Total of 40 Card(s)
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Ultra RareUR
Ultra RareSR
Super RareC
CommonC
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Common- Lightpulsar Dragon
- X
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LIGHT
Level 6 [ Dragon / Effect ]
ATK 2500 DEF 1500 - You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.
UR
Ultra Rare- Darkflare Dragon
- X
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DARK
Level 5 [ Dragon / Effect ]
ATK 2400 DEF 1200 - You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
UR
Ultra RareForbidden
Forbidden- Eclipse Wyvern
- X
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LIGHT
Level 4 [ Dragon / Effect ]
ATK 1600 DEF 1000 - If this card is sent to the GY: Banish 1 Level 7 or higher LIGHT or DARK Dragon monster from your Deck. If this card is banished from your GY: You can add the monster banished by this card's effect to your hand.
SR
Super Rare- Blue-Eyes White Dragon
- X
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LIGHT
Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
C
Common- Red-Eyes Black Dragon
- X
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DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
C
Common- The White Stone of Legend
- X
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LIGHT
Level 1 [ Dragon / Tuner/Effect ]
ATK 300 DEF 250 - If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
C
Common- Black Dragon's Chick
- X
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DARK
Level 1 [ Dragon / Effect ]
ATK 800 DEF 500 - You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
C
Common- Axe Dragonute
- X
-
DARK
Level 4 [ Dragon / Effect ]
ATK 2000 DEF 1200 - If this card attacks, it is changed to Defense Position at the end of the Damage Step.
C
Common- Vice Dragon
- X
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DARK
Level 5 [ Dragon / Effect ]
ATK 2000 DEF 2400 - If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
C
Common- Gragonith, Lightsworn Dragon
- X
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LIGHT
Level 6 [ Dragon / Effect ]
ATK 2000 DEF 1600 - This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.
C
Common- Prime Material Dragon
- X
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LIGHT
Level 6 [ Dragon / Effect ]
ATK 2400 DEF 2000 - Any effect that would inflict damage to a player increases their LP by the same amount, instead. When a card or effect is activated that would destroy a monster(s) on the field (Quick Effect): You can send 1 card from your hand to the GY; negate the activation, and if you do, destroy it.
C
Common- Dark Armed Dragon
- X
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DARK
Level 7 [ Dragon / Effect ]
ATK 2800 DEF 1000 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
C
Common- Red-Eyes Darkness Metal Dragon
- X
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DARK
Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400 - You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
C
Common- Chaos Sorcerer
- X
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DARK
Level 6 [ Spellcaster / Effect ]
ATK 2300 DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
C
Common- Lord of D.
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 1200 DEF 1100 - Neither player can target Dragon monsters on the field with card effects.
C
Common- Mystic Tomato
- X
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DARK
Level 4 [ Plant / Effect ]
ATK 1400 DEF 1100 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position.
C
Common- Summoner Monk
- X
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DARK
Level 4 [ Spellcaster / Effect ]
ATK 800 DEF 1600 - While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
C
Common- Snipe Hunter
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 1500 DEF 600 - You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
C
Common- Herald of Creation
- X
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LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1800 DEF 600 - Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
C
Common- Jain, Lightsworn Paladin
- X
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LIGHT
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1200 - If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.
C
Common- Lyla, Lightsworn Sorceress
- X
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LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1700 DEF 200 - You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
C
Common- Kaibaman
- X
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LIGHT
Level 3 [ Warrior / Effect ]
ATK 200 DEF 700 - You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
C
Common- Ryko, Lightsworn Hunter
- X
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LIGHT
Level 2 [ Beast / Flip/Effect ]
ATK 200 DEF 100 -
FLIP: Apply these effects (simultaneously).
●You can destroy 1 card on the field.
●Send the top 3 cards of your Deck to the GY.
C
Common- Chaos Zone
- X
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SPELL
Field
- Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your field, then target 1 banished monster with a Level equal to the number removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
C
Common- Burst Stream of Destruction
- X
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SPELL
- If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
C
Common- Inferno Fire Blast
- X
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SPELL
- Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
C
Common- The Flute of Summoning Dragon
- X
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SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
C
Common- A Wingbeat of Giant Dragon
- X
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SPELL
- Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
C
Common- Book of Moon
- X
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SPELL
Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
C
Common- Magical Stone Excavation
- X
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SPELL
- Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
C
CommonLimited
Limited- Reasoning
- X
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SPELL
- Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
C
CommonLimited
Limited- Monster Gate
- X
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SPELL
- Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
C
Common- Card Trader
- X
-
SPELL
Continuous
- Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
C
Common- D.D.R. - Different Dimension Reincarnation
- X
-
SPELL
Equip
- Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
C
Common- Charge of the Light Brigade
- X
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SPELL
- Send the top 3 cards of your Deck to the GY; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
C
Common- Dragon's Rebirth
- X
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TRAP
- Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY.
C
Common- Burst Breath
- X
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TRAP
- Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.
C
Common- Call of the Haunted
- X
-
TRAP
Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
C
Common- Interdimensional Matter Transporter
- X
-
TRAP
- Target 1 face-up monster you control; banish that target until the End Phase.
C
Common- Escape from the Dark Dimension
- X
-
TRAP
Continuous
- Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
C
Common