Total of 50 Card(s)
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CommonGR
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CommonGR
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Gold RareC
CommonGR
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Gold RareGR
Gold RareC
CommonC
CommonC
CommonC
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CommonGR
Gold RareC
CommonC
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CommonC
CommonC
CommonC
CommonC
CommonC
CommonGR
Gold RareGR
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CommonC
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CommonGR
Gold RareC
Common- Mist Valley Watcher
- X
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WIND
Level 4 [ Spellcaster / Normal ]
ATK 1500 DEF 1900 - Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
C
Common- Vice Dragon
- X
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DARK
Level 5 [ Dragon / Effect ]
ATK 2000 DEF 2400 - If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
GR
Gold Rare- Amazoness Archer (Updated from: Amazon Archer)
- X
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EARTH
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1000 - You can Tribute 2 monsters; inflict 1200 damage to your opponent.
-
Card Name updated from "Amazon Archer" on June 23, 2010.
C
Common- Amazoness Paladin
- X
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EARTH
Level 4 [ Warrior / Effect ]
ATK 1700 DEF 300 - Gains 100 ATK for each "Amazoness" monster you control.
C
Common- Amazoness Fighter
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1300 - You take no battle damage from attacks involving this card.
C
Common- Amazoness Swords Woman
- X
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EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1600 - Your opponent takes any battle damage you would have taken from battles involving this card instead.
C
Common- Amazoness Blowpiper
- X
-
EARTH
Level 3 [ Warrior / Effect ]
ATK 800 DEF 1500 - Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
C
Common- Amazoness Tiger
- X
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EARTH
Level 4 [ Beast / Effect ]
ATK 1100 DEF 1500 - You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
C
Common- Destiny HERO - Malicious
- X
-
DARK
Level 6 [ Warrior / Effect ]
ATK 800 DEF 800 - You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
C
Common- Freya, Spirit of Victory
- X
-
LIGHT
Level 1 [ Fairy / Effect ]
ATK 100 DEF 100 - While you control a Fairy-Type monster other than "Freya, Spirit of Victory", your opponent's monsters cannot target this card for attacks. All Fairy-Type monsters you control gain 400 ATK and DEF.
C
Common- Nova Summoner
- X
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LIGHT
Level 4 [ Fairy / Effect ]
ATK 1400 DEF 800 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
C
Common- Exploder Dragon
- X
-
EARTH
Level 3 [ Dragon / Effect ]
ATK 1000 DEF 0 - If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
GR
Gold Rare- Goblin Zombie
- X
-
DARK
Level 4 [ Zombie / Effect ]
ATK 1100 DEF 1050 - If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
C
Common- Elemental HERO Prisma
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1700 DEF 1100 - Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's until the End Phase.
GR
Gold Rare- Dimensional Alchemist
- X
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LIGHT
Level 4 [ Fairy / Effect ]
ATK 1300 DEF 200 - Once per turn: You can activate this effect; banish the top card of your Deck, and if you do, until the end of this turn, this card gains 500 ATK. When this card you control is destroyed and sent to your GY: You can target 1 of your banished monsters; add it to your hand.
GR
Gold Rare- Judgment Dragon
- X
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LIGHT
Level 8 [ Dragon / Effect ]
ATK 3000 DEF 2600 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.
GR
Gold Rare- Amazoness Chain Master
- X
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EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1300 - When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand.
C
Common- Mezuki
- X
-
EARTH
Level 4 [ Zombie / Effect ]
ATK 1700 DEF 800 - You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
GR
Gold Rare- Plaguespreader Zombie
- X
-
DARK
Level 2 [ Zombie / Tuner/Effect ]
ATK 400 DEF 200 - If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
GR
Gold Rare- Thunder King Rai-Oh
- X
-
LIGHT
Level 4 [ Thunder / Effect ]
ATK 1900 DEF 800 - Neither player can add cards from their Deck to their hand except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it.
