Total of 52 Card(s)
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- Chronomaly Nebra Disk
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SE
Secret Rare - X
- LIGHT Level 4 [ Machine / Effect ] ATK 1800 DEF 1500
- When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.
- Number 36: Chronomaly Chateau Huyuk
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SR
Super Rare - X
- LIGHT Rank 4 [ Machine / Xyz / Effect ] ATK 2000 DEF 2500
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2 Level 4 "Chronomaly" monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.
- Heraldic Beast Amphisbaena
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SR
Super Rare - X
- WIND Level 4 [ Dragon / Effect ] ATK 1700 DEF 1100
- You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn.
- Number 18: Heraldry Patriarch
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SR
Super Rare - X
- LIGHT Rank 4 [ Psychic / Xyz / Effect ] ATK 2200 DEF 2200
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2 Level 4 monsters
Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.
- Augmented Heraldry
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SR
Super Rare - X
- SPELL Field
- Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field).
- Gagaga Sister
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SE
Secret Rare - X
- DARK Level 2 [ Spellcaster / Effect ] ATK 200 DEF 800
- When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn.
- Number 55: Gogogo Goliath
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SR
Super Rare - X
- EARTH Rank 4 [ Rock / Xyz / Effect ] ATK 2400 DEF 1200
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2 Level 4 monsters
All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
- Dodododraw
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SR
Super Rare - X
- SPELL
- Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn.
- Galaxy-Eyes Cloudragon
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SR
Super Rare - X
- LIGHT Level 1 [ Dragon / Effect ] ATK 300 DEF 250
- You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of "Galaxy-Eyes Cloudragon" once per Duel.
- Galaxy Soldier
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SE
Secret Rare - X
- LIGHT Level 5 [ Machine / Effect ] ATK 2000 DEF 0
- You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
- Photon Stream of Destruction
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SR
Super Rare - X
- SPELL Quick-Play
- If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn, unless you control "Galaxy-Eyes Photon Dragon".
- Tachyon Transmigration
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SE
Secret Rare - X
- TRAP Counter
- If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.
- Battlin' Boxer Shadow
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SR
Super Rare - X
- FIRE Level 4 [ Warrior / Effect ] ATK 1800 DEF 1400
- During your Main Phase: You can detach 1 material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.
- Number 79: Battlin' Boxer Nova Kaiser
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SR
Super Rare - X
- FIRE Rank 4 [ Warrior / Xyz / Effect ] ATK 2300 DEF 1600
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2 Level 4 monsters
Gains 100 ATK for each material attached to it. Once per turn, during your Main Phase: You can attach 1 "Battlin' Boxer" monster from your hand or GY to this card as material. When this card in your possession is destroyed by your opponent's card and sent to your GY while it has material: You can target Level 4 or lower "Battlin' Boxer" monsters in your GY, up to the number of materials this card had on the field; Special Summon them.
- Jolt Counter
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SR
Super Rare - X
- TRAP Counter
- During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.
- Heroic Challenger - Assault Halberd
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SR
Super Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 200
- If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand.
- Heroic Challenger - Thousand Blades
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SR
Super Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1300 DEF 1100
- Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.
- Star Seraph Scepter
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SE
Secret Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 400
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When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect.
●When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.
- Star Seraph Scale
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SR
Super Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1500 DEF 900
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When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect.
●Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.
- Star Seraph Sovereignty
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SE
Secret Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 800 DEF 2000
- Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.
- Numeral Hunter
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SE
Secret Rare - X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
- If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters.
- Number 86: Heroic Champion - Rhongomyniad
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Forbidden
ForbiddenSE
Secret Rare - X
- DARK Rank 4 [ Warrior / Xyz / Effect ] ATK 1500 DEF 1500
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2 or more (max. 5) Level 4 Warrior monsters
Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it.
●1+: Cannot be destroyed by battle.
●2+: Gains 1500 ATK/DEF.
●3+: Unaffected by other cards' effects.
●4+: Your opponent cannot Normal or Special Summon monsters.
●5: Once per turn: You can destroy all cards your opponent controls.
- Humhumming the Key Djinn
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SR
Super Rare - X
- WATER Rank 3 [ Fiend / Xyz / Effect ] ATK 1100 DEF 1800
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2 Level 3 monsters
When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.
- Onomatopia
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SE
Secret Rare - X
- SPELL Field
- Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck.
- Marshalling Field
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SE
Secret Rare - X
- TRAP Continuous
- You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand.
- Number F0: Utopic Future
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SE
Secret Rare - X
- LIGHT Rank 0 [ Warrior / Xyz / Effect ] ATK 0 DEF 0
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2 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.
- Gagaga Samurai
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SR
Super Rare - X
- EARTH Rank 4 [ Warrior / Xyz / Effect ] ATK 1900 DEF 1600
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2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.
