent controls; send 1 "Shaddoll" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 "Helshaddoll Hollow" effect per turn, and only once that turn.
Nekroz of Areadbhair
Nekroz of Areadbhair

UR

Ultra Rare
X
WATER WATER Level Level 10 [ Warrior / Ritual / Effect ] ATK 3300 DEF 3200
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of these effects of "Nekroz of Areadbhair" once per turn.
●You can discard this card; Tribute up to 2 "Nekroz" monsters from your hand and/or field, and if you do, send that many "Nekroz" cards from your Deck to the GY.
●When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.
Fairy Tail - Rochka
Fairy Tail - Rochka

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.
Fairy Tail Tales
Fairy Tail Tales

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of "Fairy Tail Tales" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage.
Galaxy-Eyes Cipher X Dragon
Galaxy-Eyes Cipher X Dragon

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 10 [ Dragon / Xyz / Effect ] ATK 4000 DEF 3000
2 Level 10 monsters
Once per turn, you can also Xyz Summon "Galaxy-Eyes Cipher X Dragon" by using a "Cipher Dragon" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
Time Thief Adjuster
Time Thief Adjuster

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Psychic / Effect ] ATK 1200 DEF 1800
If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.
Time Thief Double Barrel
Time Thief Double Barrel

UR

Ultra Rare
X
DARK DARK Rank Rank 4 [ Psychic / Xyz / Effect ] ATK 2200 DEF 2200
2 Level 4 monsters
When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence.
●Monster: This card gains 400 ATK.
●Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn.
●Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn.
You can only use this effect of "Time Thief Double Barrel" once per turn.
Sunseed Genius Loci
Sunseed Genius Loci

UR

Ultra Rare
X
EARTH EARTH Level Level 1 [ Plant / Normal ] ATK 0 DEF 600
This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.
Sunvine Maiden
Sunvine Maiden

UR

Ultra Rare
X
EARTH EARTH Level Level 1 [ Plant / Effect ] ATK 0 DEF 0
When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects.
Sunseed Shadow
Sunseed Shadow

UR

Ultra Rare
X
EARTH EARTH Level Level 1 [ Plant / Effect ] ATK 0 DEF 400
If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 linked Link-2 or lower "Sunavalon" or "Sunvine" monster you control; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Sunseed Shadow" once per turn.
Sunseed Twin
Sunseed Twin

UR

Ultra Rare
X
EARTH EARTH Level Level 2 [ Plant / Effect ] ATK 0 DEF 800
If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.
Sunavalon Dryas
Sunavalon Dryas

UR

Ultra Rare
X
EARTH EARTH Link Link 1 [ Plant / Link / Effect ] ATK 0 DEF -
1 Level 4 or lower Plant monster
If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
Sunavalon Dryades
Sunavalon Dryades

UR

Ultra Rare
X
EARTH EARTH Link Link 2 [ Plant / Link / Effect ] ATK 0 DEF -
2 Plant monsters, including a "Sunavalon" Link Monster
This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Twice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
Sunavalon Dryanome
Sunavalon Dryanome

UR

Ultra Rare
X
EARTH EARTH Link Link 3 [ Plant / Link / Effect ] ATK 0 DEF -
2+ Plant monsters
This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
Sunavalon Dryatrentiay
Sunavalon Dryatrentiay

UR

Ultra Rare
X
EARTH EARTH Link Link 4 [ Plant / Link / Effect ] ATK 0 DEF -
2+ Link Monsters
If this card is Link Summoned: You can add 1 "Sunavalon" Spell/Trap from your Deck to your hand. This card cannot be destroyed by your opponent's card effects, and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy any number of cards your opponent controls, up to that monster's Link Rating.
Sunvine Gardna
Sunvine Gardna

UR

Ultra Rare
X
EARTH EARTH Link Link 1 [ Plant / Link / Effect ] ATK 600 DEF -
1 Plant Normal Monster
If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.
Sunvine Healer
Sunvine Healer

