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ONSLAUGHT OF THE FIRE KINGS STRUCTURE DECK

( Release Date : 02/08/2013 )

Total of 39 Card(s)
Fire King High Avatar Garunix
Fire King High Avatar Garunix

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Winged Beast / Effect ] ATK 2700 DEF 1700
Once per turn, during the next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".
Fire King Avatar Barong
Fire King Avatar Barong
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 200
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by card effect and sent to the GY: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".
Fire King Avatar Kirin
Fire King Avatar Kirin
X
FIRE FIRE Level Level 3 [ Beast / Effect ] ATK 1000 DEF 200
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY.
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
X
FIRE FIRE Level Level 8 [ Winged Beast / Effect ] ATK 2400 DEF 1600
Once per turn, during your next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.
Manticore of Darkness
Manticore of Darkness
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 2300 DEF 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
Goka, the Pyre of Malice
Goka, the Pyre of Malice
X
FIRE FIRE Level Level 6 [ Zombie / Effect ] ATK 2200 DEF 1900
If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.
Hazy Flame Hyppogrif
Hazy Flame Hyppogrif
X
FIRE FIRE Level Level 6 [ Pyro / Effect ] ATK 2100 DEF 200
Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.
Laval Lancelord
Laval Lancelord
X
FIRE FIRE Level Level 6 [ Warrior / Effect ] ATK 2100 DEF 200
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.
Flamvell Firedog
Flamvell Firedog
X
FIRE FIRE Level Level 4 [ Beast / Effect ] ATK 1900 DEF 200
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
Flamvell Poun
Flamvell Poun
X
FIRE FIRE Level Level 1 [ Pyro / Effect ] ATK 200 DEF 200
When this card is destroyed by battle and sent to the Graveyard: You can add 1 monster with 200 DEF from your Deck to your hand.
Neo Flamvell Sabre
Neo Flamvell Sabre
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1500 DEF 200
While your opponent has 4 or less cards in their GY, this card gains 600 ATK. While your opponent has 8 or more cards in their GY, this card loses 300 ATK.
Royal Firestorm Guards
Royal Firestorm Guards
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1700 DEF 1200
If this card is Normal Summoned: Target 4 Pyro monsters in your GY; shuffle all 4 into the Deck, then draw 2 cards.
Volcanic Rocket
Volcanic Rocket
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1900 DEF 1400
When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or GY to your hand.
Volcanic Counter
Volcanic Counter
X
FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 300 DEF 1300
When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
Molten Zombie
Molten Zombie
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 400
When this card is Special Summoned from the Graveyard: Draw 1 card.
Spirit of Flames
Spirit of Flames
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1700 DEF 1000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only.
Raging Flame Sprite
Raging Flame Sprite
X
FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 100 DEF 200
This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: It gains 1000 ATK.
Fox Fire
Fox Fire
X
FIRE FIRE Level Level 2 [ Pyro / Effect ] ATK 300 DEF 200
During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
Flame Tiger
Flame Tiger
X
FIRE FIRE Level Level 4 [ Beast / Effect ] ATK 1800 DEF 0
During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card, and if you do, banish it when it leaves the field.
Little Chimera
Little Chimera
X
FIRE FIRE Level Level 2 [ Beast / Effect ] ATK 600 DEF 550
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
UFO Turtle
UFO Turtle
X
FIRE FIRE Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
Onslaught of the Fire Kings
Onslaught of the Fire Kings

SR

Super Rare
X
SPELL SPELL
If only your opponent controls a monster: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck, but its effects are negated, also destroy it during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.
Circle of the Fire Kings
Circle of the Fire Kings

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.
Rekindling
Rekindling
X
SPELL SPELL
Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.
Blaze Accelerator
Blaze Accelerator
X
SPELL SPELL Continuous Continuous
You can target 1 monster your opponent controls; send 1 Pyro monster with 500 or less ATK from your hand to the GY, and if you do, destroy that target. Your monsters cannot attack the turn you activate this effect.
Wild Nature's Release
Wild Nature's Release
X
SPELL SPELL
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
Pot of Duality
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
Hand Destruction
Hand Destruction
X
SPELL SPELL Quick-Play Quick-Play
Each player sends 2 cards from their hand to the GY, then draws 2 cards.
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Burden of the Mighty
Burden of the Mighty
X
SPELL SPELL Continuous Continuous
Each face-up monster your opponent controls loses 100 ATK x its own Level.
Backfire
Backfire
X
TRAP TRAP Continuous Continuous
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.
Flamvell Counter
Flamvell Counter
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your GY; negate the activation, and if you do, destroy it.
Phoenix Wing Wind Blast
Phoenix Wing Wind Blast
X
TRAP TRAP
Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.
Horn of the Phantom Beast
Horn of the Phantom Beast
X
TRAP TRAP
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
Blast with Chain
Blast with Chain
X
TRAP TRAP
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
Spiritual Fire Art - Kurenai
Spiritual Fire Art - Kurenai
X
TRAP TRAP
Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.
Regretful Rebirth
Regretful Rebirth
X
TRAP TRAP
When a monster you control is destroyed by battle and sent to the Graveyard: Target that monster; Special Summon it in face-up Defense Position, but it is destroyed during your End Phase.
Nightmare Wheel
Nightmare Wheel
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Call of the Haunted
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.