- View as Gallery
- View as List
PGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RarePGR
Premium Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold RareGR
Gold Rare- Blue-Eyes White Dragon
- X
-
LIGHT
Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
PGR
Premium Gold Rare- Dark Magician
- X
-
DARK
Level 7 [ Spellcaster / Normal ]
ATK 2500 DEF 2100 - The ultimate wizard in terms of attack and defense.
PGR
Premium Gold Rare- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
PGR
Premium Gold Rare- Elemental HERO Stratos
- X
-
WIND
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 300 -
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
PGR
Premium Gold Rare- Infernity Mirage
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 0 DEF 0 - Cannot be Special Summoned from the GY. If you have no cards in your hand: You can Tribute this card, then target 2 "Infernity" monsters in your GY; Special Summon them.
PGR
Premium Gold Rare- Droll & Lock Bird
- X
-
WIND
Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
PGR
Premium Gold Rare- Tour Guide From the Underworld
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1000 DEF 600 - When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
PGR
Premium Gold Rare- Artifact Lancea
- X
-
LIGHT
Level 5 [ Fairy / Effect ]
ATK 1700 DEF 2300 - You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
PGR
Premium Gold Rare- Ghost Ogre & Snow Rabbit
- X
-
LIGHT
Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800 - When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
PGR
Premium Gold Rare- Ghost Reaper & Winter Cherries
- X
-
DARK
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 - If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
PGR
Premium Gold Rare- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
PGR
Premium Gold Rare- Ghost Belle & Haunted Mansion
- X
-
EARTH
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
PGR
Premium Gold Rare- Ghost Sister & Spooky Dogwood
- X
-
WATER
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.
●Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
PGR
Premium Gold Rare- Kozmo Dark Destroyer
- X
-
DARK
Level 8 [ Machine / Effect ]
ATK 3000 DEF 1800 - If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Your opponent cannot target this card with card effects. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.
PGR
Premium Gold RareLimited
Limited- Miscellaneousaurus
- X
-
FIRE
Level 4 [ Dinosaur / Effect ]
ATK 1800 DEF 1000 - During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.
PGR
Premium Gold Rare- Aleister the Invoker
- X
-
DARK
Level 4 [ Spellcaster / Effect ]
ATK 1000 DEF 1800 - (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
PGR
Premium Gold Rare- Chaos Dragon Levianeer
- X
-
DARK
Level 8 [ Dragon / Effect ]
ATK 3000 DEF 0 -
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
●Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
●Only DARK: Shuffle 1 random card from your opponent's hand into the Deck.
●Both LIGHT and DARK: Destroy up to 2 cards on the field.
You can only use this effect of "Chaos Dragon Levianeer" once per turn.
PGR
Premium Gold Rare- Fantastical Dragon Phantazmay
- X
-
DARK
Level 7 [ Dragon / Effect ]
ATK 2400 DEF 1800 - If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
PGR
Premium Gold Rare- Nibiru, the Primal Being
- X
-
LIGHT
Level 11 [ Rock / Effect ]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
PGR
Premium Gold Rare- Nurse Dragonmaid
- X
-
EARTH
Level 2 [ Dragon / Effect ]
ATK 500 DEF 1600 - If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.
PGR
Premium Gold Rare- Laundry Dragonmaid
- X
-
WATER
Level 2 [ Dragon / Effect ]
ATK 500 DEF 1600 - If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.
PGR
Premium Gold Rare- Kitchen Dragonmaid
- X
-
FIRE
Level 3 [ Dragon / Effect ]
ATK 500 DEF 1700 - If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.
PGR
Premium Gold Rare- Parlor Dragonmaid
- X
-
WIND
Level 3 [ Dragon / Effect ]
ATK 500 DEF 1700 - If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.
PGR
Premium Gold Rare- Eldlich the Golden Lord
- X
-
LIGHT
Level 10 [ Zombie / Effect ]
ATK 2500 DEF 2800 - You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.
