Total of 20 Card(s)
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- Kabazauls
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R
Rare - X
- WATER Level 4 [ Dinosaur / Normal ] ATK 1700 DEF 1500
- A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
- Command Knight
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R
Rare - X
- FIRE Level 4 [ Warrior / Effect ] ATK 1200 DEF 1900
- All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
- Armed Samurai - Ben Kei
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R
Rare - X
- DARK Level 4 [ Warrior / Effect ] ATK 500 DEF 800
- For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
- Doom Dozer
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R
Rare - X
- EARTH Level 8 [ Insect / Effect ] ATK 2800 DEF 2600
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
- Tuningware
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R
Rare - X
- LIGHT Level 1 [ Machine / Effect ] ATK 100 DEF 300
- This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
- Defender, the Magical Knight
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R
Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 2000
- If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.
- Shiny Black "C"
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R
Rare - X
- EARTH Level 1 [ Insect / Effect ] ATK 200 DEF 500
- During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.
- Raiza the Storm Monarch
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R
Rare - X
- WIND Level 6 [ Winged Beast / Effect ] ATK 2400 DEF 1000
- If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.
- Arcanite Magician
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R
Rare - X
- LIGHT Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
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1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
- Number 39: Utopia
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R
Rare - X
- LIGHT Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
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2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
- Fuhma Shuriken
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R
Rare - X
- SPELL Equip
- Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
- Precious Cards from Beyond
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R
Rare - X
- SPELL Continuous
- When you Tribute Summon a monster using 2 or more Tributes: Draw 2 cards.
- Secret Village of the Spellcasters
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R
Rare - X
- SPELL Field
- If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
- Arcane Barrier
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R
Rare - X
- SPELL Continuous
- Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
- Nobleman of Crossout
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R
Rare - X
- SPELL
- Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
- Mask Change
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R
Rare - X
- SPELL Quick-Play
- Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
- Glorious Illusion
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R
Rare - X
- TRAP Continuous
- Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
- Fish Depth Charge
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R
Rare - X
- TRAP
- Tribute 1 Fish monster, then target 1 card on the field; destroy that target, and if you do, draw 1 card.
- Light-Imprisoning Mirror
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R
Rare - X
- TRAP Continuous
- Negate all LIGHT monster effects activated on the field or in the GY.
- Shadow-Imprisoning Mirror
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R
Rare - X
- TRAP Continuous
- Negate all DARK monster effects activated on the field or in the GY.