GR
Gold Rare- Blackwing - Gale the Whirlwind
- X
-
DARK
Level 3 [ Winged Beast / Tuner/Effect ]
ATK 1300 DEF 400 - If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
GR
Gold Rare- Blackwing - Bora the Spear
- X
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DARK
Level 4 [ Winged Beast / Effect ]
ATK 1700 DEF 800 - If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
C
Common- Blackwing - Sirocco the Dawn
- X
-
DARK
Level 5 [ Winged Beast / Effect ]
ATK 2000 DEF 900 - If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
C
Common- Blackwing - Blizzard the Far North
- X
-
DARK
Level 2 [ Winged Beast / Tuner/Effect ]
ATK 1300 DEF 0 - Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
C
Common- Blackwing - Shura the Blue Flame
- X
-
DARK
Level 4 [ Winged Beast / Effect ]
ATK 1800 DEF 1200 - When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
C
Common- Blackwing - Kalut the Moon Shadow
- X
-
DARK
Level 3 [ Winged Beast / Effect ]
ATK 1400 DEF 1000 - During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
C
Common- Infernity Archfiend
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1800 DEF 1200 - When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
GR
Gold Rare- Infernity Dwarf
- X
-
DARK
Level 2 [ Warrior / Effect ]
ATK 800 DEF 500 - While you have no cards in your hand, if a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
C
Common- Infernity Guardian
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1700 - While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
C
Common- Reese the Ice Mistress
- X
-
WATER
Level 2 [ Sea Serpent / Tuner/Effect ]
ATK 800 DEF 800 - This card cannot be destroyed by battle with a Level 4 or higher monster.
C
Common- Numbing Grub in the Ice Barrier
- X
-
WATER
Level 4 [ Insect / Effect ]
ATK 1300 DEF 1800 - When this card is Normal Summoned, select 1 unused Main Monster Zone. While this card is face-up on the field, that selected Main Monster Zone cannot be used.
C
Common- Mist Condor
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1400 DEF 400 - You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
C
Common- Mist Valley Windmaster
- X
-
WIND
Level 2 [ Winged Beast / Tuner/Effect ]
ATK 400 DEF 800 - Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.
C
Common- Worm Falco
- X
-
LIGHT
Level 2 [ Reptile / Flip/Effect ]
ATK 500 DEF 800 - FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
C
Common- Worm Gulse
- X
-
LIGHT
Level 4 [ Reptile / Effect ]
ATK 1500 DEF 300 - Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.
C
Common- Worm Hope
- X
-
LIGHT
Level 1 [ Reptile / Flip/Effect ]
ATK 800 DEF 1500 -
FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.
When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard.
C
Common- Stardust Dragon
- X
-
WIND
Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
GR
Gold Rare- Blackwing Armor Master
- X
-
DARK
Level 7 [ Winged Beast / Synchro/Effect ]
ATK 2500 DEF 1500 -
1 "Blackwing" Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
GR
Gold Rare- Blackwing Armed Wing
- X
-
DARK
Level 6 [ Winged Beast / Synchro/Effect ]
ATK 2300 DEF 1000 -
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
GR
Gold Rare- Mystical Space Typhoon
- X
-
SPELL
Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
GR
Gold Rare- My Body as a Shield
- X
-
SPELL
Quick-Play
- When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.
GR
Gold Rare- Smashing Ground
- X
-
SPELL
- Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
GR
Gold Rare- Enemy Controller
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
GR
Gold Rare- Black Whirlwind
- X
-
SPELL
Continuous
- When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
C
Common- Amazoness Archers
- X
-
TRAP
- When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able.
C
Common- Dramatic Rescue
- X
-
TRAP
- When a card is activated that targets an "Amazoness" monster on the field: Return that targeted monster to the hand, and if you do, Special Summon 1 other monster from your hand.
C
Common- Magical Arm Shield
- X
-
TRAP
- When an opponent's monster declares an attack while they control 2 or more face-up monsters and you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that face-up monster (until the end of the Battle Phase), and if you do, change the attack target to it and perform damage calculation.
C
Common- Icarus Attack
- X
-
TRAP
- Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them.
GR
Gold Rare- Aegis of Gaia
- X
-
TRAP
Continuous
- Gain 3000 LP. If this face-up card leaves the field, the controller of this card takes 3000 damage.
C
Common