PGR
Premium Gold Rare- Gaia the Dragon Champion
- X
-
WIND
Level 7 [ Dragon / Fusion ]
ATK 2600 DEF 2100 - "Gaia The Fierce Knight" + "Curse of Dragon"
PGR
Premium Gold Rare- Elder Entity N'tss
- X
-
LIGHT
Level 4 [ Fairy / Fusion/Effect ]
ATK 2500 DEF 1200 -
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
PGR
Premium Gold Rare- House Dragonmaid
- X
-
LIGHT
Level 9 [ Dragon / Fusion/Effect ]
ATK 3000 DEF 2000 -
1 "Dragonmaid" monster + 1 Dragon monster
Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.
PGR
Premium Gold Rare- Herald of the Arc Light
- X
-
LIGHT
Level 4 [ Fairy / Synchro/Effect ]
ATK 600 DEF 1000 -
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
PGR
Premium Gold Rare- Stardust Charge Warrior
- X
-
WIND
Level 6 [ Warrior / Synchro/Effect ]
ATK 2000 DEF 1300 -
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
PGR
Premium Gold Rare- Martial Metal Marcher
- X
-
WIND
Level 3 [ Machine / Synchro/Tuner/Effect ]
ATK 500 DEF 2200 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.
PGR
Premium Gold Rare- Constellar Pleiades
- X
-
LIGHT
Rank 5 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 1500 -
2 Level 5 LIGHT monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand.
PGR
Premium Gold Rare- Dark Rebellion Xyz Dragon
- X
-
DARK
Rank 4 [ Dragon / Xyz/Effect ]
ATK 2500 DEF 2000 -
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
PGR
Premium Gold Rare- Cyber Dragon Infinity
- X
-
LIGHT
Rank 6 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600 -
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
PGR
Premium Gold Rare- Number S39: Utopia the Lightning
- X
-
LIGHT
Rank 5 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
PGR
Premium Gold RareForbidden
Forbidden- Beatrice, Lady of the Eternal
- X
-
LIGHT
Rank 6 [ Fairy / Xyz/Effect ]
ATK 2500 DEF 2800 -
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
PGR
Premium Gold RareForbidden
Forbidden- Zoodiac Drident
- X
-
EARTH
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK ? DEF ? -
4 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up card on the field; destroy it.
PGR
Premium Gold Rare- Zoodiac Chakanine
- X
-
EARTH
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK ? DEF ? -
2+ Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon.
PGR
Premium Gold Rare- Sky Striker Ace - Kagari
- X
-
FIRE
Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF - -
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
PGR
Premium Gold Rare- Borrelsword Dragon
- X
-
DARK
Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF - -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
PGR
Premium Gold Rare- The Phantom Knights of Rusty Bardiche
- X
-
DARK
Link 3 [ Warrior / Link/Effect ]
ATK 2100 DEF - -
2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
PGR
Premium Gold RareForbidden
Forbidden- Apollousa, Bow of the Goddess
- X
-
WIND
Link 4 [ Fairy / Link/Effect ]
ATK ? DEF - -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
PGR
Premium Gold RareLimited
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
PGR
Premium Gold Rare- Anti-Magic Arrows
- X
-
SPELL
Quick-Play
- At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation.
PGR
Premium Gold Rare- Polymerization
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
PGR
Premium Gold RareLimited
Limited- Monster Reborn
- X
-
SPELL
- Target 1 monster in either GY; Special Summon it.
PGR
Premium Gold RareLimited
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
PGR
Premium Gold Rare- Super Polymerization
- X
-
SPELL
Quick-Play
- Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
PGR
Premium Gold Rare- Forbidden Chalice
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
PGR
Premium Gold Rare- Rank-Up-Magic - The Seventh One
- X
-
SPELL
- To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or GY, 1 "Number" monster that has a number between "101" and "107" in its name, except "Number C" monsters, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as material. (The Second Special Summon is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only apply this effect of "Rank-Up-Magic - The Seventh One" once per Duel.
PGR
Premium Gold Rare- Kozmotown
- X
-
SPELL
Field
- Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.
PGR
Premium Gold Rare- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
PGR
Premium Gold Rare- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
PGR
Premium Gold Rare- Foolish Burial Goods
- X
-
SPELL
- Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
GR
Gold Rare- Extra-Foolish Burial
- X
-
SPELL
- Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.
