Total of 220 Card(s)
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- Witch of the Black Forest
-
R
Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1200
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
- Cyber Jar
-
Limited
LimitedR
Rare - X
- DARK Level 3 [ Rock / Flip / Effect ] ATK 900 DEF 900
- FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
- Jinzo
-
R
Rare - X
- DARK Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
- Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
- Injection Fairy Lily
-
R
Rare - X
- EARTH Level 3 [ Spellcaster / Effect ] ATK 400 DEF 1500
- If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.
- Dark Dust Spirit
-
R
Rare - X
- EARTH Level 6 [ Zombie / Spirit / Effect ] ATK 2200 DEF 1800
- Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.
- Skull Archfiend of Lightning
-
R
Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2500 DEF 1200
- Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.
- Dark Magician of Chaos
-
R
Rare - X
- DARK Level 8 [ Spellcaster / Effect ] ATK 2800 DEF 2600
- During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
- Blowback Dragon
-
R
Rare - X
- DARK Level 6 [ Machine / Effect ] ATK 2300 DEF 1200
- Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
- Mobius the Frost Monarch
-
R
Rare - X
- WATER Level 6 [ Aqua / Effect ] ATK 2400 DEF 1000
- When this card is Tribute Summoned: You can target up to 2 Spells/Traps on the field; destroy those targets.
- Fox Fire
-
R
Rare - X
- FIRE Level 2 [ Pyro / Effect ] ATK 300 DEF 200
- During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
- Ancient Gear Golem
-
R
Rare - X
- EARTH Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
- Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.
- Treeborn Frog
-
R
Rare - X
- WATER Level 1 [ Aqua / Effect ] ATK 100 DEF 100
- Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
- Super Conductor Tyranno
-
R
Rare - X
- LIGHT Level 8 [ Dinosaur / Effect ] ATK 3300 DEF 1400
- Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn this effect is activated.
- Gorz the Emissary of Darkness
-
R
Rare - X
- DARK Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500
-
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
- Raiza the Storm Monarch
-
R
Rare - X
- WIND Level 6 [ Winged Beast / Effect ] ATK 2400 DEF 1000
- If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.
- White Night Dragon
-
R
Rare - X
- WATER Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.
- Deep Diver
-
R
Rare - X
- WATER Level 3 [ Aqua / Effect ] ATK 1000 DEF 1100
- At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 monster from your Deck and place it on top of your Deck.
- Caius the Shadow Monarch
-
R
Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2400 DEF 1000
- If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.
- Krebons
-
R
Rare - X
- DARK Level 2 [ Psychic / Tuner / Effect ] ATK 1200 DEF 400
- When this card is targeted for an attack: You can pay 800 LP; negate the attack.
- Tragoedia
-
R
Rare - X
- DARK Level 10 [ Fiend / Effect ] ATK ? DEF ?
- When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
- Obelisk the Tormentor
-
R
Rare - X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
- Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
- Machina Fortress
-
R
Rare - X
- EARTH Level 7 [ Machine / Effect ] ATK 2500 DEF 1600
- You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
- Tour Guide From the Underworld
-
R
Rare - X
- DARK Level 3 [ Fiend / Effect ] ATK 1000 DEF 600
- When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
- Number 39: Utopia
-
R
Rare - X
- LIGHT Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
-
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
- Gachi Gachi Gantetsu
-
R
Rare - X
- EARTH Rank 2 [ Rock / Xyz / Effect ] ATK 500 DEF 1800
-
2 Level 2 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
- Grenosaurus
-
R
Rare - X
- FIRE Rank 3 [ Dinosaur / Xyz / Effect ] ATK 2000 DEF 1900
-
2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
- Number 17: Leviathan Dragon
-
R
Rare - X
- WATER Rank 3 [ Dragon / Xyz / Effect ] ATK 2000 DEF 0
-
2 Level 3 monsters
Cannot attack directly unless it has material. Once per turn: You can detach 1 material from this card; it gains 500 ATK.