UR

Ultra Rare
X
EARTH EARTH Link Link 1 [ Plant / Link / Effect ] ATK 600 DEF -
1 Plant Normal Monster
If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.
Sunvine Thrasher
Sunvine Thrasher

UR

Ultra Rare
X
EARTH EARTH Link Link 1 [ Plant / Link / Effect ] ATK 800 DEF -
1 Plant Normal Monster
If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; this card gains ATK equal to that monster's Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.
Sunvine Shrine
Sunvine Shrine

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
Activate this card by sending 1 card from your hand to the GY while you control a "Sunavalon" Link Monster. You cannot Special Summon monsters from the Extra Deck, except Plant monsters. Once per turn, during your Main Phase: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY. Once per turn, during your opponent's End Phase: You can send this face-up card to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone.
Sunavalon Bloom
Sunavalon Bloom

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
When this card is activated: If you control a Link-4 or higher Plant monster when this effect resolves, negate the effects of all face-up monsters your opponent currently controls. During damage calculation, if your Plant Link Monster battles: You can activate this effect; it gains ATK equal to the combined ATK of monsters it currently points to, until the end of this turn. (These effects remain even if this card leaves the field.) You can only use this effect of "Sunavalon Bloom" once per turn. You can only activate 1 "Sunavalon Bloom" per turn.
Starry Night, Starry Dragon
Starry Night, Starry Dragon

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2500 DEF 2300
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
Starry Knight Rayel
Starry Knight Rayel

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 700
When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
Starry Knight Astel
Starry Knight Astel

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 500 DEF 2000
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn.
Starry Knight Flamel
Starry Knight Flamel

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1000
When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
Starry Knight Balefire
Starry Knight Balefire

UR

Ultra Rare
X
SPELL SPELL
Add 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 "Starry Knight Balefire" per turn.
Starry Knight Sky
Starry Knight Sky

UR

Ultra Rare
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
Starry Knight Ceremony
Starry Knight Ceremony

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 "Starry Knight Ceremony" effect per turn, and only once that turn.
Starry Knight Arrival
Starry Knight Arrival

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can activate 1 of these effects;
●Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
●Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
You can only use this effect of "Starry Knight Arrival" once per turn.
Starry Knight Blast
Starry Knight Blast

UR

Ultra Rare
X
TRAP TRAP
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
Dragunity Arma Gram
Dragunity Arma Gram

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Effect ] ATK 2900 DEF 2200
You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.
Dragunity Legatus
Dragunity Legatus

UR

Ultra Rare
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 1200
If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.
Dragunity Remus
Dragunity Remus

UR

Ultra Rare
X
WIND WIND Level Level 2 [ Dragon / Tuner / Effect ] ATK 800 DEF 800
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.
Dragunity Draft
Dragunity Draft

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
When this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.
Dragunity Whirlwind
Dragunity Whirlwind

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
If only your opponent controls a monster: You can Special Summon 1 "Dragunity" Tuner and 1 Winged Beast "Dragunity" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only "Dragunity" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 "Dragunity Whirlwind" per turn.
Dragunity Glow
Dragunity Glow

UR

Ultra Rare
X
SPELL SPELL
Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.
Dragunity Oubliette
Dragunity Oubliette

UR

Ultra Rare
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card while you control a "Dragunity" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 "Dragunity" monster, you can have 1 "Dragunity" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 "Dragunity Oubliette" per turn.
Dragunity Knight - Areadbhair
Dragunity Knight - Areadbhair

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 3200
1 "Dragunity" Tuner + 1+ non-Tuner monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.
Shooting Star Dragon T.G. EX
Shooting Star Dragon T.G. EX

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 2500
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
●When an opponent's monster declares an attack: You can negate the attack.
●During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.
Red Supernova Dragon
Red Supernova Dragon

UR

Ultra Rare
X
DARK DARK Level Level 12 [ Dragon / Synchro / Effect ] ATK 4000 DEF 3000
3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
Laval Volcano Handmaiden
Laval Volcano Handmaiden

