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DRAGONS OF LEGEND: THE COMPLETE SERIES

( Release Date : 09/11/2020 )

Total of 149 Card(s)
Legendary Knight Timaeus
Legendary Knight Timaeus

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell in your GY; Set that target.
Legendary Knight Critias
Legendary Knight Critias

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn.
Legendary Knight Hermos
Legendary Knight Hermos

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's original name, and replace this effect with that target's original effects.
Kuribandit
Kuribandit

UR

Ultra Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 700
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY.
Amulet Dragon
Amulet Dragon

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 2900 DEF 2500
"Dark Magician" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.
Dark Magician Girl the Dragon Knight
Dark Magician Girl the Dragon Knight

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Dragon / Fusion / Effect ] ATK 2600 DEF 1700
"Dark Magician Girl" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.
The Eye of Timaeus
The Eye of Timaeus

UR

Ultra Rare
X
SPELL SPELL
(This card is also always treated as "Legendary Dragon Timaeus".)
Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster on the field as material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.
Legend of Heart
Legend of Heart
X
SPELL SPELL
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn.
Berserker Soul
Berserker Soul
X
SPELL SPELL Quick-Play Quick-Play
When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn.
Relay Soul
Relay Soul
X
TRAP TRAP
Special Summon 1 monster from your hand. While it is face-up on your field, you take no damage. When it leaves the field, your opponent wins the Duel.
Guardian Eatos
Guardian Eatos
X
WIND WIND Level Level 8 [ Fairy / Effect ] ATK 2500 DEF 2000
If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 of your Equip Spells equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.
Guardian Dreadscythe
Guardian Dreadscythe
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2500 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY.
Celestial Sword - Eatos
Celestial Sword - Eatos
X
SPELL SPELL Equip Equip
(This card is always treated as a "Noble Arms" card.)
The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 "Guardian Eatos" you control; it gains 500 ATK for each banished monster.
Reaper Scythe - Dreadscythe
Reaper Scythe - Dreadscythe
X
SPELL SPELL Equip Equip
Equip only to "Guardian Dreadscythe". It gains 500 ATK for each monster in the GYs.
Guarded Treasure
Guarded Treasure
X
SPELL SPELL Continuous Continuous
Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
Soul Charge
Soul Charge

Forbidden

Forbidden
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
Sabatiel - The Philosopher's Stone
Sabatiel - The Philosopher's Stone
X
SPELL SPELL
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn.
Flash Fusion
Flash Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.
Battle Fusion
Battle Fusion
X
SPELL SPELL Quick-Play Quick-Play
When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn.
Final Fusion
Final Fusion
X
TRAP TRAP
During either player's Battle Step, when a Fusion Monster you control battles an opponent's Fusion Monster: Target both those Fusion Monsters; negate the attack, and if you do, each player takes damage equal to the combined ATK of both those Fusion Monsters.
Pair Cycroid
Pair Cycroid
X
EARTH EARTH Level Level 5 [ Machine / Fusion / Effect ] ATK 1600 DEF 1200
2 Machine monsters with the same name
This card can attack directly.
Ayers Rock Sunrise
Ayers Rock Sunrise
X
SPELL SPELL
Target 1 Beast monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast monster currently in your GY, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
Doble Passe
Doble Passe
X
TRAP TRAP
When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.
Carboneddon
Carboneddon
X
EARTH EARTH Level Level 3 [ Dinosaur / Effect ] ATK 800 DEF 600
If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
Mathematician
Mathematician

UR

Ultra Rare
X
EARTH EARTH Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
Ra's Disciple
Ra's Disciple

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 600
When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".
Mound of the Bound Creator
Mound of the Bound Creator
X
SPELL SPELL Field Field
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
Shooting Star
Shooting Star
X
TRAP TRAP
If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
Blackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
X
DARK DARK Level Level 1 [ Winged Beast / Tuner / Effect ] ATK 400 DEF 600
If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.
Blackwing - Steam the Cloak
Blackwing - Steam the Cloak