GR
Gold Rare- Number 15: Gimmick Puppet Giant Grinder
- X
-
DARK
Rank 8 [ Machine / Xyz/Effect ]
ATK 1500 DEF 2500 -
2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.
GR
Gold Rare- Number 39: Utopia Beyond
- X
-
LIGHT
Rank 6 [ Warrior / Xyz/Effect ]
ATK 3000 DEF 2500 -
2 Level 6 monsters
If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your GY; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.
GR
Gold Rare- Number 74: Master of Blades
- X
-
EARTH
Rank 7 [ Psychic / Xyz/Effect ]
ATK 2700 DEF 2300 -
2 Level 7 monsters
When a card or effect is activated that targets this face-up card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.
GR
Gold Rare- Number 87: Queen of the Night
- X
-
WATER
Rank 8 [ Plant / Xyz/Effect ]
ATK 3200 DEF 2800 -
3 Level 8 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects.
●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
●Target 1 Plant monster on the field; change that target to face-down Defense Position.
●Target 1 face-up monster on the field; that target gains 300 ATK.
GR
Gold Rare- Number 101: Silent Honor ARK
- X
-
WATER
Rank 4 [ Aqua / Xyz/Effect ]
ATK 2100 DEF 1000 -
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
GR
Gold Rare- Number C101: Silent Honor DARK
- X
-
WATER
Rank 5 [ Aqua / Xyz/Effect ]
ATK 2800 DEF 1500 -
3 Level 5 monsters
Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.
GR
Gold Rare- Number 107: Galaxy-Eyes Tachyon Dragon
- X
-
LIGHT
Rank 8 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2500 -
2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
GR
Gold Rare- Number C107: Neo Galaxy-Eyes Tachyon Dragon
- X
-
LIGHT
Rank 9 [ Dragon / Xyz/Effect ]
ATK 4500 DEF 3000 -
3 Level 9 monsters
Once per turn: You can detach 1 material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects on the field. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as material, it gains this effect.
��You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn.
GR
Gold Rare- Mecha Phantom Beast Blue Impala
- X
-
WIND
Level 3 [ Machine / Tuner/Effect ]
ATK 1400 DEF 1100 - Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your field. While you control a Token, this card cannot be destroyed by battle or card effects. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0).
GR
Gold Rare- Mecha Phantom Beast Coltwing
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 1600 DEF 1500 - If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
GR
Gold Rare- Mecha Phantom Beast Jaculuslan
- X
-
WIND
Level 9 [ Machine / Synchro/Effect ]
ATK 2700 DEF 2000 -
1 "Mecha Phantom Beast" Tuner + 1+ non-Tuner "Mecha Phantom Beast" monsters
When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent: You can Set 1 Quick-Play Spell directly from your Deck.
GR
Gold Rare- Mecha Phantom Beast Dracossack
- X
-
WIND
Rank 7 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2200 -
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
GR
Gold Rare- Madolche Hootcake
- X
-
EARTH
Level 3 [ Beast / Effect ]
ATK 1500 DEF 1100 - If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can target 1 monster in your GY; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
GR
Gold Rare- Madolche Chateau
- X
-
SPELL
Field
- When this card is activated: Shuffle all "Madolche" monsters in your GY into the Deck. All "Madolche" monsters on the field gain 500 ATK/DEF. If a monster(s) in your GY would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.
GR
Gold Rare- Madolche Nights
- X
-
TRAP
Counter
- When a monster effect is activated, if you have no monsters in your GY: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck.
GR
Gold Rare- Brotherhood of the Fire Fist - Buffalo
- X
-
FIRE
Level 4 [ Beast-Warrior / Effect ]
ATK 1700 DEF 1000 - If this card is in your GY: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up field to the GY; Special Summon this card from your GY. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
GR
Gold Rare- Brotherhood of the Fire Fist - Coyote
- X
-
FIRE
Level 5 [ Beast-Warrior / Effect ]
ATK 2000 DEF 500 - If you control a "Fire Formation" Spell/Trap, and no monsters, you can Special Summon this card (from your hand).
GR
Gold Rare- Fire Formation - Gyokkou
- X
-
SPELL
Continuous
- Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior monsters you control gain 100 ATK.
