Total of 41 Card(s)
- View as Gallery
- View as List
- Eva
-
Semi-limited
Semi-limitedUR
Ultra Rare - X
-
LIGHT
Level 1 [ Fairy / Effect ] ATK 500 DEF 200
- If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.
- Sacred Arch-Airknight Parshath
-
UR
Ultra Rare - X
-
LIGHT
Level 9 [ Fairy / Effect ] ATK 2800 DEF 2300
- If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.
- Minerva, Scholar of the Sky
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1700 DEF 400
- Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.
- Power Angel Valkyria
-
SR
Super Rare - X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1800 DEF 1050
- If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
- Neo-Parshath, the Sky Paladin
- X
-
LIGHT
Level 7 [ Fairy / Effect ] ATK 2300 DEF 2000
- You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your LP is higher than your opponent's, this card gains ATK/DEF equal to the difference in LP.
- Airknight Parshath
- X
-
LIGHT
Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
- If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: Draw 1 card.
- Meltiel, Sage of the Sky
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1600 DEF 1200
- Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
- Harvest Angel of Wisdom
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1800 DEF 1000
- When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand.
- Bountiful Artemis
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1600 DEF 1700
- Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
- Layard the Liberator
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1400 DEF 1500
- Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand.
- Guiding Ariadne
- X
-
LIGHT
Level 4 [ Fairy / Pendulum/Effect ] ATK 1700 DEF 800
-
P Scale 3 Apply these effects.
●You do not pay LP to activate Counter Trap Cards.
●You do not discard to activate Counter Trap Cards. - If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
- Archlord Kristya
- X
-
LIGHT
Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
- If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.
- Splendid Venus
- X
-
LIGHT
Level 8 [ Fairy / Effect ] ATK 2800 DEF 2400
- All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
- Athena
- X
-
LIGHT
Level 7 [ Fairy / Effect ] ATK 2600 DEF 800
- If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
- Tethys, Goddess of Light
- X
-
LIGHT
Level 5 [ Fairy / Effect ] ATK 2400 DEF 1800
- When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
- Hecatrice
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1500 DEF 1100
- You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
- Gellenduo
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1700 DEF 0
- Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.
- Nova Summoner
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1400 DEF 800
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
- Honest
- X
-
LIGHT
Level 4 [ Fairy / Effect ] ATK 1100 DEF 1900
- During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
- Herald of Orange Light
- X
-
LIGHT
Level 2 [ Fairy / Tuner/Effect ] ATK 300 DEF 500
- When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
- Herald of Green Light
- X
-
LIGHT
Level 2 [ Fairy / Effect ] ATK 300 DEF 500
- When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
- Herald of Purple Light
- X
-
LIGHT
Level 2 [ Fairy / Effect ] ATK 300 DEF 500
- When your opponent activates a Trap Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
- Guiding Light
- X
-
LIGHT
Level 1 [ Fairy / Effect ] ATK 0 DEF 0
- When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your GY; Special Summon that target.
- D.D. Sprite
- X
-
LIGHT
Level 1 [ Fairy / Tuner/Effect ] ATK 0 DEF 100
- You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field.
- Hanewata
- X
-
LIGHT
Level 1 [ Fairy / Tuner/Effect ] ATK 200 DEF 300
- (Quick Effect): You can discard this card; you take no effect damage this turn.
- The Sanctum of Parshath
-
SR
Super Rare - X
-
SPELL
Continuous
- This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.
- The Sanctuary in the Sky
- X
-
SPELL
Field
- Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
- Cards from the Sky
- X
-
SPELL
- Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
- Celestial Transformation
- X
-
SPELL
Quick-Play
- Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.
- Valhalla, Hall of the Fallen
- X
-
SPELL
Continuous
- Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
- Ties of the Brethren
- X
-
SPELL
- Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
- Rebirth of Parshath
-
SR
Super Rare - X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
- Light of Judgment
- X
-
TRAP
-
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
- Miraculous Descent
- X
-
TRAP
Continuous
- Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Synthetic Seraphim
- X
-
TRAP
Continuous
- Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300).
- Divine Punishment
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
- Dark Bribe
- X
-
TRAP
Counter
- When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
- Solemn Warning
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
- Ultimate Providence
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.
- Drastic Drop Off
- X
-
TRAP
Counter
- When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
- Recall
- X
-
TRAP
Counter
- When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.