Total of 18 Card(s)
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Ultra Rare- Super Rejuvenation
- X
-
SPELL
Quick-Play
- During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.
UR
Ultra Rare- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
UR
Ultra Rare- Edge Imp Sabres
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1200 DEF 800 - If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
UR
Ultra Rare- Offerings to the Doomed
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
UR
Ultra Rare- Superdreadnought Rail Cannon Gustav Max
- X
-
EARTH
Rank 10 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
UR
Ultra Rare- Dark Magician Girl
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 2000 DEF 1700 - Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
UR
Ultra Rare- The Legendary Fisherman
- X
-
WATER
Level 5 [ Warrior / Effect ]
ATK 1850 DEF 1600 - While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
UR
Ultra Rare- Harpie Queen
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1900 DEF 1200 - This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.
UR
Ultra Rare- Harpie Channeler
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1400 DEF 1300 - You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while on the field or in the GY.
UR
Ultra Rare- Harpie Dancer
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1200 DEF 1000 - You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.
UR
Ultra Rare- Ghost Sister & Spooky Dogwood
- X
-
WATER
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.
●Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
UR
Ultra Rare- Frightfur Leo
- X
-
DARK
Level 7 [ Fiend / Fusion/Effect ]
ATK 2400 DEF 2000 -
"Edge Imp Saw" + 1 "Fluffal" monster
Must be Fusion Summoned. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of "Frightfur Leo" once per turn. This card cannot attack directly during the turn you activate this effect.
UR
Ultra Rare- Harpie Conductor
- X
-
WIND
Link 2 [ Winged Beast / Link/Effect ]
ATK 1900 DEF - -
2 WIND monsters
This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn.
��If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead.
��If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.
UR
Ultra Rare- Arrivalrivals
- X
-
SPELL
Quick-Play
- During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.
UR
Ultra Rare- Alluring Mirror Split
- X
-
SPELL
Continuous
- When a "Harpie Lady" or "Harpie Lady Sisters" you control is destroyed by battle: You can Special Summon 1 "Harpie" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Target 1 "Harpie" monster in your GY; Special Summon it. You can only use each effect of "Alluring Mirror Split" once per turn.
UR
Ultra Rare- Harpie's Feather Rest
- X
-
SPELL
- Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.
UR
Ultra Rare- Tragedy
- X
-
TRAP
- When a face-up Attack Position monster(s) your opponent controls is changed to face-up Defense Position: Destroy all Defense Position monsters your opponent controls.
UR
Ultra Rare