UR

Ultra Rare
X
FIRE FIRE Level Level 1 [ Pyro / Tuner / Effect ] ATK 100 DEF 200
When this card is sent to the GY, if you have a "Laval" monster in your GY other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your GY.
Lavalval Dragon
Lavalval Dragon

UR

Ultra Rare
X
FIRE FIRE Level Level 5 [ Dragon / Synchro / Effect ] ATK 2000 DEF 1100
1 Tuner + 1+ non-Tuner FIRE monsters
You can shuffle 2 "Laval" monsters from your GY into your Main Deck, then target 1 card your opponent controls; return it to the hand.
Molten Conduction Field
Molten Conduction Field

UR

Ultra Rare
X
SPELL SPELL
Send 2 "Laval" monsters from your Deck to the GY.
Hieratic Dragon of Eset
Hieratic Dragon of Eset

UR

Ultra Rare
X
LIGHT LIGHT Level Level 5 [ Dragon / Effect ] ATK 1900 DEF 1200
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
Hieratic Dragon of Tefnuit
Hieratic Dragon of Tefnuit

UR

Ultra Rare
X
LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2100 DEF 1400
If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
Hieratic Dragon King of Atum
Hieratic Dragon King of Atum

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 6 [ Dragon / Xyz / Effect ] ATK 2400 DEF 2100
2 Level 6 Dragon monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, and make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.
Hieratic Sun Dragon Overlord of Heliopolis
Hieratic Sun Dragon Overlord of Heliopolis

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2400
2 Level 8 monsters
Once per turn: You can detach 1 material from this card; Tribute any number of monsters from your hand and/or field (min. 1), then destroy an equal number of cards on the field.
Hieratic Seal of the Heavenly Spheres
Hieratic Seal of the Heavenly Spheres

UR

Ultra Rare
X
LIGHT LIGHT Link Link 2 [ Dragon / Link / Effect ] ATK 0 DEF -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
Hieratic Seal of Convocation
Hieratic Seal of Convocation

UR

Ultra Rare
X
SPELL SPELL
Add 1 "Hieratic" monster from your Deck to your hand.
Hieratic Seal of Supremacy
Hieratic Seal of Supremacy

UR

Ultra Rare
X
SPELL SPELL
Special Summon 1 "Hieratic" monster from your hand.
Hieratic Seal of Banishment
Hieratic Seal of Banishment

UR

Ultra Rare
X
TRAP TRAP
Tribute 1 "Hieratic" monster, then target 1 card your opponent controls; banish that target.
Hieratic Seal of Reflection
Hieratic Seal of Reflection

UR

Ultra Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it.
Hieratic Seal From the Ashes
Hieratic Seal From the Ashes

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Once per opponent's turn: You can send 1 "Hieratic" monster from your Deck to your GY. Once per turn, during your turn: You can target 1 of your banished "Hieratic" monsters; return that target to the GY. If this face-up card on the field is sent to the GY: Target 1 "Hieratic" monster in your GY; Special Summon that target.
Galaxy-Eyes Cipher Blade Dragon
Galaxy-Eyes Cipher Blade Dragon

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 9 [ Dragon / Xyz / Effect ] ATK 3200 DEF 2800
3 Level 9 monsters
You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.
Time Thief Winder
Time Thief Winder

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Psychic / Effect ] ATK 1800 DEF 1300
You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.
Time Thief Bezel Ship
Time Thief Bezel Ship

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1000 DEF 2000
(Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.
Time Thief Regulator
Time Thief Regulator

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 600 DEF 200
If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.
Time Thief Chronocorder
Time Thief Chronocorder

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1000 DEF 1000
During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.
Time Thief Redoer
Time Thief Redoer

