Total of 58 Card(s)
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- Serpent Night Dragon
- X
- DARK Level 7 [ Dragon / Normal ] ATK 2350 DEF 2400
- A dragon created from the soul of a wicked knight.
- Two-Headed King Rex
- X
- EARTH Level 4 [ Dinosaur / Normal ] ATK 1600 DEF 1200
- A powerful monster whose two heads attack as one.
- Uraby
- X
- EARTH Level 4 [ Dinosaur / Normal ] ATK 1500 DEF 800
- Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
- Crawling Dragon #2
- X
- EARTH Level 4 [ Dinosaur / Normal ] ATK 1600 DEF 1200
- A powerful dragon with teeth that can grind almost anything to dust.
- Tomozaurus
- X
- EARTH Level 2 [ Dinosaur / Normal ] ATK 500 DEF 400
- Small but vicious, this monster even attacks its own kind.
- Anthrosaurus
- X
- EARTH Level 3 [ Dinosaur / Normal ] ATK 1000 DEF 850
- Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)
- Black Tyranno
- X
- EARTH Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1800
- If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
- Super-Ancient Dinobeast
- X
- EARTH Level 8 [ Dinosaur / Effect ] ATK 2700 DEF 1400
- You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur monster. When a Dinosaur monster(s) is Special Summoned from your GY while this monster is on the field (except during the Damage Step): You can draw 1 card.
- Mad Sword Beast
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1400 DEF 1200
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Gilasaurus
- X
- EARTH Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
- You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
- Gale Lizard
- X
- WATER Level 4 [ Reptile / Flip / Effect ] ATK 1400 DEF 700
- FLIP: Target 1 monster your opponent controls; return that target to the hand.
- Dark Driceratops
- X
- EARTH Level 6 [ Dinosaur / Effect ] ATK 2400 DEF 1500
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Hyper Hammerhead
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
- At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
- Element Saurus
- X
- DARK Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
-
Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field.
●FIRE: This card gains 500 ATK.
●EARTH: Negate the effects of Effect Monsters destroyed by battle with this card.
- Black Stego
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1200 DEF 2000
- If this Attack Position card is targeted for an attack: Change this card to Defense Position.
- Gentlemander
- X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1200 DEF 1000
- When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent's monsters cannot attack any monsters, except this one.
- Raise Body Heat
- X
- SPELL Equip
- Equip only to a Dinosaur monster. It gains 300 ATK/DEF.
- Ultra Evolution Pill
- X
- SPELL
- Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
- Spacetime Transcendence
- X
- SPELL
- Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn.
- Cost Down
- X
- SPELL
- Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
- Summoner's Art
- X
- SPELL
- Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
- White Elephant's Gift
- X
- SPELL
- Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.
- Heat Wave
- X
- SPELL
- At the start of your Main Phase 1: Neither player can Normal or Special Summon Effect Monsters, until your next Draw Phase.
- Card Advance
- X
- SPELL
- Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)
- Hunting Instinct
- X
- TRAP
- When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.
- Reinforcements
- X
- TRAP
- Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
- Pharaoh's Treasure
- X
- TRAP
- Shuffle this card face-up into your Deck. If you draw this face-up card that was added to the Deck by this effect: Send it to the GY, then target 1 card in your GY, except this card; add that target to your hand.
- Limit Impulse
- X
- TRAP
- Send 2 cards from your hand to the GY; Special Summon 2 "Soul Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0). They cannot be Tributed except for a Tribute Summon.
- Perfectly Ultimate Great Moth
- X
- EARTH Level 8 [ Insect / Effect ] ATK 3500 DEF 3000
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".
- Petit Moth
- X
- EARTH Level 1 [ Insect / Normal ] ATK 300 DEF 200
- This small but deadly creature is better off avoided.
- Big Insect
- X
- EARTH Level 4 [ Insect / Normal ] ATK 1200 DEF 1500
- A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
- Basic Insect
- X
- EARTH Level 2 [ Insect / Normal ] ATK 500 DEF 700
- Usually found traveling in swarms, this creature's ideal environment is the forest.
- Winged Cleaver
- X
- EARTH Level 2 [ Insect / Normal ] ATK 700 DEF 700
- Few can withstand the scythe-like arms of this dangerous creature.
- Kumootoko
- X
- EARTH Level 3 [ Insect / Normal ] ATK 700 DEF 1400
- A massive, intelligent spider that traps enemies with webbing.
- Alinsection
- X
- EARTH Level 3 [ Insect / Normal ] ATK 950 DEF 700
- A stag beetle with a saw-like head and arms.
- Insect Queen
- X
- EARTH Level 7 [ Insect / Effect ] ATK 2200 DEF 2400
- Gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
- Cocoon of Evolution
- X
- EARTH Level 3 [ Insect / Effect ] ATK 0 DEF 2000
- You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution".
- Man-Eater Bug
- X
- EARTH Level 2 [ Insect / Flip / Effect ] ATK 450 DEF 600
- FLIP: Target 1 monster on the field; destroy it.
- Pinch Hopper
- X
- EARTH Level 4 [ Insect / Effect ] ATK 1000 DEF 1200
- When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
- Insect Princess
- X
- WIND Level 6 [ Insect / Effect ] ATK 1900 DEF 1200
- All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
- Gokipon
- X
- EARTH Level 2 [ Insect / Effect ] ATK 800 DEF 800
- When this card is destroyed by battle and sent to the GY: You can add 1 Insect monster with 1500 or less ATK from your Deck to your hand.
- Bee List Soldier
- X
- WIND Level 1 [ Insect / Effect ] ATK 500 DEF 400
- You can Tribute this card and 1 face-up Insect monster, except "Bee List Soldier"; draw 2 cards.
- Beetron
- X
- DARK Level 4 [ Insect / Effect ] ATK 1600 DEF 900
- You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.
- Laser Cannon Armor
- X
- SPELL Equip
- Equip only to an Insect monster. It gains 300 ATK/DEF.
- Forest
- X
- SPELL Field
- All Insect, Beast, Plant, and Beast-Warrior monsters on the field gain 200 ATK/DEF.
- Verdant Sanctuary
- X
- SPELL Continuous
- When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.
- Insect Neglect
- X
- SPELL Continuous
- When your opponent's monster declares an attack: You can banish 1 Insect monster from your GY; negate the attack.
- Worm Bait
- X
- SPELL
- If you control an Insect monster: Special Summon 2 "Worm Tokens" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card.
- Enchanting Fitting Room
- X
- SPELL
- Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
- Dark Factory of Mass Production
- X
- SPELL
- Target 2 Normal Monsters in your GY; add them to your hand.
- Amulet of Ambition
- X
- SPELL Equip
- Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels, during that damage calculation only. When this card is sent to the GY: You can place it on top of your Deck.
- Eradicating Aerosol
- X
- SPELL
- Destroy all Insect monsters on the field.
- Spider Egg
- X
- TRAP
- When your opponent declares a direct attack, while you have 3 or more Insect monsters in your GY: Negate the attack, and if you do, Special Summon 3 "Spider Tokens" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
- Corrosive Scales
- X
- TRAP
- Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has.
- Adhesion Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
- Order to Smash
- X
- TRAP
- Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
- Order to Charge
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls.
- Jar of Avarice
-
UR
Ultra Rare - X
- TRAP
- Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.