Total of 80 Card(s)
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- Rockstone Warrior
-
SR
Super Rare - X
- EARTH Level 4 [ Rock / Effect ] ATK 1800 DEF 1600
- You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
- Level Warrior
-
R
Rare - X
- LIGHT Level 3 [ Warrior / Effect ] ATK 300 DEF 600
- If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
- Strong Wind Dragon
-
SR
Super Rare - X
- WIND Level 6 [ Dragon / Effect ] ATK 2400 DEF 1000
- Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Dark Verger
-
R
Rare - X
- EARTH Level 2 [ Plant / Effect ] ATK 0 DEF 1000
- When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
- Phoenixian Seed
- X
- FIRE Level 2 [ Plant / Effect ] ATK 800 DEF 0
- You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.
- Phoenixian Cluster Amaryllis
- X
- FIRE Level 8 [ Plant / Effect ] ATK 2200 DEF 0
- This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.
- Rose Tentacles
- X
- EARTH Level 6 [ Plant / Effect ] ATK 2200 DEF 1200
- Cannot be Special Summoned. At the start of your Battle Phase, for each Plant monster your opponent currently controls, this card gains 1 additional attack during each Battle Phase this turn. Each time this card destroys a Plant monster by battle: Inflict 300 damage to your opponent.
- Hedge Guard
- X
- EARTH Level 3 [ Plant / Effect ] ATK 0 DEF 2100
- During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
- Evil Thorn
- X
- DARK Level 1 [ Plant / Effect ] ATK 100 DEF 300
- You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
- Blackwing - Blizzard the Far North
- X
- DARK Level 2 [ Winged Beast / Tuner / Effect ] ATK 1300 DEF 0
- Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
- Blackwing - Shura the Blue Flame
- X
- DARK Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 1200
- When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
- Blackwing - Kalut the Moon Shadow
-
R
Rare - X
- DARK Level 3 [ Winged Beast / Effect ] ATK 1400 DEF 1000
- During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
- Blackwing - Elphin the Raven
-
SR
Super Rare - X
- DARK Level 6 [ Winged Beast / Effect ] ATK 2200 DEF 1200
- If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
- Morphtronic Remoten
-
R
Rare - X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 300 DEF 1200
-
●Attack Position: Once per turn: You can target 1 "Morphtronic" monster in your GY; banish that target, and if you do, add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand.
●Defense Position: Once per turn: You can send 1 "Morphtronic" monster from your hand to the GY, and if you do, add 1 other "Morphtronic" monster with the same Level as that monster from your GY to your hand.
- Morphtronic Videon
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1000 DEF 1000
-
●While in Attack Position: This card gains 800 ATK for each Equip Card equipped to it.
●While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.
- Morphtronic Scopen
- X
- LIGHT Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 1400
-
●While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
●While in Defense Position: While this card is in face-up Defense Position, it is Level 4.
- Gadget Arms
- X
- WATER Level 2 [ Machine / Flip / Effect ] ATK 200 DEF 400
- FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.
- Torapart
-
R
Rare - X
- DARK Level 2 [ Warrior / Tuner / Effect ] ATK 600 DEF 600
- This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
- Earthbound Immortal Aslla piscu
-
UR
Ultra Rare - X
- DARK Level 10 [ Winged Beast / Effect ] ATK 2500 DEF 2500
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
- Earthbound Immortal Ccapac Apu
-
UR
Ultra Rare - X
- DARK Level 10 [ Fiend / Effect ] ATK 3000 DEF 2500
- There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
- Koa'ki Meiru Valafar
-
SR
Super Rare - X
- FIRE Level 8 [ Fiend / Effect ] ATK 3000 DEF 2100
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
- Koa'ki Meiru Powerhand
-
SR
Super Rare - X
- EARTH Level 4 [ Machine / Effect ] ATK 2100 DEF 1600
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.
- Koa'ki Meiru Guardian
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1900 DEF 1200
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
- Koa'ki Meiru Drago
- X
- WIND Level 4 [ Dragon / Effect ] ATK 1900 DEF 1600
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
- Koa'ki Meiru Ice
-
R
Rare - X
- WATER Level 4 [ Aqua / Effect ] ATK 1900 DEF 1200
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
- Koa'ki Meiru Doom
- X
- WIND Level 3 [ Fiend / Effect ] ATK 1700 DEF 800
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
- Brain Golem
-
R
Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2500 DEF 1800
- Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
- Minoan Centaur
- X
- EARTH Level 6 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
- This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.
- Reinforced Human Psychic Borg
- X
- EARTH Level 4 [ Psychic / Effect ] ATK 1500 DEF 800
- Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
- Master Gig
- X
- EARTH Level 8 [ Psychic / Effect ] ATK 2600 DEF 1400
- Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.
