Total of 26 Card(s)
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UL
Ultimate RareUL
Ultimate RareUL
Ultimate RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareSR
Super RareC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
CommonC
Common- Ghost Reaper & Winter Cherries
- X
-
DARK
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 - If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
UL
Ultimate Rare- Sky Striker Ace - Raye
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1500 - (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
UL
Ultimate Rare- Aluber the Jester of Despia
- X
-
DARK
Level 4 [ Fairy / Effect ]
ATK 1800 DEF 0 - If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
UL
Ultimate Rare- Neko Mane King
- X
-
EARTH
Level 1 [ Beast / Effect ]
ATK 0 DEF 0 - During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.
SR
Super Rare- Herald of Orange Light
- X
-
LIGHT
Level 2 [ Fairy / Tuner/Effect ]
ATK 300 DEF 500 - When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
SR
Super Rare- Nimble Beaver
- X
-
WATER
Level 2 [ Beast / Effect ]
ATK 400 DEF 100 - When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.
SR
Super Rare- Anchamoufrite
- X
-
LIGHT
Level 5 [ Spellcaster / Pendulum/Effect ]
ATK 1800 DEF 0 -
P Scale 4 If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn.
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.
SR
Super Rare- Gadget Gamer
- X
-
EARTH
Level 3 [ Machine / Effect ]
ATK 300 DEF 300 - When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.
SR
Super Rare- Morphtronic Earfon
- X
-
EARTH
Level 4 [ Machine / Synchro/Effect ]
ATK 1200 DEF 1800 -
1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.
SR
Super Rare- Ninja Grandmaster Saizo
- X
-
LIGHT
Link 2 [ Warrior / Link/Effect ]
ATK 2000 DEF - -
2 "Ninja" monsters
During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
SR
Super Rare- Ninjitsu Art Notebook
- X
-
SPELL
Continuous
- Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".
SR
Super Rare- Grave of the Super Ancient Organism
- X
-
TRAP
Continuous
- Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.
SR
Super Rare- Elephant Statue of Disaster
- X
-
EARTH
Level 3 [ Rock / Effect ]
ATK 1500 DEF 0 - If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
C
Common- King of the Swamp
- X
-
WATER
Level 3 [ Aqua / Effect ]
ATK 500 DEF 1100 - This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
C
Common- Naturia Marron
- X
-
EARTH
Level 3 [ Plant / Effect ]
ATK 1200 DEF 700 - When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the GY. Once per turn: You can target 2 "Naturia" monsters in your GY; shuffle both those targets into the Deck, then draw 1 card.
C
Common- Ninja Grandmaster Hanzo
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1000 - When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
C
Common- Blackwing - Tornado the Reverse Wind
- X
-
DARK
Level 4 [ Winged Beast / Effect ]
ATK 1000 DEF 1200 - When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your GY; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated.
C
Common- Blackwing Armed Wing
- X
-
DARK
Level 6 [ Winged Beast / Synchro/Effect ]
ATK 2300 DEF 1000 -
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
C
Common- Number 22: Zombiestein
- X
-
DARK
Rank 8 [ Zombie / Xyz/Effect ]
ATK 4500 DEF 1000 -
2 Level 8 DARK monsters
Must be Xyz Summoned. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that targeted card's effects, until the end of this turn.
C
CommonForbidden
Forbidden- Abyss Dweller
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 1700 DEF 1400 -
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
C
Common- Hidden Village of Ninjitsu Arts
- X
-
SPELL
Field
- If a "Ninja" monster is Summoned to your field (except during the Damage Step): You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.
C
Common- Amazoness Shamanism
- X
-
TRAP
- Destroy all "Amazoness" monsters you control, then, you can Special Summon Level 4 or lower "Amazoness" monsters from your GY in face-up Defense Position, up to the number of monsters destroyed by this effect.
C
Common- Ninjitsu Art of Duplication
- X
-
TRAP
Continuous
- Activate this card by Tributing 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters.
C
Common- And the Band Played On
- X
-
TRAP
Continuous
- Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control.
C
CommonLimited
Limited- Naturia Sacred Tree
- X
-
TRAP
Continuous
-
If this card is sent to the GY: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn.
●You can Tribute 1 EARTH Insect monster; Special Summon 1 Level 4 or lower EARTH Plant monster from your Deck.
●You can Tribute 1 EARTH Plant monster; Special Summon 1 Level 4 or lower EARTH Insect monster from your Deck.
C
Common- Mimesis Elephant
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.
C
Common