UR

Ultra Rare
X
DARK DARK Rank Rank 4 [ Psychic / Xyz / Effect ] ATK 2400 DEF 2000
2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
●Monster: Banish this card until the End Phase.
●Spell: Draw 1 card.
●Trap: Place 1 face-up card your opponent controls on the top of the Deck.
You can only use this effect of "Time Thief Redoer" once per turn.
Time Thief Perpetua
Time Thief Perpetua

UR

Ultra Rare
X
DARK DARK Rank Rank 4 [ Psychic / Xyz / Effect ] ATK 1900 DEF 2500
2 Level 4 monsters
During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.
Time Thief Hack
Time Thief Hack

UR

Ultra Rare
X
SPELL SPELL Continuous Continuous
During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.
Time Thief Startup
Time Thief Startup

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 "Time Thief" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 3 "Time Thief" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 "Time Thief Startup" effect per turn, and only once that turn.
Time Thief Flyback
Time Thief Flyback

UR

Ultra Rare
X
TRAP TRAP
Target 1 "Time Thief" Xyz Monster you control; attach 1 "Time Thief" card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to it as material. You can only use 1 "Time Thief Flyback" effect per turn, and only once that turn.
Time Thief Retrograde
Time Thief Retrograde

UR

Ultra Rare
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.
Seiyaryu
Seiyaryu

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Dragon / Normal ] ATK 2500 DEF 2300
A mystical dragon that burns away the unworthy with its mystic flames.
Hyozanryu
Hyozanryu

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Dragon / Normal ] ATK 2100 DEF 2800
A dragon created from a massive diamond that sparkles with blinding light.
Arkbrave Dragon
Arkbrave Dragon

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2400 DEF 2000
If this card is Special Summoned from the GY: You can banish as many face-up Spells/Traps your opponent controls as possible, and if you do, this card gains 200 ATK/DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the GY because it was sent there last turn: You can target 1 Level 7 or 8 Dragon monster in your GY, except "Arkbrave Dragon"; Special Summon it.
Dragunity Phalanx
Dragunity Phalanx

UR

Ultra Rare
X
WIND WIND Level Level 2 [ Dragon / Tuner / Effect ] ATK 500 DEF 1100
Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
Gigantes
Gigantes

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1900 DEF 1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
Armed Dragon LV10
Armed Dragon LV10

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls.
Mist Valley Baby Roc
Mist Valley Baby Roc

UR

Ultra Rare
X
WIND WIND Level Level 2 [ Winged Beast / Tuner / Effect ] ATK 400 DEF 600
When this card is sent from the hand to the GY: You can Special Summon it.
Evil Thorn
Evil Thorn

UR

Ultra Rare
X
DARK DARK Level Level 1 [ Plant / Effect ] ATK 100 DEF 300
You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
Mine Mole
Mine Mole

UR

Ultra Rare
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1000 DEF 1200
The first time this card would be destroyed by battle each turn, it is not destroyed. If this card is sent to the GY for the Synchro Summon of a Beast monster: Draw 1 card. If this face-up card you control leaves the field by your opponent's card effect, banish it.
Photon Thrasher
Photon Thrasher

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 2100 DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
Madolche Puddingcess
Madolche Puddingcess

UR

Ultra Rare
X
EARTH EARTH Level Level 5 [ Fairy / Effect ] ATK 1000 DEF 1000
Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
Tackle Crusader
Tackle Crusader

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1500 DEF 1800
If this card is sent to the GY: You can activate 1 of these effects.
●Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
●Target 1 face-up Spell/Trap your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
Thestalos the Mega Monarch
Thestalos the Mega Monarch

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Pyro / Effect ] ATK 2800 DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tribute Summoned by Tributing a FIRE monster, add this additional effect.
●Also, inflict 1000 damage to your opponent after that.
Re-Cover
Re-Cover

UR

Ultra Rare
X
EARTH EARTH Level Level 1 [ Psychic / Tuner / Effect ] ATK 700 DEF 300
If this card is in the GY and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
Raidraptor - Tribute Lanius
Raidraptor - Tribute Lanius