Forbidden

Forbidden
X
DARK DARK Level Level 3 [ Winged Beast / Tuner / Effect ] ATK 800 DEF 1200
If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua/WIND/Level 1/ATK 100/DEF 100). If this card is in your GY: You can Tribute 1 monster; Special Summon this card from the GY. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as Synchro Material, all other Synchro Materials must be "Blackwing" monsters.
Blackwing - Hurricane the Tornado
Blackwing - Hurricane the Tornado
X
DARK DARK Level Level 1 [ Winged Beast / Tuner / Effect ] ATK 0 DEF 0
Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.
Black Sonic
Black Sonic

UR

Ultra Rare
X
TRAP TRAP
When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand.
Black Wing Revenge
Black Wing Revenge
X
TRAP TRAP
When a Winged Beast monster you control is destroyed by battle and sent to the GY: Special Summon 2 "Blackwing - Black Crest Tokens" (Winged Beast/DARK/Level 2/ATK 0/DEF 800).
Shadow Impulse
Shadow Impulse
X
TRAP TRAP
When a Synchro Monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster, but with a different name. You can only activate 1 "Shadow Impulse" per turn.
Assault Dog
Assault Dog
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1200 DEF 800
When this card is destroyed by battle and sent to the GY: You can Special Summon any number of "Assault Dog" from your Deck.
Gate Blocker
Gate Blocker
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 100 DEF 2000
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.
Wiretap
Wiretap
X
TRAP TRAP Counter Counter
When a Trap is activated: Negate the activation, and if you do, shuffle that card into the Deck.
Lionhearted Locomotive
Lionhearted Locomotive
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 2400 DEF 2100
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
Express Train Trolley Olley
Express Train Trolley Olley
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1800 DEF 1000
An Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 800 ATK.
Construction Train Signal Red
Construction Train Signal Red
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 1000 DEF 1300
When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
Train Connection
Train Connection
X
SPELL SPELL Equip Equip
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.
Number 73: Abyss Splash
Number 73: Abyss Splash
X
WATER WATER Rank Rank 5 [ Warrior / Xyz / Effect ] ATK 2400 DEF 1400
2 Level 5 WATER monsters
Once per turn (Quick Effect): You can detach 1 material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.
Number C73: Abyss Supra Splash
Number C73: Abyss Supra Splash
X
WATER WATER Rank Rank 6 [ Warrior / Xyz / Effect ] ATK 3000 DEF 2000
3 Level 6 monsters
If a monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as material, it gains this effect.
●This card cannot be destroyed by card effects.
Rank-Up-Magic Quick Chaos
Rank-Up-Magic Quick Chaos

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
Number C5: Chaos Chimera Dragon
Number C5: Chaos Chimera Dragon
X
DARK DARK Rank Rank 6 [ Dragon / Xyz / Effect ] ATK 0 DEF 0
3+ Level 6 monsters
Gains 1000 ATK for each material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your LP, then target 2 cards in any GY(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as material.
Rank-Up-Magic Admiration of the Thousands
Rank-Up-Magic Admiration of the Thousands
X
SPELL SPELL
Target 1 or more Xyz Monsters in each GY, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as material. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.
Magic Hand
Magic Hand
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 800 DEF 1600
When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the GY, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card is face-up on the field.
Fire Hand
Fire Hand
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 1000
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.
Ice Hand
Ice Hand
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1400 DEF 1600
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.
Prominence Hand
Prominence Hand
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 600 DEF 2000
If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card (from your hand).
Number C106: Giant Red Hand
Number C106: Giant Red Hand
X
EARTH EARTH Rank Rank 5 [ Rock / Xyz / Effect ] ATK 2600 DEF 2000
3 Level 5 monsters
If this card has a "Number" monster as material, it gains this effect.
●Once per turn, when a card or effect is activated on the field (Quick Effect): Detach 1 material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.
Lillybot
Lillybot
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 500 DEF 2000
When this card is Normal Summoned or flipped face-up: You can target 1 "Orbital 7" in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand.
Rising Sun Slash
Rising Sun Slash
X
SPELL SPELL Equip Equip
Equip only to a "Utopia" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counter on this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control would detach its material to activate its effect, you can treat this card as 1 of the materials.
Timaeus the Knight of Destiny
Timaeus the Knight of Destiny

