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OTS TOURNAMENT PACK 1

( Release Date : 03/18/2016 )

Total of 27 Card(s)
All

UL

Ultimate Rare

UL

Ultimate Rare

UL

Ultimate Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common

C

Common
Bountiful Artemis
Bountiful Artemis
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1600 DEF 1700
Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.

UL

Ultimate Rare
Vanity's Fiend
Vanity's Fiend
X
DARK DARK Level Level 6 [ Fiend / Effect ]
ATK 2400 DEF 1200
Cannot be Special Summoned. Neither player can Special Summon monsters.

UL

Ultimate Rare
Masked HERO Dark Law
Masked HERO Dark Law
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ]
ATK 2400 DEF 1800
Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

UL

Ultimate Rare
Droll & Lock Bird
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR

Super Rare
Infernoid Patrulea
Infernoid Patrulea
X
FIRE FIRE Level Level 4 [ Fiend / Effect ]
ATK 1800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 Spell/Trap on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.

SR

Super Rare
Performapal Lizardraw
Performapal Lizardraw
X
EARTH EARTH Level Level 3 [ Reptile / Pendulum/Effect ]
ATK 1200 DEF 600
Pendulum Scale P Scale 6 If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

SR

Super Rare
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1800 DEF 100
Pendulum Scale P Scale 8 You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

SR

Super Rare
Performapal Monkeyboard

No longer on list

No longer on list
Performapal Monkeyboard
X
EARTH EARTH Level Level 6 [ Beast / Pendulum/Effect ]
ATK 1000 DEF 2400
Pendulum Scale P Scale 1 Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

SR

Super Rare
Performapal Guitartle
Performapal Guitartle
X
WATER WATER Level Level 1 [ Aqua / Pendulum/Effect ]
ATK 300 DEF 400
Pendulum Scale P Scale 6 If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.

SR

Super Rare
Dinoster Power, the Mighty Dracoslayer
Dinoster Power, the Mighty Dracoslayer
X
WATER WATER Level Level 8 [ Dragon / Fusion/Effect ]
ATK 2000 DEF 2950
1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster
Must first be Special Summoned (from your Extra Deck) by Tributing the above cards you control. Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material.

SR

Super Rare
Anti-Spell Fragrance

Limited

Limited
Anti-Spell Fragrance
X
TRAP TRAP Continuous Continuous
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

SR

Super Rare
Imperial Iron Wall
Imperial Iron Wall
X
TRAP TRAP Continuous Continuous
Neither player can banish cards.

SR

Super Rare
Typhoon
Typhoon
X
TRAP TRAP
Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.

SR

Super Rare
Skull Servant
Skull Servant
X
DARK DARK Level Level 1 [ Zombie / Normal ]
ATK 300 DEF 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.

C

Common
Battle Warrior
Battle Warrior
X
EARTH EARTH Level Level 3 [ Warrior / Normal ]
ATK 700 DEF 1000
A warrior that fights with his bare hands!!!

C

Common
Mezuki
Mezuki
X
EARTH EARTH Level Level 4 [ Zombie / Effect ]
ATK 1700 DEF 800
You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

C

Common
The White Stone of Legend
The White Stone of Legend
X
LIGHT LIGHT Level Level 1 [ Dragon / Tuner/Effect ]
ATK 300 DEF 250
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.

C

Common
Flying "C"
Flying "C"
X
EARTH EARTH Level Level 3 [ Insect / Effect ]
ATK 700 DEF 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's field in Defense Position. The controller of this card cannot Xyz Summon.

C

Common
Zombie Warrior
Zombie Warrior
X
DARK DARK Level Level 3 [ Zombie / Fusion ]
ATK 1200 DEF 900
"Skull Servant" + "Battle Warrior"

C

Common
Michael, the Arch-Lightsworn
Michael, the Arch-Lightsworn
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2600 DEF 2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

C

Common
Cyber Dragon Nova
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.

C

Common
Mage Power
Mage Power
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.

C

Common
Offerings to the Doomed
Offerings to the Doomed
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.

C

Common
Monster Gate

Limited

Limited
Monster Gate
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

C

Common
Allure of Darkness
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

C

Common
Summoning Curse
Summoning Curse
X
SPELL SPELL Continuous Continuous
If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card.

C

Common
Advance Zone
Advance Zone
X
SPELL SPELL Continuous Continuous
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn.
●1 or more: Destroy 1 Set card your opponent controls.
●2 or more: Draw 1 card.
●3 or more: Add 1 monster from your Graveyard to your hand.

C

Common