Total of 43 Card(s)
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- Jet Synchron
-
SR
Super Rare - X
- FIRE Level 1 [ Machine / Tuner / Effect ] ATK 500 DEF 0
- If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
- Rush Warrior
- X
- WIND Level 2 [ Warrior / Effect ] ATK 300 DEF 1200
- During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
- Synchron Carrier
- X
- EARTH Level 2 [ Machine / Effect ] ATK 0 DEF 1000
- During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your GY as material for the Synchro Summon of a Warrior or Machine Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
- Junk Synchron
- X
- DARK Level 3 [ Warrior / Tuner / Effect ] ATK 1300 DEF 500
- When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
- Quickdraw Synchron
- X
- WIND Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400
- You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
- Drill Synchron
- X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 300
- If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
- Turbo Synchron
- X
- WIND Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 500
- When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
- Unknown Synchron
- X
- DARK Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0
- If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.
- Fleur Synchron
- X
- LIGHT Level 2 [ Machine / Tuner / Effect ] ATK 400 DEF 200
- If this card is sent to the GY as Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.
- Synchron Explorer
- X
- EARTH Level 2 [ Machine / Effect ] ATK 0 DEF 700
- When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects.
- Speed Warrior
- X
- WIND Level 2 [ Warrior / Effect ] ATK 900 DEF 400
- Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
- Sonic Warrior
- X
- WIND Level 2 [ Warrior / Effect ] ATK 1000 DEF 0
- If this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.
- Doppelwarrior
- X
- DARK Level 2 [ Warrior / Effect ] ATK 800 DEF 800
- When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
- Quillbolt Hedgehog
- X
- EARTH Level 2 [ Machine / Effect ] ATK 800 DEF 800
- If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
- Tuningware
- X
- LIGHT Level 1 [ Machine / Effect ] ATK 100 DEF 300
- This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
- Swift Scarecrow
- X
- EARTH Level 1 [ Machine / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
- Level Eater
-
Forbidden
Forbidden - X
- DARK Level 1 [ Insect / Effect ] ATK 600 DEF 0
- If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
- Effect Veiler
- X
- LIGHT Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
- Genex Neutron
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1800 DEF 1200
- Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
- Genex Ally Birdman
- X
- DARK Level 3 [ Machine / Tuner / Effect ] ATK 1400 DEF 400
- You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
- Plaguespreader Zombie
- X
- DARK Level 2 [ Zombie / Tuner / Effect ] ATK 400 DEF 200
- If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
- White Dragon Wyverburster
-
Limited
Limited - X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1700 DEF 1800
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
- Black Dragon Collapserpent
-
Limited
Limited - X
- DARK Level 4 [ Dragon / Effect ] ATK 1800 DEF 1700
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
- Scrap Fist
-
SR
Super Rare - X
- SPELL Quick-Play
-
Target 1 "Junk Warrior" you control; if it battles an opponent's monster this turn while you control it, apply these effects.
●Your opponent cannot activate cards or effects until the end of the Damage Step.
●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Double any battle damage your opponent takes.
●It cannot be destroyed by battle.
●Destroy the opponent's monster that battled it at the end of the Damage Step.
- Limit Overdrive
- X
- SPELL Quick-Play
- Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck that has a Level equal to the combined Levels the 2 monsters had on the field, ignoring its Summoning conditions. You can only activate 1 "Limit Overdrive" per turn.
- Starlight Junktion
- X
- SPELL Field
- You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
- Tuning
- X
- SPELL
- Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.
- Reinforcement of the Army
-
Limited
Limited - X
- SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
- The Warrior Returning Alive
- X
- SPELL
- Target 1 Warrior monster in your GY; add that target to your hand.
- Dark Eruption
- X
- SPELL
- Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.
- One for One
-
Limited
Limited - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
- Night Beam
- X
- SPELL
- Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
- Double Cyclone
- X
- SPELL Quick-Play
- Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
- Scrap-Iron Statue
- X
- TRAP
- When a Spell/Trap Card that is already face-up on your opponent's field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 "Junk" monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Scrap-Iron Statue" once per turn.
- Scrap-Iron Scarecrow
- X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
- Limiter Overload
- X
- TRAP
- If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Imperial Iron Wall
- X
- TRAP Continuous
- Neither player can banish cards.
- Solemn Warning
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
- Stardust Warrior
-
UR
Ultra Rare - X
- WIND Level 10 [ Warrior / Synchro / Effect ] ATK 3000 DEF 2500
-
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)
- Jet Warrior
-
UR
Ultra Rare - X
- FIRE Level 5 [ Warrior / Synchro / Effect ] ATK 2100 DEF 1200
-
"Jet Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn.
- Accel Synchron
-
SR
Super Rare - X
- DARK Level 5 [ Machine / Synchro / Tuner / Effect ] ATK 500 DEF 2100
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
- Junk Warrior
- X
- DARK Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1300
-
"Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.