UR

Ultra Rare
X
LIGHT LIGHT Level Level 10 [ Warrior / Fusion / Effect ] ATK ? DEF ?
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos"
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK/DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or GY, ignoring their Summoning conditions.
Doom Virus Dragon
Doom Virus Dragon

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Dragon / Fusion / Effect ] ATK 1900 DEF 1500
Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.
Tyrant Burst Dragon
Tyrant Burst Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Fusion / Effect ] ATK 2900 DEF 2500
Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase.
Mirror Force Dragon
Mirror Force Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Fusion / Effect ] ATK 2800 DEF 1200
Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.
The Fang of Critias
The Fang of Critias

UR

Ultra Rare
X
SPELL SPELL
(This card is also always treated as "Legendary Dragon Critias".)
Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.
Tyrant Wing
Tyrant Wing
X
TRAP TRAP
Target 1 Dragon monster on the field; equip this card to it. It gains 400 ATK/DEF, also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn, during the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster this turn: Destroy this card.
Time Magic Hammer
Time Magic Hammer
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Fusion / Effect ] ATK 500 DEF 400
Must be Special Summoned with "The Claw of Hermos", using a Spellcaster monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).
Rocket Hermos Cannon
Rocket Hermos Cannon
X
LIGHT LIGHT Level Level 4 [ Warrior / Fusion / Effect ] ATK 1500 DEF 1300
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Goddess Bow
Goddess Bow
X
LIGHT LIGHT Level Level 4 [ Warrior / Fusion / Effect ] ATK 1500 DEF 1600
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.
Red-Eyes Black Dragon Sword
Red-Eyes Black Dragon Sword
X
DARK DARK Level Level 7 [ Dragon / Fusion / Effect ] ATK 2400 DEF 2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
The Claw of Hermos
The Claw of Hermos

UR

Ultra Rare
X
SPELL SPELL
(This card is also always treated as "Legendary Dragon Hermos".)
Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
Roulette Spider
Roulette Spider
X
SPELL SPELL Quick-Play Quick-Play
When an opponent's monster declares an attack: Roll a six-sided die and apply the result.
1: Halve your LP.
2: Make that attack a direct attack.
3: Choose 1 monster you control, change the attack target to it, and perform damage calculation.
4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation.
5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK.
6: Destroy that opponent's monster.
Double Magical Arm Bind
Double Magical Arm Bind
X
TRAP TRAP
Tribute 2 monsters, then target 2 face-up monsters your opponent controls; take control of both targets until your End Phase.
Lord of the Red
Lord of the Red
X
FIRE FIRE Level Level 8 [ Dragon / Ritual / Effect ] ATK 2400 DEF 2100
You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.
Red-Eyes Transmigration
Red-Eyes Transmigration
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your GY, whose total Levels equal 8 or more.
Paladin of Dark Dragon
Paladin of Dark Dragon

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Dragon / Ritual / Effect ] ATK 1900 DEF 1200
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn.
Dark Dragon Ritual
Dark Dragon Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand.
Red-Eyes Spirit
Red-Eyes Spirit
X
TRAP TRAP
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
Red-Eyes Burn
Red-Eyes Burn
X
TRAP TRAP
If a face-up "Red-Eyes" monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.
Toon Ancient Gear Golem
Toon Ancient Gear Golem
X
EARTH EARTH Level Level 8 [ Machine / Toon / Effect ] ATK 3000 DEF 3000
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap until the end of the Damage Step.
Toon Kingdom
Toon Kingdom

UR

Ultra Rare
X
SPELL SPELL Field Field
When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.
Toon Rollback
Toon Rollback
X
SPELL SPELL
Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.
Shadow Toon
Shadow Toon

UR

Ultra Rare
X
SPELL SPELL
If you control "Toon World": Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the ATK of that face-up monster. You can only activate 1 "Shadow Toon" per turn.
Comic Hand
Comic Hand

UR

Ultra Rare
X
SPELL SPELL Equip Equip
If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.
Mimicat
Mimicat

UR

Ultra Rare
X
SPELL SPELL
If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.
Toon Mask
Toon Mask