- Wind-Up Zenmaister
-
R
Rare - X
- EARTH Rank 4 [ Machine / Xyz / Effect ] ATK 1900 DEF 1500
-
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
- Tiras, Keeper of Genesis
-
R
Rare - X
- LIGHT Rank 5 [ Fairy / Xyz / Effect ] ATK 2600 DEF 1700
-
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
- Adreus, Keeper of Armageddon
-
R
Rare - X
- DARK Rank 5 [ Fiend / Xyz / Effect ] ATK 2600 DEF 1700
-
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
- Gem-Knight Pearl
-
R
Rare - X
- EARTH Rank 4 [ Rock / Xyz ] ATK 2600 DEF 1900
- 2 Level 4 monsters
- Raigeki
-
R
Rare - X
- SPELL
- Destroy all monsters your opponent controls.
- Swords of Revealing Light
-
R
Rare - X
- SPELL
- After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
- Pot of Greed
-
Forbidden
ForbiddenR
Rare - X
- SPELL
- Draw 2 cards.
- Harpie's Feather Duster
-
Limited
LimitedR
Rare - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
- Graceful Charity
-
Forbidden
ForbiddenR
Rare - X
- SPELL
- Draw 3 cards, then discard 2 cards.
- Change of Heart
-
Limited
LimitedR
Rare - X
- SPELL
- Target 1 monster your opponent controls; take control of it until the End Phase.
- Heavy Storm
-
Forbidden
ForbiddenR
Rare - X
- SPELL
- Destroy all Spell and Trap Cards on the field.
- Snatch Steal
-
Limited
LimitedR
Rare - X
- SPELL Equip
- Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
- Premature Burial
-
Forbidden
ForbiddenR
Rare - X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
- Soul Exchange
-
R
Rare - X
- SPELL
- Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
- Scapegoat
-
R
Rare - X
- SPELL Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
- United We Stand
-
R
Rare - X
- SPELL Equip
- The equipped monster gains 800 ATK/DEF for each face-up monster you control.
- Creature Swap
-
R
Rare - X
- SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Burden of the Mighty
-
R
Rare - X
- SPELL Continuous
- Each face-up monster your opponent controls loses 100 ATK x its own Level.
- Pot of Duality
-
R
Rare - X
- SPELL
- Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
- Solemn Judgment
-
R
Rare - X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
- Mirror Force
-
R
Rare - X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
- Call of the Haunted
-
R
Rare - X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Ring of Destruction
-
R
Rare - X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
- Torrential Tribute
-
R
Rare - X
- TRAP
- When a monster(s) is Summoned: Destroy all monsters on the field.
- Metal Reflect Slime
-
R
Rare - X
- TRAP Continuous
- Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
- Skill Drain
-
R
Rare - X
- TRAP Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
- Divine Wrath
-
R
Rare - X
- TRAP Counter
- When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
- Dark Bribe
-
R
Rare - X
- TRAP Counter
- When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
- Greenkappa
- X
- DARK Level 3 [ Warrior / Flip / Effect ] ATK 650 DEF 900
- FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
- Penguin Soldier
- X
- WATER Level 2 [ Aqua / Flip / Effect ] ATK 750 DEF 500
- FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
- Mysterious Guard
- X
- EARTH Level 3 [ Spellcaster / Flip / Effect ] ATK 800 DEF 1200
- FLIP: Target 1 face-up monster on the field, and if you control a Warrior monster, you can target 1 additional face-up monster on the field; place the first target on top of the Deck, then return the additional target (if any) to the hand if you still control a Warrior monster.
- Exiled Force
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
- You can Tribute this card, then target 1 monster on the field; destroy that target.
- Old Vindictive Magician
- X
- DARK Level 2 [ Spellcaster / Flip / Effect ] ATK 450 DEF 600
- FLIP: Target 1 monster your opponent controls; destroy that target.
- Breaker the Magical Warrior
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
- If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
- Grave Squirmer
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
- Ryko, Lightsworn Hunter
- X
- LIGHT Level 2 [ Beast / Flip / Effect ] ATK 200 DEF 100
-
FLIP: Apply these effects (simultaneously).
●You can destroy 1 card on the field.
●Send the top 3 cards of your Deck to the GY.
- Snowman Eater
- X
- WATER Level 3 [ Aqua / Effect ] ATK 0 DEF 1900
- If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
- Fissure
- X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
- Tribute to The Doomed
- X
- SPELL
- Discard 1 card, then target 1 monster on the field; destroy it.
