Total of 61 Card(s)
- View as Gallery
- View as List
- Blue-Eyes White Dragon
-
SE
Secret Rare - X
- LIGHT Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
- This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
- Attack Guidance Armor
-
UR
Ultra Rare - X
- TRAP
-
When a monster declares an attack: Activate 1 of these effects;
��Destroy the attacking monster.
��Target 1 monster on either field, except the attacking monster; change the attack target to it and perform damage calculation.
You can only activate 1 "Attack Guidance Armor" per turn.
- Life Shaver
-
UR
Ultra Rare - X
- TRAP Continuous
- You can only control 1 "Life Shaver". Once per turn, during your opponent's End Phase: Place 1 counter on this card. During the Main or Battle Phase, if this card has a counter(s) on it: You can send this card to the GY, then make your opponent discard as many cards as possible, up to the number of counters that were on this card.
- Magical Trick Mirror
-
UR
Ultra Rare - X
- TRAP
- When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or face-down field to the GY; Special Summon 1 "Obelisk the Tormentor" from your GY in Defense Position, and if you activated this effect during your opponent's turn, all monsters your opponent controls that can attack must attack that face-up monster, this turn, while you control it.
- Hyozanryu
-
UR
Ultra Rare - X
- LIGHT Level 7 [ Dragon / Normal ] ATK 2100 DEF 2800
- A dragon created from a massive diamond that sparkles with blinding light.
- Judge Man
-
UR
Ultra Rare - X
- EARTH Level 6 [ Warrior / Normal ] ATK 2200 DEF 1500
- This club-wielding warrior battles to the end and will never surrender.
- Swordstalker
-
UR
Ultra Rare - X
- DARK Level 6 [ Warrior / Normal ] ATK 2000 DEF 1600
- A monster formed by the vengeful souls of those who passed away in battle.
- Steel Ogre Grotto #2
-
UR
Ultra Rare - X
- EARTH Level 6 [ Machine / Normal ] ATK 1900 DEF 2200
- A mechanized iron doll with tremendous strength.
- Gyakutenno Megami
-
UR
Ultra Rare - X
- LIGHT Level 6 [ Fairy / Normal ] ATK 1800 DEF 2000
- This fairy uses her mystical power to protect the weak and provide spiritual support.
- Gadget Soldier
-
UR
Ultra Rare - X
- FIRE Level 6 [ Machine / Normal ] ATK 1800 DEF 2000
- A rust-free machine warrior born to battle.
- Rude Kaiser
-
UR
Ultra Rare - X
- EARTH Level 5 [ Beast-Warrior / Normal ] ATK 1800 DEF 1600
- With an axe in each hand, this monster delivers heavy damage.
- Vorse Raider
-
UR
Ultra Rare - X
- DARK Level 4 [ Beast-Warrior / Normal ] ATK 1900 DEF 1200
- This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
- X-Head Cannon
-
UR
Ultra Rare - X
- LIGHT Level 4 [ Machine / Normal ] ATK 1800 DEF 1500
- A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
- La Jinn the Mystical Genie of the Lamp
-
UR
Ultra Rare - X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1000
- A genie of the lamp that is at the beck and call of its master.
- Battle Ox
-
UR
Ultra Rare - X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 1700 DEF 1000
- A monster with tremendous power, it destroys enemies with a swing of its axe.
- Ryu-Kishin Powered
-
UR
Ultra Rare - X
- DARK Level 4 [ Fiend / Normal ] ATK 1600 DEF 1200
- A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
- Mystic Horseman
-
UR
Ultra Rare - X
- EARTH Level 4 [ Beast / Normal ] ATK 1300 DEF 1550
- Half man and half horse, this monster is known for its extreme speed.
- Grappler
-
UR
Ultra Rare - X
- WATER Level 4 [ Reptile / Normal ] ATK 1300 DEF 1200
- A devious snake with a thick body that wraps around an enemy monster and squeezes the life out of it.
- Hitotsu-Me Giant
-
UR
Ultra Rare - X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 1200 DEF 1000
- A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
- Ryu-Kishin
-
UR
Ultra Rare - X
- DARK Level 3 [ Fiend / Normal ] ATK 1000 DEF 500
- A very elusive creature that looks like a harmless statue until it attacks.
- Saggi the Dark Clown
-
UR
Ultra Rare - X
- DARK Level 3 [ Spellcaster / Normal ] ATK 600 DEF 1500
- This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
- Obelisk the Tormentor
-
UR
Ultra Rare - X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
- Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
- Masked Beast Des Gardius
-
UR
Ultra Rare - X
- DARK Level 8 [ Fiend / Effect ] ATK 3300 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck to it.
- Kaiser Glider
-
UR
Ultra Rare - X
- LIGHT Level 6 [ Dragon / Effect ] ATK 2400 DEF 2200
- Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
- Invitation to a Dark Sleep
-
UR
Ultra Rare - X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1500 DEF 1800
-
If this card is Normal or Flip Summoned: Target 1 monster your opponent controls; this card gains the following effect.