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 400
During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the GY. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.
Kozmo Tincan
Kozmo Tincan

UR

Ultra Rare
X
LIGHT LIGHT Level Level 1 [ Psychic / Effect ] ATK 0 DEF 0
(Quick Effect): You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the GY.
Kozmoll Dark Lady
Kozmoll Dark Lady

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Psychic / Effect ] ATK 2200 DEF 1800
(Quick Effect): You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, when another monster's effect is activated (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, destroy that monster.
Raremetalfoes Bismugear
Raremetalfoes Bismugear

UR

Ultra Rare
X
FIRE FIRE Level Level 1 [ Psychic / Pendulum / Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 8 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.
Backup Secretary
Backup Secretary

UR

Ultra Rare
X
LIGHT LIGHT Level Level 3 [ Cyberse / Effect ] ATK 1200 DEF 800
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
Salamangreat Falco
Salamangreat Falco

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1200 DEF 1600
If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.
Danger! Thunderbird!
Danger! Thunderbird!

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Winged Beast / Effect ] ATK 2800 DEF 2400
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.
Madolche Petingcessoeur
Madolche Petingcessoeur

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1400
If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn.
●If you have no monsters in your GY: You can Special Summon this card from your hand.
●If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.
Salamangreat Fowl
Salamangreat Fowl

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1800 DEF 200
If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
Dragon Knight Draco-Equiste
Dragon Knight Draco-Equiste

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Fusion / Effect ] ATK 3200 DEF 2000
1 Dragon Synchro Monster + 1 Warrior monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.
Metalfoes Orichalc
Metalfoes Orichalc

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Psychic / Fusion / Effect ] ATK 2800 DEF 2200
2 "Metalfoes" monsters
If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it.
Metalfoes Mithrilium
Metalfoes Mithrilium

UR

Ultra Rare
X
FIRE FIRE Level Level 6 [ Psychic / Fusion / Effect ] ATK 2600 DEF 1000
1 "Metalfoes" monster + 1 Pendulum Monster
You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.
Meteor Black Comet Dragon
Meteor Black Comet Dragon

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 3500 DEF 2000
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.
Buster Dragon
Buster Dragon

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Dragon / Synchro / Effect ] ATK 1200 DEF 2800
1 Tuner + 1+ non-Tuner monsters
All monsters your opponent controls become Dragons. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your GY; Special Summon it. Once per opponent's turn (Quick Effect): You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your GY.
Artifact Durendal
Artifact Durendal

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 5 [ Fairy / Xyz / Effect ] ATK 2400 DEF 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects.
●When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
Dark Requiem Xyz Dragon
Dark Requiem Xyz Dragon

UR

Ultra Rare
X
DARK DARK Rank Rank 5 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
3 Level 5 monsters
If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects.
●Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
●When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.
Metalfoes Steelen
Metalfoes Steelen

UR

Ultra Rare
X
FIRE FIRE Level Level 2 [ Psychic / Pendulum / Normal ] ATK 0 DEF 2100
Pendulum Scale P Scale 8 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!
Metalfoes Silverd
Metalfoes Silverd

UR

Ultra Rare
X
FIRE FIRE Level Level 3 [ Psychic / Pendulum / Normal ] ATK 1700 DEF 100
Pendulum Scale P Scale 1 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
Metalfoes Goldriver
Metalfoes Goldriver

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Psychic / Pendulum / Normal ] ATK 1900 DEF 500
Pendulum Scale P Scale 1 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)
Metalfoes Volflame
Metalfoes Volflame

UR

Ultra Rare
X
FIRE FIRE Level Level 7 [ Psychic / Pendulum / Normal ] ATK 2400 DEF 2000
Pendulum Scale P Scale 8 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
Madolche Fresh Sistart
Madolche Fresh Sistart

UR

Ultra Rare
X
EARTH EARTH Link Link 2 [ Fairy / Link / Effect ] ATK 1500 DEF -
2 "Madolche" monsters
While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.
Update Jammer
Update Jammer

