Total of 18 Card(s)
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UR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra RareUR
Ultra RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super Rare- Serpent Night Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2350 DEF 2400 - A dragon created from the soul of a wicked knight.
UR
Ultra Rare- Perfectly Ultimate Great Moth
- X
-
EARTH
Level 8 [ Insect / Effect ]
ATK 3500 DEF 3000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".
UR
Ultra Rare- Barrel Dragon
- X
-
DARK
Level 7 [ Machine / Effect ]
ATK 2600 DEF 2200 - Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
UR
Ultra Rare- Amazoness Swords Woman
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1600 - Your opponent takes any battle damage you would have taken from battles involving this card instead.
UR
Ultra Rare- King of the Skull Servants
- X
-
DARK
Level 1 [ Zombie / Effect ]
ATK ? DEF 0 - The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
UR
Ultra Rare- Fortress Whale
- X
-
WATER
Level 7 [ Fish / Ritual ]
ATK 2350 DEF 2150 - You can Ritual Summon this card with "Fortress Whale's Oath".
UR
Ultra Rare- Kabazauls
- X
-
WATER
Level 4 [ Dinosaur / Normal ]
ATK 1700 DEF 1500 - A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
SR
Super Rare- Man-Eater Bug
- X
-
EARTH
Level 2 [ Insect / Flip/Effect ]
ATK 450 DEF 600 - FLIP: Target 1 monster on the field; destroy it.
SR
Super Rare- The Legendary Fisherman
- X
-
WATER
Level 5 [ Warrior / Effect ]
ATK 1850 DEF 1600 - While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
SR
Super Rare- Hyper Hammerhead
- X
-
EARTH
Level 4 [ Dinosaur / Effect ]
ATK 1500 DEF 1200 - At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
SR
Super Rare- Ally of Justice Core Destroyer
- X
-
DARK
Level 3 [ Machine / Effect ]
ATK 1200 DEF 200 - At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
SR
Super Rare- Beetron
- X
-
DARK
Level 4 [ Insect / Effect ]
ATK 1600 DEF 900 - You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.
SR
Super Rare- Slushy
- X
-
WATER
Level 2 [ Aqua / Effect ]
ATK 0 DEF 0 - When this card is Normal Summoned: You can send 1 "Slushy" from your Deck to the GY. If you have 3 copies of "Slushy" total, either banished and/or in your GY (combined): You can banish this card from your GY, then target 1 Level 5 or higher Sea Serpent monster in your GY; Special Summon that target. You can only use this effect of "Slushy" once per turn.
SR
Super Rare- Enchanting Fitting Room
- X
-
SPELL
- Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
SR
Super Rare- Summoner's Art
- X
-
SPELL
- Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
SR
Super Rare- Half Shut
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, also its ATK is halved until the end of this turn.
SR
Super Rare- Ready for Intercepting
- X
-
TRAP
- Target 1 Warrior or Spellcaster monster on the field; change that target to face-down Defense Position.
SR
Super Rare- Adhesion Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
SR
Super Rare