��While this card is in the Monster Zone, that monster cannot attack.
- Des Feral Imp
-
UR
Ultra Rare - X
- DARK Level 4 [ Reptile / Flip / Effect ] ATK 1600 DEF 1800
- FLIP: Target 1 card in your GY; shuffle that target into the Deck.
- Blade Knight
-
UR
Ultra Rare - X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
- Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.
- Y-Dragon Head
-
UR
Ultra Rare - X
- LIGHT Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1600
- Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Z-Metal Tank
-
UR
Ultra Rare - X
- LIGHT Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1300
- Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Lord of D.
-
UR
Ultra Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
- Neither player can target Dragon monsters on the field with card effects.
- The Wicked Worm Beast
-
UR
Ultra Rare - X
- EARTH Level 3 [ Beast / Effect ] ATK 1400 DEF 700
- Once per turn, during your End Phase: Return this face-up card to the hand.
- Ancient Lamp
-
UR
Ultra Rare - X
- WIND Level 3 [ Spellcaster / Effect ] ATK 900 DEF 1400
- During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; change the attack target to that opponent's monster and perform damage calculation.
- Blue-Eyes Ultimate Dragon
-
UR
Ultra Rare - X
- LIGHT Level 12 [ Dragon / Fusion ] ATK 4500 DEF 3800
- "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
- XYZ-Dragon Cannon
-
UR
Ultra Rare - X
- LIGHT Level 8 [ Machine / Fusion / Effect ] ATK 2800 DEF 2600
-
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
- XY-Dragon Cannon
-
UR
Ultra Rare - X
- LIGHT Level 6 [ Machine / Fusion / Effect ] ATK 2200 DEF 1900
-
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
- Rabid Horseman
-
UR
Ultra Rare - X
- EARTH Level 6 [ Beast-Warrior / Fusion ] ATK 2000 DEF 1700
- "Battle Ox" + "Mystic Horseman"
- Monster Reborn
-
Limited
LimitedUR
Ultra Rare - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
- Polymerization
-
UR
Ultra Rare - X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
- Stop Defense
-
UR
Ultra Rare - X
- SPELL
- Target 1 Defense Position monster your opponent controls; change that target to Attack Position.
- Mesmeric Control
-
UR
Ultra Rare - X
- SPELL
- Your opponent cannot change the battle positions of monsters during their next turn.
- The Flute of Summoning Dragon
-
UR
Ultra Rare - X
- SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
- Soul Exchange
-
UR
Ultra Rare - X
- SPELL
- Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
- Silent Doom
-
UR
Ultra Rare - X
- SPELL
- Target 1 Normal Monster in your GY; Special Summon it in Defense Position, but it cannot attack.
- Lullaby of Obedience
-
UR
Ultra Rare - X
- SPELL
-
Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and chooses 1 of these effects to be applied.
��The declared monster is added to the hand of the player who activated this card.
��The player who activated this card Special Summons the declared monster to their field in Attack Position, ignoring its Summoning conditions.
- Cost Down
-
UR
Ultra Rare - X
- SPELL
- Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
- Card of Demise
-
Limited
LimitedUR
Ultra Rare - X
- SPELL
- Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
- Fiend's Sanctuary
-
UR
Ultra Rare - X
- SPELL
- Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack, also the opponent takes any battle damage its controller would have taken from battles involving it. Once per turn, during its controller's Standby Phase, they pay 1000 LP or destroy this Token.
- Shrink
-
UR
Ultra Rare - X
- SPELL Quick-Play
- Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
- Enemy Controller
-
UR
Ultra Rare - X
- SPELL Quick-Play
-
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
- Megamorph
-
UR
Ultra Rare - X
- SPELL Equip
- While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
- Dark Energy
-
UR
Ultra Rare - X
- SPELL Equip
- Equip only to a Fiend monster. It gains 300 ATK/DEF.
- Spell Absorption
-
UR
Ultra Rare - X
- SPELL Continuous
- Each time a Spell Card is activated, gain 500 LP immediately after it resolves.
- Crush Card Virus
-
UR
Ultra Rare - X
- TRAP
- Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
- Gift of The Mystical Elf
-
UR
Ultra Rare - X
- TRAP
- Gain 300 LP for each monster on the field.
- Ring of Destruction
-
UR
Ultra Rare - X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
- Virus Cannon
-
UR
Ultra Rare - X
- TRAP
- Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).
- Interdimensional Matter Transporter
-
UR
Ultra Rare - X
- TRAP
- Target 1 face-up monster you control; banish that target until the End Phase.
- Cloning
-
UR
Ultra Rare - X
- TRAP
- When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.
- Shadow Spell
-
UR
Ultra Rare - X
- TRAP Continuous
- Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
- Final Attack Orders
-
UR
Ultra Rare - X
- TRAP Continuous
- All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
- Negate Attack
-
UR
Ultra Rare - X
- TRAP Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.