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STARTER DECK YUGI

( Release Date : 08/08/2002 )

Total of 50 Card(s)
Mystical Elf
Mystical Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
Feral Imp
Feral Imp
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1300 DEF 1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
Winged Dragon, Guardian of the Fortress #1
Winged Dragon, Guardian of the Fortress #1
X
WIND WIND Level Level 4 [ Dragon / Normal ] ATK 1400 DEF 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
Summoned Skull
Summoned Skull
X
DARK DARK Level Level 6 [ Fiend / Normal ] ATK 2500 DEF 1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(This card is always treated as an "Archfiend" card.)
Beaver Warrior
Beaver Warrior
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Normal ] ATK 1200 DEF 1500
What this creature lacks in size it makes up for in defense when battling in the prairie.
Dark Magician
Dark Magician

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Gaia The Fierce Knight
Gaia The Fierce Knight
X
EARTH EARTH Level Level 7 [ Warrior / Normal ] ATK 2300 DEF 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
Curse of Dragon
Curse of Dragon
X
DARK DARK Level Level 5 [ Dragon / Normal ] ATK 2000 DEF 1500
A wicked dragon that taps into dark forces to execute a powerful attack.
Celtic Guardian
Celtic Guardian
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1400 DEF 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
Mammoth Graveyard
Mammoth Graveyard
X
EARTH EARTH Level Level 3 [ Dinosaur / Normal ] ATK 1200 DEF 800
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
Great White
Great White
X
WATER WATER Level Level 4 [ Fish / Normal ] ATK 1600 DEF 800
A giant white shark with razor-sharp teeth.
Silver Fang
Silver Fang
X
EARTH EARTH Level Level 3 [ Beast / Normal ] ATK 1200 DEF 800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
Giant Soldier of Stone
Giant Soldier of Stone
X
EARTH EARTH Level Level 3 [ Rock / Normal ] ATK 1300 DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
Dragon Zombie
Dragon Zombie
X
DARK DARK Level Level 3 [ Zombie / Normal ] ATK 1600 DEF 0
A dragon revived by sorcery. Its breath is highly corrosive.
Doma The Angel of Silence
Doma The Angel of Silence
X
DARK DARK Level Level 5 [ Fairy / Normal ] ATK 1600 DEF 1400
This fairy rules over the end of existence.
Ansatsu
Ansatsu
X
EARTH EARTH Level Level 5 [ Warrior / Normal ] ATK 1700 DEF 1200
A silent and deadly warrior specializing in assassinations.
Witty Phantom
Witty Phantom
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1400 DEF 1300
Dressed in a night-black tuxedo, this creature presides over the darkness.
Claw Reacher
Claw Reacher
X
DARK DARK Level Level 3 [ Fiend / Normal ] ATK 1000 DEF 800
Stretching arms and razor-sharp claws make this monster a formidable opponent.
Mystic Clown
Mystic Clown
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1500 DEF 1000
Nothing can stop the mad attack of this powerful creature.
Sword of Dark Destruction
Sword of Dark Destruction
X
SPELL SPELL Equip Equip
Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.
Book of Secret Arts
Book of Secret Arts
X
SPELL SPELL Equip Equip
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
Dark Hole
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
Dian Keto the Cure Master
Dian Keto the Cure Master
X
SPELL SPELL
Increase your Life Points by 1000 points.
Ancient Elf
Ancient Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 1450 DEF 1200
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
Magical Ghost
Magical Ghost
X
DARK DARK Level Level 4 [ Zombie / Normal ] ATK 1300 DEF 1400
This creature casts a spell of terror and confusion just before attacking its enemies.
Fissure
Fissure
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Trap Hole
Trap Hole
X
TRAP TRAP
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Two-Pronged Attack
Two-Pronged Attack
X
TRAP TRAP
Select and destroy 2 of your monsters and 1 of your opponent's monsters.
De-Spell
De-Spell
X
SPELL SPELL
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
Monster Reborn
Monster Reborn
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
Reinforcements
Reinforcements
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
Change of Heart
Change of Heart
X
SPELL SPELL
Target 1 monster your opponent controls; take control of it until the End Phase.
The Stern Mystic
The Stern Mystic
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1500 DEF 1200
FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.
Wall of Illusion
Wall of Illusion
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1850
If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
Neo the Magic Swordsman
Neo the Magic Swordsman
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 1700 DEF 1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
Baron of the Fiend Sword
Baron of the Fiend Sword
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1550 DEF 800
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
Man-Eating Treasure Chest
Man-Eating Treasure Chest
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1600 DEF 1000
A monster disguised as a treasure chest that is known to attack the unwary adventurer.
Sorcerer of the Doomed
Sorcerer of the Doomed
X
DARK DARK Level Level 4 [ Spellcaster / Normal ] ATK 1450 DEF 1200
A slave of the dark arts, this sorcerer is a master of life-extinguishing spells.
Last Will
Last Will

Forbidden

Forbidden
X
SPELL SPELL
If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.
Waboku
Waboku
X
TRAP TRAP
You take no battle damage this turn. Your monsters cannot be destroyed by battle this turn.
Soul Exchange
Soul Exchange

SR

Super Rare
X
SPELL SPELL
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
Card Destruction
Card Destruction

SR

Super Rare
X
SPELL SPELL
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
Trap Master
Trap Master
X
EARTH EARTH Level Level 3 [ Warrior / Flip / Effect ] ATK 500 DEF 1100
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
Dragon Capture Jar
Dragon Capture Jar
X
TRAP TRAP Continuous Continuous
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Yami
Yami
X
SPELL SPELL Field Field
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
Man-Eater Bug
Man-Eater Bug
X
EARTH EARTH Level Level 2 [ Insect / Flip / Effect ] ATK 450 DEF 600
FLIP: Target 1 monster on the field; destroy it.
Reverse Trap
Reverse Trap
X
TRAP TRAP
Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
Remove Trap
Remove Trap
X
SPELL SPELL
Select 1 face-up Trap Card on the field and destroy it.
Castle Walls
Castle Walls
X
TRAP TRAP
Increase a selected monster's DEF by 500 points during the turn this card is activated.
Ultimate Offering
Ultimate Offering

Forbidden

Forbidden
X
TRAP TRAP Continuous Continuous
During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.