- Axe of Despair
- X
- SPELL Equip
-
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
- Horn of the Unicorn
- X
- SPELL Equip
- The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
- Offerings to the Doomed
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
- Bait Doll
- X
- SPELL
- Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard.
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Autonomous Action Unit
- X
- SPELL Equip
- Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
- Ante
- X
- SPELL
- Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
- Big Bang Shot
- X
- SPELL Equip
- The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
- Fiend's Sanctuary
- X
- SPELL
- Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack, also the opponent takes any battle damage its controller would have taken from battles involving it. Once per turn, during its controller's Standby Phase, they pay 1000 LP or destroy this Token.
- Different Dimension Gate
- X
- SPELL Continuous
- Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in.
- Enemy Controller
- X
- SPELL Quick-Play
-
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
- Monster Gate
-
Limited
Limited - X
- SPELL
- Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
- Shield Crush
- X
- SPELL
- Target 1 Defense Position monster on the field; destroy that target.
- Fighting Spirit
- X
- SPELL Equip
- The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
- Forbidden Chalice
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
- Darkworld Shackles
- X
- SPELL Equip
- The equipped monster cannot attack, also its ATK and DEF become 100. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.
- Forbidden Lance
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
- Infected Mail
- X
- SPELL Continuous
- Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase.
- Ego Boost
- X
- SPELL Quick-Play
- When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
- Kunai with Chain
- X
- TRAP
-
Activate 1 or both of these effects (simultaneously);
��When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
��Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Windstorm of Etaqua
- X
- TRAP
- Change the battle positions of all face-up monsters your opponent controls.
- Magic Drain
- X
- TRAP Counter
- When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
- Magic Cylinder
- X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Shadow Spell
- X
- TRAP Continuous
- Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
- Blast with Chain
- X
- TRAP
- Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
- Needle Ceiling
- X
- TRAP
- If there are 4 or more monsters on the field: Destroy all face-up monsters.
- Reckless Greed
- X
- TRAP
- Draw 2 cards and skip your next 2 Draw Phases.
- Nightmare Wheel
- X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
- Spell Shield Type-8
- X
- TRAP Counter
-
Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
- Interdimensional Matter Transporter
- X
- TRAP
- Target 1 face-up monster you control; banish that target until the End Phase.
- Compulsory Evacuation Device
- X
- TRAP
- Target 1 monster on the field; return that target to the hand.
- Prideful Roar
- X
- TRAP
- During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
- Half or Nothing
- X
- TRAP
-
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.
- Skill Successor
- X
- TRAP
- Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.
- Pixie Ring
- X
- TRAP Continuous
- While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.
- Changing Destiny
- X
- TRAP
-
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
- Fiendish Chain
- X
- TRAP Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
- Inverse Universe
- X
- TRAP
- Switch the ATK/DEF of all face-up Effect Monsters on the field.
- Miracle's Wake
- X
- TRAP
- Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.
- Power Frame
- X
- TRAP
- When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
- Damage Gate
- X
- TRAP
- When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
- Liberty at Last!
- X
- TRAP
- When a monster you control is destroyed by battle and sent to the GY: Target 2 face-up monsters on the field; shuffle those targets into the Deck.
- Luster Dragon
- X
- WIND Level 4 [ Dragon / Normal ] ATK 1900 DEF 1600
- A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
- Archfiend Soldier
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1900 DEF 1500
- An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
- Mad Dog of Darkness
- X
- DARK Level 4 [ Beast / Normal ] ATK 1900 DEF 1400
- He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
- Charcoal Inpachi
- X
- FIRE Level 1 [ Pyro / Normal ] ATK 100 DEF 2100
- A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
- Insect Knight
- X
- EARTH Level 4 [ Insect / Normal ] ATK 1900 DEF 1500
- Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
- Gene-Warped Warwolf
- X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 2000 DEF 100
- This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
- Buster Blader
- X
- EARTH Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
- Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
- Goblin Attack Force
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 2300 DEF 0
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
- Bazoo the Soul-Eater
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1600 DEF 900
- Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
- Zombyra the Dark
- X
- DARK Level 4 [ Warrior / Effect ] ATK 2100 DEF 500
- Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK.
