Total of 43 Card(s)
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- Alexandrite Dragon
- X
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LIGHT
Level 4 [ Dragon / Normal ] ATK 2000 DEF 100
- Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
- Spirit of the Harp
- X
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LIGHT
Level 4 [ Fairy / Normal ] ATK 800 DEF 2000
- A spirit that soothes the soul with the music of its heavenly harp.
- Frostosaurus
- X
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WATER
Level 6 [ Dinosaur / Normal ] ATK 2600 DEF 1700
- This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
- Zubaba Knight
- X
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EARTH
Level 3 [ Warrior / Effect ] ATK 1600 DEF 900
- At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
- Ganbara Knight
- X
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LIGHT
Level 4 [ Warrior / Effect ] ATK 0 DEF 1800
- When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
- Gogogo Golem
- X
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EARTH
Level 4 [ Rock / Effect ] ATK 1800 DEF 1500
- Once per turn, this Defense Position card cannot be destroyed by battle.
- Gogogo Giant
- X
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EARTH
Level 4 [ Rock / Effect ] ATK 2000 DEF 0
- When this card is Normal Summoned: You can target 1 "Gogogo" monster in your GY; Special Summon that target in Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
- Goblindbergh
- X
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EARTH
Level 4 [ Warrior / Effect ] ATK 1400 DEF 0
- When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
- Feedback Warrior
- X
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EARTH
Level 3 [ Warrior / Effect ] ATK 800 DEF 700
- When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.
- Shine Knight
- X
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LIGHT
Level 3 [ Warrior / Effect ] ATK 400 DEF 1900
- This card is Level 4 while in face-up Defense Position.
- Cyber Dragon
- X
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LIGHT
Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Trident Warrior
- X
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LIGHT
Level 4 [ Warrior / Effect ] ATK 1800 DEF 1200
- When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
- Chiron the Mage
- X
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EARTH
Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
- Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
- Marauding Captain
- X
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EARTH
Level 3 [ Warrior / Effect ] ATK 1200 DEF 400
- Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
- Penguin Soldier
- X
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WATER
Level 2 [ Aqua / Flip / Effect ] ATK 750 DEF 500
- FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
- Sangan
- X
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DARK
Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
- Giant Rat
- X
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EARTH
Level 4 [ Beast / Effect ] ATK 1400 DEF 1450
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
- Shining Angel
- X
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LIGHT
Level 4 [ Fairy / Effect ] ATK 1400 DEF 800
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck in Attack Position.
- Blustering Winds
- X
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SPELL
- Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
- Ego Boost
- X
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SPELL
Quick-Play
- When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
- Xyz Energy
- X
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SPELL
- Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.
- Star Changer
- X
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SPELL
Quick-Play
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Target 1 face-up monster on the field, then activate 1 of these effects;
��Increase that target's Level by 1.
��Reduce that target's Level by 1.
- Swords of Revealing Light
- X
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SPELL
- After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
- Mystical Space Typhoon
- X
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SPELL
Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Fissure
- X
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SPELL
- Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
- Gravity Axe - Grarl
- X
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SPELL
Equip
- The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.
- Reinforcement of the Army
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Limited
Limited - X
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SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
- Burden of the Mighty
- X
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SPELL
Continuous
- Each face-up monster your opponent controls loses 100 ATK x its own Level.
- Heartfelt Appeal
- X
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TRAP
- When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.
- Xyz Effect
- X
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TRAP
- When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
- Raigeki Break
- X
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TRAP
- Discard 1 card, then target 1 card on the field; destroy it.
- Trap Hole
- X
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TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Dust Tornado
- X
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TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Magic Cylinder
- X
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TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Draining Shield
- X
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TRAP
- If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
- Call of the Haunted
- X
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TRAP
Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Limit Reverse
- X
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TRAP
Continuous
- Target 1 monster with 1000 or less ATK in your GY; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.
- Seven Tools of the Bandit
- X
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TRAP
Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Number 39: Utopia
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UR
Ultra Rare - X
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LIGHT
Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
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2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
- Muzurhythm the String Djinn
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SR
Super Rare - X
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WIND
Rank 3 [ Fiend / Xyz / Effect ] ATK 1500 DEF 1000
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2 Level 3 monsters
When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn.
- Temtempo the Percussion Djinn
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SR
Super Rare - X
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EARTH
Rank 3 [ Fiend / Xyz / Effect ] ATK 1700 DEF 1000
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2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and if you do, all "Djinn" Xyz Monsters you currently control gain 500 ATK.
- Melomelody the Brass Djinn
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SR
Super Rare - X
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LIGHT
Rank 3 [ Fiend / Xyz / Effect ] ATK 1400 DEF 1600
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2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn.
- Maestroke the Symphony Djinn
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SR
Super Rare - X
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DARK
Rank 4 [ Fiend / Xyz / Effect ] ATK 1800 DEF 2300
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2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.