UR

Ultra Rare
X
TRAP TRAP
If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.
Toon Briefcase
Toon Briefcase

UR

Ultra Rare
X
TRAP TRAP
When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.
Prediction Princess Coinorma
Prediction Princess Coinorma
X
EARTH EARTH Level Level 3 [ Fairy / Flip / Effect ] ATK 800 DEF 1400
FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.
Prediction Princess Petalelf
Prediction Princess Petalelf
X
EARTH EARTH Level Level 3 [ Fairy / Flip / Effect ] ATK 800 DEF 700
FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions.
Prediction Princess Astromorrigan
Prediction Princess Astromorrigan
X
DARK DARK Level Level 3 [ Fairy / Flip / Effect ] ATK 1300 DEF 0
FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
Prediction Princess Arrowsylph
Prediction Princess Arrowsylph
X
WIND WIND Level Level 4 [ Fairy / Flip / Effect ] ATK 1000 DEF 1400
FLIP: You can add 1 Ritual Spell from your Deck or GY to your hand.
Prediction Princess Crystaldine
Prediction Princess Crystaldine
X
WATER WATER Level Level 5 [ Fairy / Flip / Effect ] ATK 1400 DEF 2200
FLIP: You can add 1 Ritual Monster from your Deck or GY to your hand.
Prediction Princess Tarotrei
Prediction Princess Tarotrei
X
LIGHT LIGHT Level Level 9 [ Fairy / Ritual / Effect ] ATK 2700 DEF 1200
You can Ritual Summon this card with "Prediction Ritual". Once per turn, during your End Phase: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position. You can only use 1 of the following effects of "Prediction Princess Tarotrei" per turn, and only once that turn.
●(Quick Effect): You can target 1 face-down monster on the field; change it to face-up Attack Position.
●(Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
Prediction Ritual
Prediction Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Prediction Princess Tarotrei". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Prediction Princess" monster from your Deck to your hand.
Black Cat-astrophe
Black Cat-astrophe
X
TRAP TRAP
During your opponent's Battle Phase, if you control 2 or more face-down Defense Position monsters: End the Battle Phase. You can banish this card from your GY, then target 2 face-up monsters on the field, including at least 1 "Prediction Princess" monster; change them to face-down Defense Position.
Reverse Reuse
Reverse Reuse
X
TRAP TRAP
Target up to 2 Flip monsters in your GY; Special Summon them to your opponent's field, in face-up or face-down Defense Position.
Aquaactress Tetra
Aquaactress Tetra
X
WATER WATER Level Level 1 [ Aqua / Effect ] ATK 300 DEF 300
Once per turn: You can add 1 "Aquarium" card from your Deck to your hand.
Aquaactress Guppy
Aquaactress Guppy
X
WATER WATER Level Level 2 [ Aqua / Effect ] ATK 600 DEF 600
Once per turn: You can Special Summon 1 "Aquaactress" monster from your hand.
Aquaactress Arowana
Aquaactress Arowana
X
WATER WATER Level Level 6 [ Aqua / Effect ] ATK 2000 DEF 2000
Once per turn: You can add 1 "Aquaactress" monster from your Deck to your hand.
Aquarium Stage
Aquarium Stage
X
SPELL SPELL Continuous Continuous
WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
Aquarium Set
Aquarium Set
X
SPELL SPELL Continuous Continuous
All WATER monsters you control gain 300 ATK/DEF. All "Aquaactress" monsters you control gain 300 ATK/DEF. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
Aquarium Lighting
Aquarium Lighting
X
SPELL SPELL Continuous Continuous
If an "Aquaactress" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK/DEF each become double its current ATK/DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. You can only control 1 "Aquarium Lighting".
Aqua Story - Urashima
Aqua Story - Urashima
X
TRAP TRAP
If you have an "Aquaactress" monster in your GY: Target 1 monster on the field; until the end of this turn, its effects are negated, its ATK/DEF become 100, also it is unaffected by your opponent's card effects.
Odd-Eyes Mirage Dragon
Odd-Eyes Mirage Dragon
X
DARK DARK Level Level 3 [ Dragon / Pendulum / Effect ] ATK 1200 DEF 600
Pendulum Scale P Scale 8 Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon".
While an "Odd-Eyes" card is in your Pendulum Zone (Quick Effect): You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.
Performapal Uni
Performapal Uni
X
LIGHT LIGHT Level Level 4 [ Beast-Warrior / Effect ] ATK 800 DEF 1500
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your GY; the next time you would take battle damage this turn, you do not.
Performapal Corn
Performapal Corn
X
LIGHT LIGHT Level Level 3 [ Beast-Warrior / Effect ] ATK 600 DEF 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP.
Raidraptor - Napalm Dragonius
Raidraptor - Napalm Dragonius
X
DARK DARK Level Level 4 [ Winged Beast / Effect ] ATK 1000 DEF 1000
Once per turn: You can inflict 600 damage to your opponent, also you cannot activate monster effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Raidraptor" monster from your Deck, but its effects are negated.
Raidraptor - Blade Burner Falcon
Raidraptor - Blade Burner Falcon
X
DARK DARK Rank Rank 4 [ Winged Beast / Xyz / Effect ] ATK 1000 DEF 1000
2 Level 4 Winged Beast monsters
If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of materials from this card; destroy exactly that number of monsters your opponent controls.
The Tripper Mercury
The Tripper Mercury
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2000 DEF 2000
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase.
The Blazing Mars
The Blazing Mars
X
FIRE FIRE Level Level 8 [ Pyro / Effect ] ATK 2600 DEF 2200
While this card is in your hand or GY: You can banish 3 other monsters from your GY; Special Summon this card, also you cannot Special Summon other monsters for the rest of this turn. During your Main Phase 1: You can send all other monsters you control to the GY; inflict 500 damage to your opponent for each monster sent to the GY. You can only use each effect of "The Blazing Mars" once per turn.
The Grand Jupiter
The Grand Jupiter
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 2500 DEF 2000
Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field.
The Despair Uranus
The Despair Uranus
X
LIGHT LIGHT Level Level 8 [ Rock / Effect ] ATK 2900 DEF 2300
When this card is Tribute Summoned while you control no Spells/Traps: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.
The Suppression Pluto
The Suppression Pluto
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2600 DEF 2000
Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects.
●Take control of 1 monster your opponent controls.
●Destroy 1 Spell/Trap your opponent controls, then you can Set the destroyed Spell/Trap on your field.
Cyber Petit Angel
Cyber Petit Angel
X
LIGHT LIGHT Level Level 2 [ Fairy / Effect ] ATK 300 DEF 200
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn.
Cyber Angel Benten
Cyber Angel Benten