UR

Ultra Rare
X
WIND WIND Link Link 2 [ Cyberse / Link / Effect ] ATK 2000 DEF -
2 Level 2 or higher Cyberse monsters
Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
Splash Mage
Splash Mage

UR

Ultra Rare
X
WATER WATER Link Link 2 [ Cyberse / Link / Effect ] ATK 1100 DEF -
2 Cyberse monsters
You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
Salvage
Salvage

UR

Ultra Rare
X
SPELL SPELL
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
Geartown
Geartown

UR

Ultra Rare
X
SPELL SPELL Field Field
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY.
Emergency Teleport
Emergency Teleport

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Ojama Country
Ojama Country

UR

Ultra Rare
X
SPELL SPELL Field Field
Once per turn: You can send 1 "Ojama" card from your hand to the GY; Special Summon 1 "Ojama" monster from your GY. While you control an "Ojama" monster, switch the original ATK/DEF of all monsters on the field.
Miracle Synchro Fusion
Miracle Synchro Fusion

UR

Ultra Rare
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a Synchro Monster as material, by banishing Fusion Materials listed on it from your field or GY. If this Set card is destroyed by your opponent's card effect and sent to your GY: Draw 1 card.
Mask Change
Mask Change

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Mask Change II
Mask Change II

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn.
Resonator Engine
Resonator Engine

UR

Ultra Rare
X
SPELL SPELL
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
Resonator Call
Resonator Call

UR

Ultra Rare
X
SPELL SPELL
Add 1 "Resonator" monster from your Deck to your hand.
Xyz Burst
Xyz Burst

UR

Ultra Rare
X
SPELL SPELL
If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.
Madolche Chateau
Madolche Chateau

UR

Ultra Rare
X
SPELL SPELL Field Field
When this card is activated: Shuffle all "Madolche" monsters in your GY into the Deck. All "Madolche" monsters on the field gain 500 ATK/DEF. If a monster(s) in your GY would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.
Metalfoes Fusion
Metalfoes Fusion

UR

Ultra Rare
X
SPELL SPELL
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
Orcustrated Return
Orcustrated Return

UR

Ultra Rare
X
SPELL SPELL
Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.
Royal Prison
Royal Prison

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters from the GY.
The Monarchs Erupt
The Monarchs Erupt

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY.
Phantom Knights' Fog Blade
Phantom Knights' Fog Blade

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
Kozmojo
Kozmojo

UR

Ultra Rare
X
TRAP TRAP
Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their GY. You can only activate 1 "Kozmojo" per turn.
Metalfoes Counter
Metalfoes Counter

UR

Ultra Rare
X
TRAP TRAP
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
Metalfoes Combination
Metalfoes Combination

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your GY with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the GY: You can add 1 "Metalfoes" monster from your Deck to your hand.
Evenly Matched
Evenly Matched

UR

Ultra Rare
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
Terror of Trishula
Terror of Trishula

UR

Ultra Rare
X
TRAP TRAP
Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names;
●1+: Banish 1 card your opponent controls.
●2+: Banish 1 card from your opponent's GY.
●3+: Banish 1 random card from your opponent's hand.
When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect.
You can only use each effect of "Terror of Trishula" once per turn.
Dark Magician
Dark Magician

GH

Ghost Rare
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon

GH

Ghost Rare
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
Crystal Wing Synchro Dragon
Crystal Wing Synchro Dragon

GH

Ghost Rare
X
WIND WIND Level Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
Firewall Dragon
Firewall Dragon

GH

Ghost Rare
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link / Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
Black Luster Soldier - Soldier of Chaos
Black Luster Soldier - Soldier of Chaos

GH

Ghost Rare
X
EARTH EARTH Link Link 3 [ Warrior / Link / Effect ] ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
●This card gains 1500 ATK.
●This card can make a second attack during the Battle Phase of your next turn.
●Banish 1 card on the field.