- Emissary from Pandemonium
- X
- EARTH Level 7 [ Fiend / Tuner / Effect ] ATK 2600 DEF 1800
- This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
- Gigastone Omega
- X
- EARTH Level 5 [ Rock / Effect ] ATK 1000 DEF 2300
- This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
- Alien Dog
- X
- LIGHT Level 3 [ Reptile / Effect ] ATK 1500 DEF 1000
- When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
- Spined Gillman
- X
- WATER Level 3 [ Sea Serpent / Effect ] ATK 1300 DEF 0
- All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
- Deep Sea Diva
-
R
Rare - X
- WATER Level 2 [ Sea Serpent / Tuner / Effect ] ATK 200 DEF 400
- When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
- Mermaid Archer
- X
- WATER Level 3 [ Sea Serpent / Effect ] ATK 1200 DEF 200
- Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.
- Lava Dragon
- X
- FIRE Level 4 [ Dragon / Effect ] ATK 1600 DEF 1200
- You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
- Vanguard of the Dragon
- X
- EARTH Level 4 [ Dragon / Effect ] ATK 1700 DEF 1300
- You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that Dragon monster.
- G.B. Hunter
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 1200 DEF 2000
- Cards on the field cannot be returned to the Deck.
- Exploder Dragonwing
-
UR
Ultra Rare - X
- DARK Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1600
-
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
- Blackwing Armed Wing
-
SR
Super Rare - X
- DARK Level 6 [ Winged Beast / Synchro / Effect ] ATK 2300 DEF 1000
-
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
- Trident Dragion
-
UR
Ultra Rare - X
- FIRE Level 10 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2800
-
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
- Sea Dragon Lord Gishilnodon
-
SR
Super Rare - X
- WATER Level 5 [ Sea Serpent / Synchro / Effect ] ATK 2300 DEF 1800
-
1 Tuner + 1 Level 3 non-Tuner monster
When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
- One for One
-
R
Rare - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
- Mind Trust
- X
- SPELL
- Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
- Thorn of Malice
- X
- SPELL Equip
- Equip only to "Black Rose Dragon" or a Plant monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK/DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
- Magic Planter
-
R
Rare - X
- SPELL
- Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.
- Wonder Clover
- X
- SPELL
- Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.
- Against the Wind
-
R
Rare - X
- SPELL
- Target 1 "Blackwing" monster in your GY; take damage equal to that target's ATK, and if you do, add it to your hand.
- Black Whirlwind
- X
- SPELL Continuous
- When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
- Junk Box
-
R
Rare - X
- SPELL
- Target 1 Level 4 or lower "Morphtronic" monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.
- Double Tool C&D
- X
- SPELL Equip
-
Equip only to a "Power Tool Dragon" or Level 4 or higher Machine "Morphtronic" monster you control. While equipped:
●During your turn: The equipped monster gains 1000 ATK. If it attacks, negate the effects of the attack target during that Battle Phase.
●During your opponent's turn: Your opponent's monsters cannot target monsters for attacks, except the equipped monster. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
- Morphtronic Repair Unit
-
R
Rare - X
- SPELL Equip
- Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.
- Iron Core of Koa'ki Meiru
-
R
Rare - X
- SPELL
- During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
- Iron Core Immediate Disposal
- X
- SPELL
- Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.
- Urgent Synthesis
- X
- SPELL
- Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.
- Psychic Path
- X
- SPELL
- Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.
- Natural Tune
- X
- SPELL
- Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.
- Supremacy Berry
- X
- SPELL
- If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.
- Forbidden Chalice
-
SR
Super Rare - X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
- Calming Magic
-
R
Rare - X
- SPELL
- This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
- Miracle Locus
- X
- TRAP
- Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
- Crimson Fire
- X
- TRAP Counter
- When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
- Tuner Capture
- X
- TRAP
- Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.
- Overdoom Line
- X
- TRAP Continuous
- If a Plant-Type monster(s) is Special Summoned from the Graveyard to your side of the field: It gains 1000 ATK while this card is face-up on the field. Destroy this card during your 2nd End Phase after activation.
- Wicked Rebirth
- X
- TRAP Continuous
- Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Delta Crow - Anti Reverse
-
R
Rare - X
- TRAP
- If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
- Level Retuner
- X
- TRAP
- Reduce the Level of 1 face-up monster you control by up to 2.
- Fake Feather
- X
- TRAP
- Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
- Trap Stun
-
R
Rare - X
- TRAP
- Negate all other Trap effects on the field this turn.
- Morphtronic Bind
- X
- TRAP Continuous
- While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions.
- Reckoned Power
- X
- TRAP
- Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
- Automatic Laser
- X
- TRAP
- When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
- Attack of the Cornered Rat
- X
- TRAP Continuous
- If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)
- Proof of Powerlessness
- X
- TRAP
- Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
- Bone Temple Block
- X
- TRAP
- Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.
- Grave of the Super Ancient Organism
-
SR
Super Rare - X
- TRAP Continuous
- Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.
- Swallow Flip
-
R
Rare - X
- TRAP Counter
- Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
- Mirror of Oaths
- X
- TRAP
- When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.
- Power Tool Dragon
-
UR
Ultra Rare - X
- EARTH Level 7 [ Machine / Synchro / Effect ] ATK 2300 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.