Total of 27 Card(s)
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UL
Ultimate RareUL
Ultimate RareUL
Ultimate RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
Common- Number S39: Utopia the Lightning
- X
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LIGHT
Rank 5 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
UL
Ultimate RareLimited
Limited- Instant Fusion
- X
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SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
UL
Ultimate Rare- Solemn Strike
- X
-
TRAP
Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
UL
Ultimate Rare- Metalfoes Volflame
- X
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FIRE
Level 7 [ Psychic / Pendulum/Normal ]
ATK 2400 DEF 2000 -
P Scale 8 Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
- Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
SR
Super RareForbidden
Forbidden- Ronintoadin
- X
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WATER
Level 2 [ Aqua / Effect ]
ATK 100 DEF 2000 - Cannot be used as Synchro Material. This card's name becomes "Des Frog" while on the field. If this card is in your GY: You can banish 1 "Frog" monster from your GY; Special Summon this card.
SR
Super Rare- Photon Thrasher
- X
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LIGHT
Level 4 [ Warrior / Effect ]
ATK 2100 DEF 0 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
SR
Super Rare- Retaliating "C"
- X
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EARTH
Level 4 [ Insect / Effect ]
ATK 1400 DEF 1400 - When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
SR
Super Rare- Kumongous, the Sticky String Kaiju
- X
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EARTH
Level 7 [ Insect / Effect ]
ATK 2400 DEF 2500 - You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
SR
Super Rare- D/D Swirl Slime
- X
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DARK
Level 2 [ Fiend / Effect ]
ATK 200 DEF 200 - If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
SR
Super Rare- D/D/D Oblivion King Abyss Ragnarok
- X
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DARK
Level 8 [ Fiend / Pendulum/Effect ]
ATK 2200 DEF 3000 -
P Scale 5 If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
- If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
SR
Super RareForbidden
Forbidden- Blackwing - Gofu the Vague Shadow
- X
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DARK
Level 5 [ Winged Beast / Tuner/Effect ]
ATK 0 DEF 0 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast-Type/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.
SR
Super RareLimited
Limited- One Day of Peace
- X
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SPELL
- Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
SR
Super Rare- Union Hangar
- X
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SPELL
Field
- When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
SR
Super Rare- Water Magician
- X
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WATER
Level 4 [ Aqua / Normal ]
ATK 1400 DEF 1000 - This monster swamps an opponent with an almost endless supply of water.
C
Common- Behegon
- X
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WATER
Level 4 [ Aqua / Normal ]
ATK 1350 DEF 1000 - With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.
C
Common- B.E.S. Big Core (Updated from: Big Core)
- X
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DARK
Level 6 [ Machine / Effect ]
ATK 2300 DEF 1100 - If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
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Card Name updated from "Big Core" on April 07, 2017.
C
Common- Barrier Statue of the Torrent
- X
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WATER
Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except WATER monsters.
C
Common- Barrier Statue of the Inferno
- X
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FIRE
Level 4 [ Pyro / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except FIRE monsters.
C
Common- Coach Captain Bearman
- X
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FIRE
Level 8 [ Beast-Warrior / Effect ]
ATK 2600 DEF 2700 - Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior monster. You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior monsters you currently control become Level 8 until the end of this turn.
C
Common- Artifact Lancea
- X
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LIGHT
Level 5 [ Fairy / Effect ]
ATK 1700 DEF 2300 - You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
C
Common- Super Anti-Kaiju War Machine Mecha-Dogoran
- X
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LIGHT
Level 8 [ Machine / Effect ]
ATK ? DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
C
Common- Marine Beast
- X
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WATER
Level 5 [ Fish / Fusion ]
ATK 1700 DEF 1600 - "Water Magician" + "Behegon"
C
Common- Superdreadnought Rail Cannon Gustav Max
- X
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EARTH
Rank 10 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
C
Common- Coach King Giantrainer
- X
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FIRE
Rank 8 [ Warrior / Xyz/Effect ]
ATK 2800 DEF 2000 -
3 Level 8 monsters
You can detach 1 material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.
C
Common- Seismic Shockwave
- X
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TRAP
Continuous
- Destroy this card during your 3rd Standby Phase after activation. Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Zones. Those Zones cannot be used. If this card destroys itself: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.
C
Common- Horn of the Phantom Beast
- X
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TRAP
- Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
C
Common