GR
Gold Rare- Traptrix Myrmeleo
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1600 DEF 1200 - Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
GR
Gold Rare- Traptrix Dionaea
- X
-
EARTH
Level 4 [ Plant / Effect ]
ATK 1700 DEF 1100 - Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
GR
Gold Rare- Traptrix Mantis
- X
-
EARTH
Level 4 [ Insect / Effect ]
ATK 1500 DEF 1300 - Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
GR
Gold Rare- Mistake
- X
-
TRAP
Continuous
- Neither player can add cards from their Deck to their hand except by drawing them.
GR
Gold Rare- Tour Bus To Forbidden Realms
- X
-
DARK
Level 3 [ Fiend / Flip/Effect ]
ATK 600 DEF 1000 - FLIP: Add 1 Fiend monster from your Deck to your hand, except a DARK or LIGHT monster.
GR
Gold Rare- Shared Ride
- X
-
SPELL
Quick-Play
- For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
GR
Gold Rare- Mistaken Arrest
- X
-
SPELL
Quick-Play
- Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.
GR
Gold Rare- Mistaken Accusation
- X
-
SPELL
Quick-Play
- If your opponent has more total cards in their hand and field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn.
GR
Gold Rare- Noble Knight Drystan
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 800 - While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, with card effects, and their monsters cannot target them with attacks. If a "Noble Arms" Equip Spell becomes equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
GR
Gold Rare- Noble Knight Brothers
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1200 DEF 2400 - This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card.
GR
Gold Rare- Noble Knight Eachtar
- X
-
DARK
Level 5 [ Warrior / Effect ]
ATK 1600 DEF 2000 - You can banish 2 "Noble Knight" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned.
GR
Gold Rare- Noble Knight Pellinore
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1900 DEF 500 - You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn.
GR
Gold Rare- Noble Knights of the Round Table
- X
-
SPELL
Field
-
During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your GY and/or you control;
●3+: Send 1 "Noble Knight" card from your Deck to the GY.
●6+: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell from your hand to that monster.
●9+: Target 1 "Noble Knight" monster in your GY; add that target to your hand.
●12: Draw 1 card.
GR
Gold Rare- Hidden Temples of Necrovalley
- X
-
SPELL
Continuous
- Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
GR
Gold Rare- Necrovalley Throne
- X
-
SPELL
-
Activate 1 of these effects.
●Add 1 "Gravekeeper's" monster from your Deck to your hand.
●Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster.
You can only activate 1 "Necrovalley Throne" per turn.
GR
Gold Rare- Imperial Tombs of Necrovalley
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
GR
Gold Rare- Domain of the True Monarchs
- X
-
SPELL
Field
- While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK/1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field).
GR
Gold Rare- The First Monarch
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.
GR
Gold Rare- The Monarchs Erupt
- X
-
TRAP
Continuous
- Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY.
GR
Gold Rare- The Prime Monarch
- X
-
TRAP
Continuous
- Once per turn: You can target 2 "Monarch" Spells/Traps in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other "Monarch" Spell/Trap from your GY; Special Summon this card in Defense Position as a Normal Monster (Fairy/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap.) You can only use this effect of "The Prime Monarch" once per turn.
GR
Gold Rare- Synchron Carrier
- X
-
EARTH
Level 2 [ Machine / Effect ]
ATK 0 DEF 1000 - During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your GY as material for the Synchro Summon of a Warrior or Machine Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
GR
Gold Rare- Starlight Junktion
- X
-
SPELL
Field
- You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
GR
Gold Rare- Storming Mirror Force
- X
-
TRAP
- When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
GR
Gold Rare- Drowning Mirror Force
- X
-
TRAP
- When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.
GR
Gold Rare- Speedroid Taketomborg
- X
-
WIND
Level 3 [ Machine / Effect ]
ATK 600 DEF 1200 - If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
GR
Gold Rare- Speedroid Red-Eyed Dice
- X
-
WIND
Level 1 [ Machine / Tuner/Effect ]
ATK 100 DEF 100 - When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
GR
Gold Rare- Buster Blader, the Destruction Swordmaster
- X
-
EARTH
Level 7 [ Warrior / Effect ]
ATK 2600 DEF 2300 - This card's name becomes "Buster Blader" while on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY.