Semi-limited

Semi-limited
X
LIGHT LIGHT Level Level 6 [ Fairy / Ritual / Effect ] ATK 1800 DEF 1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.
Cyber Angel Idaten
Cyber Angel Idaten
X
LIGHT LIGHT Level Level 6 [ Fairy / Ritual / Effect ] ATK 1600 DEF 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.
Cyber Angel Dakini
Cyber Angel Dakini
X
LIGHT LIGHT Level Level 8 [ Fairy / Ritual / Effect ] ATK 2700 DEF 2400
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand.
Machine Angel Ritual
Machine Angel Ritual
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.
Ritual Sanctuary
Ritual Sanctuary
X
SPELL SPELL Field Field
You can discard 1 Spell; add 1 LIGHT Ritual Monster or 1 Ritual Spell from your Deck to your hand. You can shuffle any number of Spells from your GY into the Deck, then target 1 LIGHT Fairy monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn.
Red Nova
Red Nova
X
FIRE FIRE Level Level 1 [ Fairy / Tuner / Effect ] ATK 0 DEF 0
If a Level 8 or higher Dragon Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuner monsters as material: You can Special Summon 1 FIRE Fiend monster from your Deck in Defense Position.
Zushin the Sleeping Giant
Zushin the Sleeping Giant
X
EARTH EARTH Level Level 10 [ Warrior / Effect ] ATK 0 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK/DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only.
Hand-Holding Genie
Hand-Holding Genie
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 1600
Monsters your opponent controls cannot target monsters for attacks, except this one. Gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control.
Scrum Force
Scrum Force
X
TRAP TRAP Continuous Continuous
While you control 2 or more face-up Defense Position monsters, your opponent cannot target Defense Position monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. If this card would be destroyed by card effect, you can destroy 1 card in your Spell & Trap Zone instead.
Number 100: Numeron Dragon
Number 100: Numeron Dragon

