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SPEED DUEL TOURNAMENT PACK 7

( Release Date : 04/03/2024 )

Total of 33 Card(s)
Brain Crusher
Brain Crusher

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Insect / Effect ] ATK 2400 DEF 1500
Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the GY this turn while you controlled it: You can target 1 of those destroyed monsters in the GY; Special Summon that target.
Gearfried the Red-Eyes Iron Knight
Gearfried the Red-Eyes Iron Knight

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
Thousand-Eyes Restrict
Thousand-Eyes Restrict

UR

Ultra Rare
X
DARK DARK Level Level 1 [ Spellcaster / Fusion / Effect ] ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
Foolish Burial
Foolish Burial

Limited

Limited

UR

Ultra Rare
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
Vampire Awakening
Vampire Awakening

UR

Ultra Rare
X
TRAP TRAP
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
Gaia The Fierce Knight
Gaia The Fierce Knight

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Warrior / Normal ] ATK 2300 DEF 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
Jinzo
Jinzo

SR

Super Rare
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
Command Knight
Command Knight

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1900
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
Skilled Dark Magician
Skilled Dark Magician

SR

Super Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1900 DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
Insect Princess
Insect Princess

SR

Super Rare
X
WIND WIND Level Level 6 [ Insect / Effect ] ATK 1900 DEF 1200
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
Relinquished
Relinquished

SR

Super Rare
X
DARK DARK Level Level 1 [ Spellcaster / Ritual / Effect ] ATK 0 DEF 0
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
United We Stand
United We Stand

SR

Super Rare
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Spell Shattering Arrow
Spell Shattering Arrow

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
Metal Reflect Slime
Metal Reflect Slime

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
Birthright
Birthright

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Normal Monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Thousand-Eyes Idol
Thousand-Eyes Idol
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 0 DEF 0
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
Mad Sword Beast
Mad Sword Beast
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1400 DEF 1200
If this card attacks a Defense Position monster, inflict piercing battle damage.
Lava Golem
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Black Tyranno
Black Tyranno
X
EARTH EARTH Level Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1800
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
Granmarg the Rock Monarch
Granmarg the Rock Monarch
X
EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.
Black Stego
Black Stego
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1200 DEF 2000
If this Attack Position card is targeted for an attack: Change this card to Defense Position.
Block Golem
Block Golem
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 1500
If all the monsters in your GY are EARTH: You can Tribute this card, then target 2 Level 4 or lower Rock monsters in your GY, except "Block Golem"; Special Summon those Rock monsters, but their effects that activate on the field cannot be activated this turn.
Santa Claws
Santa Claws
X
LIGHT LIGHT Level Level 6 [ Fiend / Effect ] ATK 1200 DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.
Illusionist Faceless Magician
Illusionist Faceless Magician
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1200 DEF 2200
If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.
Black Illusion Ritual
Black Illusion Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
Offerings to the Doomed
Offerings to the Doomed
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
Shrink
Shrink
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
Spiral Spear Strike
Spiral Spear Strike
X
SPELL SPELL Continuous Continuous
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
Cosmic Cyclone
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
Magical Arm Shield
Magical Arm Shield
X
TRAP TRAP
When an opponent's monster declares an attack while they control 2 or more face-up monsters and you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that face-up monster (until the end of the Battle Phase), and if you do, change the attack target to it and perform damage calculation.
Hunting Instinct
Hunting Instinct
X
TRAP TRAP
When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.
Eliminating the League
Eliminating the League
X
TRAP TRAP
Discard 1 Spell, then target 1 face-up monster your opponent controls; destroy that target, then look at your opponent's hand and send all cards in their hand with the same name as that destroyed card to the GY.
Unbreakable Spirit
Unbreakable Spirit
X
TRAP TRAP
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).