- Gagaga Mancer
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SR
Super Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 100 DEF 100
- Once per turn: You can target 1 "Gagaga" monster in your Graveyard, except "Gagaga Mancer"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Gagaga" monsters. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1 face-up Xyz Monster you control; it gains 500 ATK until the end of this turn.
- Guard Go!
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SR
Super Rare - X
- TRAP
- If a "Gagaga", "Dododo", and/or "Gogogo" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 of those monsters; Special Summon it, then you can Special Summon up to 2 "Gagaga", "Dododo", and/or "Gogogo" monsters from your hand in Defense Position.
- Hi-Five the Sky
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SE
Secret Rare - X
- TRAP
- During your Battle Phase: Target 1 face-up Xyz Monster that attacked this turn; it can make a second attack during this Battle Phase. If it does so using this effect, your opponent cannot activate cards or effects until the end of the Damage Step.
- The Door of Destiny
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SE
Secret Rare - X
- TRAP Continuous
- When an opponent's monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type/LIGHT/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.) During your Standby Phase, while this card is treated as a monster: You can banish any number of "Utopia" monsters with different names from your Graveyard; inflict 500 damage to your opponent for each of those banished monsters, and if you do, this card gains ATK equal to the damage they took.
- Elemental HERO Blazeman
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SE
Secret Rare - X
- FIRE Level 4 [ Warrior / Effect ] ATK 1200 DEF 1800
- If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.
- Naturia Gaiastrio
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SR
Super Rare - X
- EARTH Level 10 [ Rock / Fusion / Effect ] ATK 3200 DEF 2100
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2 EARTH Synchro Monsters
During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card.
- Mecha Phantom Beast Jaculuslan
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SR
Super Rare - X
- WIND Level 9 [ Machine / Synchro / Effect ] ATK 2700 DEF 2000
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1 "Mecha Phantom Beast" Tuner + 1+ non-Tuner "Mecha Phantom Beast" monsters
When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent: You can Set 1 Quick-Play Spell directly from your Deck.
- Ghostrick Angel of Mischief
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SR
Super Rare - X
- DARK Rank 4 [ Fairy / Xyz / Effect ] ATK 2000 DEF 2500
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2 Level 4 monsters
You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material.
- Flowerbot
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SR
Super Rare - X
- EARTH Level 3 [ Plant / Effect ] ATK 1500 DEF 800
- If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
- Humpty Grumpty
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SR
Super Rare - X
- DARK Level 3 [ Zombie / Effect ] ATK 1400 DEF 0
- Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
- Dragoroar
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SR
Super Rare - X
- SPELL Quick-Play
- Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck.
- Planckton
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SR
Super Rare - X
- TRAP
-
Apply these effects until the end of this turn.
●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF.
●Rank 4 or higher Xyz Monsters cannot attack.
- Guerilla Kite
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SR
Super Rare - X
- FIRE Level 4 [ Fiend / Tuner / Effect ] ATK 1600 DEF 200
- If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.
- Wattsychic Fighter
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SR
Super Rare - X
- LIGHT Level 3 [ Psychic / Effect ] ATK 1500 DEF 300
- When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn.
- Earthshattering Event
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SE
Secret Rare - X
- SPELL Continuous
- If a card(s) is sent from the Deck to the Graveyard: Target 1 card in either player's Graveyard; shuffle it into the Deck, also neither player can send cards from the Deck to the Graveyard for the rest of this turn.
- Ghostrick Break
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SR
Super Rare - X
- TRAP
- When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 "Ghostrick" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position.
- P.M. Captor
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SR
Super Rare - X
- DARK Level 4 [ Zombie / Pendulum / Effect ] ATK 1800 DEF 0
- P Scale 5 When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn.
- If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.
- Spiritual Whisper
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SR
Super Rare - X
- WIND Level 4 [ Winged Beast / Effect ] ATK 200 DEF 2000
- Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
- Xyz-Raypierce
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SR
Super Rare - X
- FIRE Level 4 [ Dragon / Effect ] ATK 1700 DEF 200
- You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn.
- Heavy Knight of the Flame
-
SR
Super Rare - X
- FIRE Level 4 [ Zombie / Gemini / Effect ] ATK 1800 DEF 200
-
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster.
- BOXer
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SR
Super Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
- When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.
- Kabuki Dragon
-
SR
Super Rare - X
- LIGHT Level 6 [ Dragon / Effect ] ATK 2300 DEF 2100
- Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control.
- Pendulum Impenetrable
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SE
Secret Rare - X
- SPELL Quick-Play
- This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones.
- Legendary Dragon of White
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SE
Secret Rare - X
- LIGHT Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
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3 Level 8 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their LP to 0, while it has an Xyz Material attached that was originally Dragon-Type, you win the Match. -
*Cannot be used in official Duels.
- Legendary Magician of Dark
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SE
Secret Rare - X
- DARK Rank 7 [ Spellcaster / Xyz / Effect ] ATK 2500 DEF 2100
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3 Level 7 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their LP to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match. -
*Cannot be used in official Duels.