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 1 [ Dragon / Xyz / Effect ] ATK 0 DEF 0
2 "Number" Xyz Monsters with the same name and Rank
Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
Number 24: Dragulas the Vampiric Dragon
Number 24: Dragulas the Vampiric Dragon

UR

Ultra Rare
X
DARK DARK Rank Rank 6 [ Wyrm / Xyz / Effect ] ATK 2400 DEF 2800
2 Level 6 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your GY or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the GY.
Number 45: Crumble Logos the Prophet of Demolition
Number 45: Crumble Logos the Prophet of Demolition

UR

Ultra Rare
X
EARTH EARTH Rank Rank 2 [ Zombie / Xyz / Effect ] ATK 2200 DEF 0
2+ Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
Number 51: Finisher the Strong Arm
Number 51: Finisher the Strong Arm
X
EARTH EARTH Rank Rank 3 [ Rock / Xyz / Effect ] ATK 2600 DEF 0
3 Level 3 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 material from this card; place 1 counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these counters: You can destroy all cards your opponent controls.
Number 59: Crooked Cook
Number 59: Crooked Cook
X
FIRE FIRE Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2300 DEF 200
2 Level 4 monsters
While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 1 material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the GY.
Number 78: Number Archive
Number 78: Number Archive
X
LIGHT LIGHT Rank Rank 1 [ Spellcaster / Xyz / Effect ] ATK 0 DEF 0
2 Level 1 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
Number 98: Antitopian
Number 98: Antitopian
X
DARK DARK Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2000 DEF 2500
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; change that monster to Defense Position. While this card is in your GY (Quick Effect): You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as material. You can only use this effect of "Number 98: Antitopian" once per turn.
Cipher Wing
Cipher Wing
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1200
If you control a "Cipher" monster, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters you control by 4 until the end of this turn.
Galaxy-Eyes Cipher Dragon
Galaxy-Eyes Cipher Dragon

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
2 Level 8 monsters
Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".
Galaxy Stealth Dragon
Galaxy Stealth Dragon

UR

Ultra Rare
X
DARK DARK Rank Rank 4 [ Dragon / Xyz / Effect ] ATK 2000 DEF 1600
2 Level 4 Dragon monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.
Flower Cardian Pine
Flower Cardian Pine
X
DARK DARK Level Level 1 [ Warrior / Effect ] ATK 100 DEF 100
If this card is Normal Summoned: Draw 1 card, show it, then send it to the GY unless it is a "Flower Cardian" monster. You can only use this effect of "Flower Cardian Pine" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can draw 1 card.
Flower Cardian Zebra Grass
Flower Cardian Zebra Grass
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 100 DEF 100
While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards.
Flower Cardian Willow
Flower Cardian Willow
X
DARK DARK Level Level 11 [ Warrior / Effect ] ATK 100 DEF 100
While you control a Level 10 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can target 1 "Flower Cardian" monster in your GY; shuffle it into your Deck, then draw 1 card.
Flower Cardian Paulownia
Flower Cardian Paulownia
X
DARK DARK Level Level 12 [ Warrior / Effect ] ATK 100 DEF 100
While you control a Level 11 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. When this card is targeted for an attack: You can negate the attack, end the Battle Phase, then draw 1 card.
Flower Cardian Pine with Crane
Flower Cardian Pine with Crane
X
DARK DARK Level Level 1 [ Warrior / Effect ] ATK 2000 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 1 "Flower Cardian" monster, except "Flower Cardian Pine with Crane". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, at the end of the Battle Phase, if this card battled: You can draw 1 card.
Flower Cardian Zebra Grass with Moon
Flower Cardian Zebra Grass with Moon
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 2000 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card destroys an opponent's monster by battle: You can draw 1 card.
Flower Cardian Willow with Calligrapher
Flower Cardian Willow with Calligrapher
X
DARK DARK Level Level 11 [ Warrior / Tuner / Effect ] ATK 2000 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 11 "Flower Cardian" monster, except "Flower Cardian Willow with Calligrapher". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.
Flower Cardian Paulownia with Phoenix
Flower Cardian Paulownia with Phoenix
X
DARK DARK Level Level 12 [ Warrior / Effect ] ATK 2000 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 "Flower Cardian" monster, except "Flower Cardian Paulownia with Phoenix". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card.
Flower Cardian Lightshower
Flower Cardian Lightshower

