Total of 50 Card(s)
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- Red-Eyes Black Dragon
-
UR
Ultra Rare - X
- DARK Level 7 [ Dragon / Normal ] ATK 2400 DEF 2000
- A ferocious dragon with a deadly attack.
- Swordsman of Landstar
- X
- EARTH Level 3 [ Warrior / Normal ] ATK 500 DEF 1200
- An amateur with a sword, this fairy warrior relies on its mysterious powers.
- Baby Dragon
- X
- WIND Level 3 [ Dragon / Normal ] ATK 1200 DEF 700
- Much more than just a child, this dragon is gifted with untapped power.
- Spirit of the Harp
- X
- LIGHT Level 4 [ Fairy / Normal ] ATK 800 DEF 2000
- A spirit that soothes the soul with the music of its heavenly harp.
- Island Turtle
- X
- WATER Level 4 [ Aqua / Normal ] ATK 1100 DEF 2000
- A huge turtle that is often mistaken for an island.
- Flame Manipulator
- X
- FIRE Level 3 [ Spellcaster / Normal ] ATK 900 DEF 1000
- This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
- Masaki the Legendary Swordsman
- X
- EARTH Level 4 [ Warrior / Normal ] ATK 1100 DEF 1100
- Legendary swordmaster Masaki is a veteran of over 100 battles.
- 7 Colored Fish
- X
- WATER Level 4 [ Fish / Normal ] ATK 1800 DEF 800
- A rare rainbow fish that has never been caught by mortal man.
- Armored Lizard
- X
- EARTH Level 4 [ Reptile / Normal ] ATK 1500 DEF 1200
- A lizard with a very tough hide and a vicious bite.
- Darkfire Soldier #1
- X
- FIRE Level 4 [ Pyro / Normal ] ATK 1700 DEF 1150
- An explosive expert from a special elite force.
- Sky Scout
- X
- WIND Level 4 [ Winged Beast / Normal ] ATK 1800 DEF 600
- With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.
- Gearfried the Iron Knight
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
- If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
- Karate Man
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
- You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.
- Milus Radiant
- X
- EARTH Level 1 [ Beast / Effect ] ATK 300 DEF 250
- As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
- Time Wizard
- X
- LIGHT Level 2 [ Spellcaster / Effect ] ATK 500 DEF 400
- Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
- Maha Vailo
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1550 DEF 1400
- Gains 500 ATK for each Equip Card equipped to this card.
- Magician of Faith
- X
- LIGHT Level 1 [ Spellcaster / Flip / Effect ] ATK 300 DEF 400
- FLIP: Target 1 Spell in your GY; add that target to your hand.
- Big Eye
- X
- DARK Level 4 [ Fiend / Flip / Effect ] ATK 1200 DEF 1000
- FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.
- Sangan
- X
- DARK Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
- Princess of Tsurugi
- X
- WIND Level 3 [ Warrior / Flip / Effect ] ATK 900 DEF 700
- FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
- White Magical Hat
- X
- LIGHT Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 700
- When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.
- Penguin Soldier
-
SR
Super Rare - X
- WATER Level 2 [ Aqua / Flip / Effect ] ATK 750 DEF 500
- FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
- Thousand Dragon
- X
- WIND Level 7 [ Dragon / Fusion ] ATK 2400 DEF 2000
- "Time Wizard" + "Baby Dragon"
- Flame Swordsman
- X
- FIRE Level 5 [ Warrior / Fusion ] ATK 1800 DEF 1600
- "Flame Manipulator" + "Masaki the Legendary Swordsman"
- Malevolent Nuzzler
- X
- SPELL Equip
- The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
- Dark Hole
- X
- SPELL
- Destroy all monsters on the field.
- Dian Keto the Cure Master
- X
- SPELL
- Increase your Life Points by 1000 points.
- Fissure
- X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
- De-Spell
- X
- SPELL
- Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
- Change of Heart
-
Limited
Limited - X
- SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
- Block Attack
- X
- SPELL
- Target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position.
- Giant Trunade
-
Forbidden
Forbidden - X
- SPELL
- Return all Spell and Trap Cards on the field to the hand.
- The Reliable Guardian
- X
- SPELL Quick-Play
- Increase 1 face-up monster's DEF by 700 points until the end of this turn.
- Remove Trap
- X
- SPELL
- Select 1 face-up Trap Card on the field and destroy it.
- Monster Reborn
-
Limited
Limited - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
- Polymerization
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
- Mountain
- X
- SPELL Field
- All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
- Dragon Treasure
- X
- SPELL Equip
- A Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points.
- Eternal Rest
- X
- SPELL
- Destroy all monsters equipped with Equip Cards.
- Shield & Sword
- X
- SPELL
- Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.
- Scapegoat
-
SR
Super Rare - X
- SPELL Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
- Just Desserts
- X
- TRAP
- Inflict 500 damage to your opponent for each monster they control.
- Trap Hole
- X
- TRAP
- When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
- Reinforcements
- X
- TRAP
- Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
- Castle Walls
- X
- TRAP
- Increase a selected monster's DEF by 500 points during the turn this card is activated.
- Waboku
- X
- TRAP
- You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
- Ultimate Offering
-
Forbidden
Forbidden - X
- TRAP Continuous
- During your Main Phase or your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 monster.
- Seven Tools of the Bandit
- X
- TRAP Counter
- When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
- Fake Trap
- X
- TRAP
- You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).
- Reverse Trap
- X
- TRAP
- Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)