GR
Gold Rare- Buster Blader, the Dragon Destroyer Swordsman
- X
-
LIGHT
Level 8 [ Warrior / Fusion/Effect ]
ATK 2800 DEF 2500 -
1 "Buster Blader" + 1 Dragon monster
Must be Fusion Summoned. Cannot attack directly. Gains 1000 ATK/DEF for each Dragon monster your opponent controls or is in their GY. Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage.
GR
Gold Rare- Caligo Claw Crow
- X
-
DARK
Level 2 [ Winged Beast / Effect ]
ATK 900 DEF 600 - If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.
GR
Gold Rare- Union Hangar
- X
-
SPELL
Field
- When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.
GR
Gold Rare- Union Scramble
- X
-
TRAP
- Target up to 3 of your banished LIGHT Machine Normal Monsters and/or LIGHT Machine Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine Normal Monsters or LIGHT Machine Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.
GR
Gold Rare- Darklord Morningstar
- X
-
DARK
Level 11 [ Fairy / Effect ]
ATK 3000 DEF 3000 - Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.
GR
Gold Rare- Darklord Ixchel
- X
-
DARK
Level 10 [ Fairy / Effect ]
ATK 2500 DEF 2900 - You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.
GR
Gold Rare- Darklord Nasten
- X
-
DARK
Level 7 [ Fairy / Effect ]
ATK 2600 DEF 2600 - You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.
GR
Gold Rare- Darklord Contact
- X
-
SPELL
- Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.
GR
Gold Rare- Darklord Rebellion
- X
-
TRAP
- Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.
GR
Gold Rare- D.D. Warrior Lady
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1600 - After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
GR
Gold Rare- Barrier Statue of the Abyss
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except DARK monsters.
GR
Gold Rare- Barrier Statue of the Torrent
- X
-
WATER
Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except WATER monsters.
GR
Gold Rare- Barrier Statue of the Inferno
- X
-
FIRE
Level 4 [ Pyro / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except FIRE monsters.
GR
Gold RareForbidden
Forbidden- Barrier Statue of the Stormwinds
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except WIND monsters.
GR
Gold Rare- Barrier Statue of the Drought
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except EARTH monsters.
GR
Gold Rare- Barrier Statue of the Heavens
- X
-
LIGHT
Level 4 [ Fairy / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except LIGHT monsters.
GR
Gold Rare- Scrap Recycler
- X
-
EARTH
Level 3 [ Machine / Effect ]
ATK 900 DEF 1200 - When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
GR
Gold Rare- Grapha, Dragon Lord of Dark World
- X
-
DARK
Level 8 [ Fiend / Effect ]
ATK 2700 DEF 1800 - You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
GR
Gold Rare- Planet Pathfinder
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1000 DEF 1000 - You can Tribute this card; add 1 Field Spell from your Deck to your hand.
GR
Gold Rare- Coach Soldier Wolfbark
- X
-
FIRE
Level 4 [ Beast-Warrior / Effect ]
ATK 1600 DEF 1200 - You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.
GR
Gold Rare- Gogogo Gigas
- X
-
EARTH
Level 4 [ Rock / Effect ]
ATK 0 DEF 2200 - While this card is in your GY, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
GR
Gold Rare- Silent Angler
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 800 DEF 1400 - If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.
GR
Gold Rare- Cyber Dragon Core
- X
-
LIGHT
Level 2 [ Machine / Effect ]
ATK 400 DEF 1500 - This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
GR
Gold Rare- Wightprince
- X
-
DARK
Level 1 [ Zombie / Effect ]
ATK 0 DEF 0 - If this card is sent to the GY: You can send 1 "Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the GY. You can banish 2 "Skull Servant(s)" and this card from your GY; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while in the GY.
GR
Gold Rare- The White Stone of Ancients
- X
-
LIGHT
Level 1 [ Dragon / Tuner/Effect ]
ATK 600 DEF 500 - Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.
GR
Gold Rare- Eater of Millions
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK ? DEF ? - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. Gains 100 ATK/DEF for each face-down banished card. Cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.