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Warrior / Synchro / Effect ] ATK 3000 DEF 3000
1 Tuner + 3 non-Tuner monsters
Your opponent cannot target "Flower Cardian" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects;
●Skip the Draw Phase of your next turn.
●Negate this card's other effects until your opponent's next Standby Phase.
Flower Gathering
Flower Gathering
X
SPELL SPELL
Special Summon 4 "Flower Cardian" monsters with 100 ATK and different names from your Deck in Attack Position, but their effects are negated, also they cannot be Tributed for a Tribute Summon. You can only activate 1 "Flower Gathering" per turn. You cannot Normal or Special Summon other monsters during the turn you activate this card, except "Flower Cardian" monsters.
The Seal of Orichalcos
The Seal of Orichalcos

UR

Ultra Rare
X
SPELL SPELL Field Field
All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. If this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from the Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.
Snow Plow Hustle Rustle
Snow Plow Hustle Rustle
X
EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 2500 DEF 3000
When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine monsters.
Night Express Knight
Night Express Knight
X
EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 3000 DEF 3000
Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
Special Schedule
Special Schedule
X
SPELL SPELL
Target 1 Machine monster in your GY with 3000 or more ATK; Special Summon that target in Defense Position. If this Set card is sent from the field to the GY: You can target 1 Level 10 Machine monster in your GY; add that target to your hand. You can only activate 1 "Special Schedule" per turn.
Orichalcos Shunoros
Orichalcos Shunoros
X
DARK DARK Level Level 10 [ Machine / Effect ] ATK ? DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. At the end of the Damage Step, if your Normal Monster is destroyed by battle: You can Special Summon this card from your hand. Gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects.
Divine Serpent Geh
Divine Serpent Geh
X
DARK DARK Level Level 12 [ Reptile / Effect ] ATK ? DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by an opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damage Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes half its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied).
Awakening of the Possessed - Gagigobyte
Awakening of the Possessed - Gagigobyte

SE

Secret Rare
X
WATER WATER Level Level 5 [ Reptile / Effect ] ATK 2000 DEF 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Gagigobyte" once per turn.
●When this card is Special Summoned by its effect: You can send 1 random card from your opponent's hand to the GY, then each player draws 1 card.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Water Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Awakening of the Possessed - Rasenryu
Awakening of the Possessed - Rasenryu

SE

Secret Rare
X
WIND WIND Level Level 5 [ Dragon / Effect ] ATK 2000 DEF 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn.
●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Xyz Import
Xyz Import

SE

Secret Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.
Hundred Dragon
Hundred Dragon

SE

Secret Rare
X
WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1000
Once per turn: You can have this card gain Levels equal to the number of cards you control, and if you do, it gains 100 ATK for each Level gained. These changes last until the end of this turn. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn.
Time Wizard of Tomorrow
Time Wizard of Tomorrow

SE

Secret Rare
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Fusion / Effect ] ATK 2000 DEF 1900
"Time Wizard" + 1 Effect Monster
Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.
Cyber Slash Harpie Lady
Cyber Slash Harpie Lady

SE

Secret Rare
X
WIND WIND Level Level 8 [ Winged Beast / Synchro / Effect ] ATK 2600 DEF 1400
1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.
Jinzo - Layered
Jinzo - Layered

SE

Secret Rare
X
DARK DARK Rank Rank 6 [ Machine / Xyz / Effect ] ATK 2400 DEF 1500
2 Level 6 monsters
You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.