- Slate Warrior
- X
- WIND Level 4 [ Fiend / Flip / Effect ] ATK 1900 DEF 400
-
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
- Dark Ruler Ha Des
- X
- DARK Level 6 [ Fiend / Effect ] ATK 2450 DEF 1600
- Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
- Freed the Matchless General
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 2300 DEF 1700
- Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
- Airknight Parshath
- X
- LIGHT Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
- If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
- Asura Priest
- X
- LIGHT Level 4 [ Fairy / Spirit / Effect ] ATK 1700 DEF 1200
- Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.
- Exarion Universe
- X
- DARK Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1900
- During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.
- Vampire Lord
- X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 1500
- If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
- Toon Gemini Elf
- X
- EARTH Level 4 [ Spellcaster / Toon / Effect ] ATK 1900 DEF 900
- Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
- King Tiger Wanghu
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1700 DEF 1000
- If a monster(s) with 1400 or less ATK is Normal or Special Summoned while you control this card: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
- Guardian Sphinx
- X
- EARTH Level 5 [ Rock / Effect ] ATK 1700 DEF 2400
- Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
- Skilled White Magician
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1900
- Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
- Zaborg the Thunder Monarch
- X
- LIGHT Level 5 [ Thunder / Effect ] ATK 2400 DEF 1000
- If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
- D.D. Assailant
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1700 DEF 1600
- After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
- Theban Nightmare
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1500 DEF 500
- Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
- The Tricky
- X
- WIND Level 5 [ Spellcaster / Effect ] ATK 2000 DEF 1200
- You can Special Summon this card (from your hand) by discarding 1 card.
- Raging Flame Sprite
- X
- FIRE Level 3 [ Pyro / Effect ] ATK 100 DEF 200
- This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: It gains 1000 ATK.
- Chiron the Mage
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
- Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
- Cyber Dragon
- X
- LIGHT Level 5 [ Machine / Effect ] ATK 2100 DEF 1600
- If only your opponent controls a monster, you can Special Summon this card (from your hand).
- Cybernetic Magician
- X
- LIGHT Level 6 [ Spellcaster / Effect ] ATK 2400 DEF 1000
- You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.
- Goblin Elite Attack Force
- X
- EARTH Level 4 [ Fiend / Effect ] ATK 2200 DEF 1500
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
- Doomcaliber Knight
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1900 DEF 1800
- Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.
- Chainsaw Insect
- X
- EARTH Level 4 [ Insect / Effect ] ATK 2400 DEF 0
- If this card battled, at the end of the Damage Step: Your opponent draws 1 card.
- Card Trooper
- X
- EARTH Level 3 [ Machine / Effect ] ATK 400 DEF 400
- Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
- Voltic Kong
- X
- LIGHT Level 4 [ Beast / Effect ] ATK 1800 DEF 1000
- If this card inflicts battle damage to your opponent: Send 1 card from the top of your opponent's Deck to the GY for each LIGHT monster you control.
- Botanical Lion
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 2000
- This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.
- Ancient Gear Knight
- X
- EARTH Level 4 [ Machine / Gemini / Effect ] ATK 1800 DEF 500
-
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
- Blizzard Dragon
- X
- WATER Level 4 [ Dragon / Effect ] ATK 1800 DEF 1000
- Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.
- Beast King Barbaros
- X
- EARTH Level 8 [ Beast-Warrior / Effect ] ATK 3000 DEF 1200
- You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.
- The Calculator
- X
- LIGHT Level 2 [ Thunder / Effect ] ATK ? DEF 0
- The ATK of this card is the combined Levels of all face-up monsters you control x 300.
- Gaap the Divine Soldier
- X
- DARK Level 6 [ Fiend / Effect ] ATK 2200 DEF 2000
- All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.
- Arcana Force XIV - Temperance
- X
- LIGHT Level 6 [ Fairy / Effect ] ATK 2400 DEF 2400
-
During damage calculation (Quick Effect): You can discard this card; you take no battle damage from that battle. If this card is Summoned: Toss a coin.
●Heads: Halve all battle damage you take.
●Tails: Halve all battle damage your opponent takes.
- Dark Valkyria
- X
- DARK Level 4 [ Fairy / Gemini / Effect ] ATK 1800 DEF 1050
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
- Alector, Sovereign of Birds
- X
- WIND Level 6 [ Winged Beast / Effect ] ATK 2400 DEF 2000
- If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
- Twin-Barrel Dragon
- X
- DARK Level 4 [ Machine / Effect ] ATK 1700 DEF 200
- If this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it.