GR
Gold Rare- Flame Bufferlo
- X
-
FIRE
Level 3 [ Cyberse / Effect ]
ATK 1400 DEF 200 - If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
GR
Gold Rare- Lady Debug
- X
-
LIGHT
Level 4 [ Cyberse / Effect ]
ATK 1700 DEF 1400 - If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
GR
Gold Rare- Condemned Witch
- X
-
DARK
Level 4 [ Fairy / Effect ]
ATK 100 DEF 2000 - When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.
GR
Gold Rare- Superdimensional Robot Galaxy Destroyer
- X
-
LIGHT
Rank 10 [ Machine / Xyz/Effect ]
ATK 5000 DEF 2000 -
3 Level 10 monsters
Once per turn: You can detach 1 material from this card; destroy all Spells and Traps your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
GR
Gold Rare- Gear Gigant X
- X
-
EARTH
Rank 4 [ Machine / Xyz/Effect ]
ATK 2300 DEF 1500 -
2 Level 4 Machine monsters
Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target.
GR
Gold Rare- Harpie's Pet Phantasmal Dragon
- X
-
WIND
Rank 4 [ Dragon / Xyz/Effect ]
ATK 2000 DEF 2500 -
3 Level 4 WIND monsters
This card's effects can only be applied/resolved while it has material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 material from this card.
GR
Gold Rare- Skypalace Gangaridai
- X
-
WIND
Rank 10 [ Machine / Xyz/Effect ]
ATK 3400 DEF 3000 -
2 Level 10 monsters
You can detach 1 material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. Cannot attack the turn you activate this effect.
GR
Gold Rare- Toadally Awesome
- X
-
WATER
Rank 2 [ Aqua / Xyz/Effect ]
ATK 2200 DEF 0 -
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
GR
Gold RareForbidden
Forbidden- Linkuriboh
- X
-
DARK
Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF - -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
GR
Gold Rare- Transcode Talker
- X
-
EARTH
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
GR
Gold Rare- Mekk-Knight of the Morning Star
- X
-
LIGHT
Link 2 [ Machine / Link/Effect ]
ATK 2000 DEF - -
2 monsters, including a "Mekk-Knight" monster
If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
GR
Gold Rare- Mind Control
- X
-
SPELL
- Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
GR
Gold Rare- Mage Power
- X
-
SPELL
Equip
- The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
GR
Gold Rare- Machine Duplication
- X
-
SPELL
- Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
GR
Gold Rare- Dragon's Mirror
- X
-
SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.
GR
Gold Rare- Preparation of Rites
- X
-
SPELL
- Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
GR
Gold Rare- Tuning
- X
-
SPELL
- Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.
GR
Gold Rare- Temple of the Six
- X
-
SPELL
Field
- Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
GR
Gold Rare- Night Beam
- X
-
SPELL
- Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
GR
Gold Rare- Miracle Contact
- X
-
SPELL
- Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are mentioned on an "Elemental HERO" Fusion Monster that mentions "Elemental HERO Neos" as material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
GR
Gold Rare- Circle of the Fire Kings
- X
-
SPELL
Quick-Play
- Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.
GR
Gold Rare- Sacred Sword of Seven Stars
- X
-
SPELL
- Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
GR
Gold Rare- Unexpected Dai
- X
-
SPELL
- If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.
GR
Gold Rare- Magical Meltdown
- X
-
SPELL
Field
- When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
GR
Gold RareLimited
Limited- Set Rotation
- X
-
SPELL
Quick-Play
- Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
GR
Gold Rare- Lost World
- X
-
SPELL
Field
- All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead.
GR
Gold RareLimited
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
GR
Gold Rare- Lair of Darkness
- X
-
SPELL
Field
- All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
GR
Gold Rare- Dimensional Prison
- X
-
TRAP
- When an opponent's monster declares an attack: Target that attacking monster; banish that target.
GR
Gold Rare- Tachyon Transmigration
- X
-
TRAP
Counter
- If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.
GR
Gold Rare- Lose 1 Turn
- X
-
TRAP
Continuous
- Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.
GR
Gold Rare- Trickstar Reincarnation
- X
-
TRAP
- Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.
GR
Gold RareLimited
Limited- There Can Be Only One
- X
-
TRAP
Continuous
- Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
GR
Gold Rare