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ASTRAL PACK SIX

( Release Date : 12/05/2014 )

Total of 28 Card(s)
Tour Guide From the Underworld
Tour Guide From the Underworld

UL

Ultimate Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
Number 11: Big Eye
Number 11: Big Eye

UL

Ultimate Rare
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz / Effect ] ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
Traptrix Trap Hole Nightmare
Traptrix Trap Hole Nightmare

UL

Ultimate Rare
X
TRAP TRAP
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Traptrix Myrmeleo
Traptrix Myrmeleo

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1600 DEF 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
White Dragon Wyverburster
White Dragon Wyverburster

Limited

Limited

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 1700 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
Black Dragon Collapserpent
Black Dragon Collapserpent

Limited

Limited

SR

Super Rare
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
Superheavy Samurai Big Benkei
Superheavy Samurai Big Benkei

SR

Super Rare
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 1000 DEF 3500
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation.
Shaddoll Beast
Shaddoll Beast

SR

Super Rare
X
DARK DARK Level Level 5 [ Spellcaster / Flip / Effect ] ATK 2200 DEF 1700
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
Underworld Fighter Balmung
Underworld Fighter Balmung

SR

Super Rare
X
DARK DARK Level Level 4 [ Warrior / Synchro / Effect ] ATK 2100 DEF 800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.
Number 80: Rhapsody in Berserk
Number 80: Rhapsody in Berserk

SR

Super Rare
X
DARK DARK Rank Rank 4 [ Fiend / Xyz / Effect ] ATK 0 DEF 1200
2 Level 4 monsters
You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
Summoner's Art
Summoner's Art

SR

Super Rare
X
SPELL SPELL
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
Bujincarnation
Bujincarnation

SR

Super Rare
X
SPELL SPELL
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.
Infernity Break
Infernity Break

SR

Super Rare
X
TRAP TRAP
If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.
Sea Kamen
Sea Kamen
X
WATER WATER Level Level 4 [ Aqua / Normal ] ATK 1100 DEF 1300
A merciless monster that tears opponents to shreds with razor-like claws.
Gruesome Goo
Gruesome Goo
X
WATER WATER Level Level 3 [ Aqua / Normal ] ATK 1300 DEF 700
A slime boss that is definitely tougher than it looks.
Amazon of the Seas
Amazon of the Seas
X
WATER WATER Level Level 4 [ Fish / Normal ] ATK 1300 DEF 1400
A mermaid who serves as a herald to the Ocean Lord. She protects the sacred domain of Atlantis.
King of the Skull Servants
King of the Skull Servants
X
DARK DARK Level Level 1 [ Zombie / Effect ] ATK ? DEF 0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Vanity's Fiend
Vanity's Fiend
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 1200
Cannot be Special Summoned. Neither player can Special Summon monsters.
Van'Dalgyon the Dark Dragon Lord
Van'Dalgyon the Dark Dragon Lord
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2800 DEF 2500
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:
●Spell: Inflict 1500 damage to your opponent.
●Trap: Target 1 card your opponent controls; destroy that target.
●Monster: Target 1 monster in your Graveyard; Special Summon it.
Machina Fortress
Machina Fortress
X
EARTH EARTH Level Level 7 [ Machine / Effect ] ATK 2500 DEF 1600
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
Man-eating Black Shark
Man-eating Black Shark
X
WATER WATER Level Level 5 [ Fish / Fusion ] ATK 2100 DEF 1300
"Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas"
Madolche Queen Tiaramisu
Madolche Queen Tiaramisu
X
EARTH EARTH Rank Rank 4 [ Fairy / Xyz / Effect ] ATK 2200 DEF 2100
2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
Nobleman of Crossout
Nobleman of Crossout
X
SPELL SPELL
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Thunder Crash
Thunder Crash
X
SPELL SPELL
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
The Monarchs Stormforth
The Monarchs Stormforth
X
SPELL SPELL Quick-Play Quick-Play
Once during this turn, if you would Tribute a monster for a Tribute Summon, you can Tribute 1 monster your opponent controls even though you do not control it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.
Ceasefire
Ceasefire
X
TRAP TRAP
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
Royal Command
Royal Command
X
TRAP TRAP Continuous Continuous
Flip monsters' effects cannot be activated, also their effects are negated.
Cursed Seal of the Forbidden Spell
Cursed Seal of the Forbidden Spell
X
TRAP TRAP Counter Counter
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.