- Abyssal Kingshark
- X
- WATER Level 4 [ Fish / Effect ] ATK 1700 DEF 600
- Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
- Jurrac Protops
- X
- FIRE Level 4 [ Dinosaur / Effect ] ATK 1700 DEF 1200
- This card gains 100 ATK for each monster your opponent controls.
- Hedge Guard
- X
- EARTH Level 3 [ Plant / Effect ] ATK 0 DEF 2100
- During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
- Fabled Ashenveil
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 1600 DEF 1200
- Once per battle, if this card battles, during damage calculation (Quick Effect): You can send 1 card from your hand to the GY; this card gains 600 ATK during that damage calculation only.
- Backup Warrior
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 2100 DEF 0
- Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.
- Ambitious Gofer
- X
- DARK Level 6 [ Fiend / Effect ] ATK 2400 DEF 100
- Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.
- Power Giant
- X
- EARTH Level 6 [ Rock / Effect ] ATK 2200 DEF 0
- You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
- Card Guard
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1600 DEF 500
- If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
- Yaksha
- X
- WATER Level 4 [ Fairy / Spirit / Effect ] ATK 1900 DEF 1500
- Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.
- Gogogo Golem
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1800 DEF 1500
- Once per turn, this Defense Position card cannot be destroyed by battle.
- Big Jaws
- X
- WATER Level 3 [ Fish / Effect ] ATK 1800 DEF 300
- At the end of the Battle Phase, if this card attacked: Banish it.
- Wind-Up Soldier
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 1200
- During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
- Wind-Up Dog
- X
- EARTH Level 3 [ Beast / Effect ] ATK 1200 DEF 900
- During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
- Milla the Temporal Magician
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1000
- When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
- Ape Fighter
- X
- DARK Level 4 [ Beast / Effect ] ATK 1900 DEF 1200
- If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
- Wind-Up Warrior
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1200 DEF 1800
- You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
- Giant Soldier of Stone
- X
- EARTH Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
- A giant warrior made of stone. A punch from this creature has earth-shaking results.
- Mask of Darkness
- X
- DARK Level 2 [ Fiend / Flip / Effect ] ATK 900 DEF 400
- FLIP: Target 1 Trap in your GY; add that target to your hand.
- Morphing Jar
-
Limited
Limited - X
- EARTH Level 2 [ Rock / Flip / Effect ] ATK 700 DEF 600
- FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
- Muka Muka
- X
- EARTH Level 2 [ Rock / Effect ] ATK 600 DEF 300
- Gains 300 ATK/DEF for each card in your hand.
- Blast Sphere
- X
- DARK Level 4 [ Machine / Effect ] ATK 1400 DEF 1400
- If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
- Big Shield Gardna
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 100 DEF 2600
- When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
- Gilasaurus
- X
- EARTH Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
- You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
- Possessed Dark Soul
- X
- DARK Level 3 [ Fiend / Effect ] ATK 1200 DEF 800
- You can Tribute this face-up card; take control of all face-up Level 3 or lower monsters your opponent currently controls.
- Twin-Headed Behemoth
- X
- WIND Level 3 [ Dragon / Effect ] ATK 1500 DEF 1200
- During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
- Makyura the Destructor
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
- If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn.
- Helping Robo for Combat
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1600 DEF 0
- If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
- Zolga
- X
- EARTH Level 4 [ Fairy / Effect ] ATK 1700 DEF 1200
- If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP.
- Chaos Necromancer
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- The ATK of this card is the number of Monster Cards in your Graveyard x 300.
- Stealth Bird
- X
- DARK Level 3 [ Winged Beast / Effect ] ATK 700 DEF 1700
- Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
- Hyper Hammerhead
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
- At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
- Grave Protector
- X
- DARK Level 4 [ Fiend / Effect ] ATK 0 DEF 2000
- Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
- Night Assailant
- X
- DARK Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
-
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
- Pitch-Black Warwolf
- X
- DARK Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 600
- Your opponent cannot activate Trap Cards during the Battle Phase.
- Dekoichi the Battlechanted Locomotive
- X
- DARK Level 4 [ Machine / Flip / Effect ] ATK 1400 DEF 1000
- FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.
- Gyroid
- X
- WIND Level 3 [ Machine / Effect ] ATK 1000 DEF 1000
- The first time this card would be destroyed by battle each turn, it is not destroyed.
- Drillroid
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1600
- Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
- Gravitic Orb
- X
- DARK Level 3 [ Fiend / Flip / Effect ] ATK 1100 DEF 700
- FLIP: Change the battle positions of all face-up monsters your opponent controls.
- Cloudian - Poison Cloud
- X
- WATER Level 3 [ Fiend / Effect ] ATK 0 DEF 1000
- When this card is destroyed by battle and sent to the Graveyard, if it was face-up at the start of the Damage Step: Destroy the monster that destroyed it, and if you do, inflict 800 damage to your opponent.
- Des Mosquito
- X
- DARK Level 3 [ Insect / Effect ] ATK 500 DEF 500
- When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
- Mad Reloader
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.
- Phantom of Chaos
- X
- DARK Level 4 [ Fiend / Effect ] ATK 0 DEF 0
- Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects.
- Cyber Valley
- X
- LIGHT Level 1 [ Machine / Effect ] ATK 0 DEF 0
-
You can activate 1 of these effects.
●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards.
●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
- Blue Thunder T-45
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1700 DEF 1000
- If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
- Vortex Trooper
- X
- WIND Level 3 [ Aqua / Effect ] ATK 0 DEF 600
- When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card.
- DUCKER Mobile Cannon
- X
- LIGHT Level 3 [ Machine / Flip / Effect ] ATK 500 DEF 500
- FLIP: Target 1 Level 4 monster in your GY; add that target to your hand.
- Worm Barses
- X
- LIGHT Level 3 [ Reptile / Effect ] ATK 1400 DEF 1500
- When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.
- Shield Warrior
- X
- EARTH Level 3 [ Warrior / Effect ] ATK 800 DEF 1600
- During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
- Dark Resonator
- X
- DARK Level 3 [ Fiend / Tuner / Effect ] ATK 1300 DEF 300
- The first time this card would be destroyed by battle each turn, it is not destroyed.
- Noisy Gnat
- X
- EARTH Level 2 [ Insect / Effect ] ATK 700 DEF 300
- You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
- Fabled Raven
- X
- LIGHT Level 2 [ Fiend / Tuner / Effect ] ATK 1300 DEF 1000
- Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.
- Fortress Warrior
- X
- EARTH Level 2 [ Warrior / Effect ] ATK 600 DEF 1200
- You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
- Twin-Sword Marauder
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
- Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
- Level Warrior
- X
- LIGHT Level 3 [ Warrior / Effect ] ATK 300 DEF 600
- If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
- Level Eater
-
Forbidden
Forbidden - X
- DARK Level 1 [ Insect / Effect ] ATK 600 DEF 0
- If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
- Naturia Strawberry
- X
- EARTH Level 4 [ Plant / Effect ] ATK 1600 DEF 1200
- Once per turn, if your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; this card gains 100 ATK x the Level of that monster, until the end of this turn.
- Battle Fader
- X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
- Amazoness Sage
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1400 DEF 700
- At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target.
- Amazoness Trainee
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1500 DEF 1300
- Monsters destroyed by battle with this card are placed on the bottom of the Deck instead of going to the GY. If this card destroys an opponent's monster by battle: It gains 200 ATK.
- Hardened Armed Dragon
- X
- EARTH Level 4 [ Dragon / Effect ] ATK 1500 DEF 800
-
(This card is not treated as an "Armed Dragon" card.)
You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
- Blackwing - Zephyros the Elite
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 1000
- If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
- Tanngrisnir of the Nordic Beasts
- X
- EARTH Level 3 [ Beast / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).
- Shine Knight
- X
- LIGHT Level 3 [ Warrior / Effect ] ATK 400 DEF 1900
- This card is Level 4 while in face-up Defense Position.
- Gagaga Magician
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
- Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the end of this turn. You can only control 1 "Gagaga Magician". Cannot be used as a Synchro Material.
- Goblindbergh
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1400 DEF 0
- When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
- Psi-Blocker
- X
- WIND Level 4 [ Psychic / Effect ] ATK 1200 DEF 300
- Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn.